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    D&D 5E (2014) Is it better to prevent or inflict damage? (psi warrior, battle master, others)

    Generally, in 5e it's more efficient to prevent damage than deal damage if the numbers are equal. Monsters have lots of hit points and don't do that much damage. PCs have relatively fewer hit points and do lots of damage. If you have your PC mitigate a monster's damage with 1d8+Int, you are, on...
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    D&D 5E (2014) A sword sage

    Haha, yeah, that's fair. It's probably more of a general (modern) convention than a rule.
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    D&D 5E (2014) A sword sage

    Just a thought, but what about a Ranger? Some of the ranger spells scream Kung-Fu--absorb elements, zephyr strike--and others--goodberry, or even lesser restoration--fit the alchemy theme pretty well. horizon walker is probably the best match planar warrior is comparable to to Psi Warrior's...
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    D&D 5E (2014) Stalker0's Minimalist Monk (aka the "minimal change" version)

    I like this direction--patient defense always seemed to me to be circumstantial enough that it's a mostly vestigial feature. One thought though: patient defense with your changes is partly redundant with deflect missiles, which is a bit kludgey. I know your stated intent is to change as little...
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    D&D 5E (2014) Survivor 5E - Subclasses - School of Divination knew it would win!

    Arcane Trickster 9 Battle Master 9 + 1 = 10 Circle of the Land 10 - 2 = 8 Grave Domain 5 Hunter 5 Life Domain 10 Light Domain 8 Oath of the Ancients 11 School of Divination 6 School of Evocation 3 Tempest Domain 9 Thief 8 I find it interesting that, of the 4 subclasses ascribed to the 'core 4'...
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    D&D 5E (2014) Survivor 5E - Subclasses - School of Divination knew it would win!

    Arcane Trickster 9 Battle Master 10+1 = 11 Circle of Stars 1-2 = goodbye Circle of the Land 9 Forge Domain 1 Grave Domain 9 Hunter 9 Life Domain 10 Light Domain 8 Oath of the Ancients 9 School of Divination 6 School of Evocation 7 Tempest Domain 8 The Archfey 8 Thief 9
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    D&D 5E (2014) Hypothetical Revised PHB: What Subclasses Makes the Cut?

    Super cool discussion topic, love it. If I were trying to preserve the spirit of the original PHB with subclasses that both speak to a reasonably broad theme and don't have really boring and/or awful mechanics, I'd choose: Barbarian, +1 subclass +Ancestral Guardian--has a great theme and adds...
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    D&D 5E (2014) Dnd World Demographics Excel Tool - Rarity of Classes and Spells

    That's a cool exercise and it would be really interesting to see a setting that is self-consciously built around a set of class demographic assumptions--in the way that, for example, Ptolus or the Tippyverse are self-consciously built around game mechanical assumptions. And, notably, there are...
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    Respectfully @Bacon Bits you seem to be responding to a point of view which I do not hold. I too would like to see WotC publish rules analogous to what is in the 1991 Dark Sun Rules Book. I am not at all in disagreement with you about that. The "Oh, they've already published this before" that...
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    Yes, I agree that this is the right approach. As I mentioned upthread, I'd prefer that setting alterations WotC makes to accommodate our 21st century zeitgeist be applied to a new region that is purposefully tailored for them. And, in similar vein, I'd like new materials to have some level of...
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    I could dig it if Dark Sun leaned heavier into its Barsoom inspirations. Kreen dominating beyond the crater would certainly have a green martians roaming dead sea bottoms vibe. If I'm being honest, I like that better than the Crimson Savannah. Wait, really? Where does that crop up? Perhaps...
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    Thanks for meeting the OP premise on its own terms. My thinking was that a new group of city-states would be based on a different set of world-historical analogs, with novel stylistic touchstones, and have a richer degree of detail and nuance that is informed by them. There's also a lot of...
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    This is a curious thing that happens in setting discussion threads, so I'd like to draw a distinction. Two types of claims are being made here (again, as is common in many setting discussion threads): This is what would be good for the setting / this is what I personally want from the setting...
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    Interesting. That's exactly what they did in 4e by changing the map scale from 30 miles to 75 miles. I don't think the 4e materials really stressed the limitations of travel and connectivity between cities, but the designers definitely anticipated your critique. I'm 100% in agreement with you...
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    Color me puzzled guys. The 1991 set and the 4e redo are still around. They haven't gone bad or anything; you can still use them regardless of what 5e does. There are lots of Dark Sun fan resources for 5e too. @toucanbuzz did an excellent campaign guide and monster manual for it. It wouldn't be...
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    Thanks for the explanation of the Athas map @Mark Hope & @briggart I'd have never known otherwise. I'm not sure I'd want to do that with Dark Sun, but it's a sensible way go, for sure. In any case, thanks for the succinct description. Yeah, that'd make sense. An equal population in villages...
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    Dang, is 'Atlantis' a serious scholarly thing now? That's wild! Do you know any good article links? Good question, but I'm afraid I don't. I've only ever dipped my toes in the Athas.org message boards and similar--it was always a bit too dense for me (...which now perhaps appears ironic).
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    It's been a while since I read the Dark Tower series. I don't remember quite what 'moved on' means other than being a litany that characters repeat to express their lowered expectations of the state of the world. Care to say more?
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    D&D General 1991 Dark Sun Setting Overview and Speculation

    Awww shucks, guys. Well, to each their own. I would likely enjoy Dark Sun content regardless of the subject. Though I would appreciate it if they didn't replicate 4e and thereby freeze the setting in amber--set new stuff in the time before the destruction of Yaramuke and Guistenal, set it 200...
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