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    D&D General 1991 Dark Sun Setting Overview and Speculation

    I really like the Dark Sun setting and especially the 1991 Dark Sun Boxed Set—though, sadly, I have never played using it. This is my attempt to rationalize the Dark Sun setting as it was originally described, while ignoring content that came later. Fair warning: this post is LONG, pedantic...
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    D&D 5E (2014) [+] A Whole New World!

    First off, super cool idea. Worldbuilding with constraints is always a fun mental exercise. There's a setting premise I've been brainstorming which I think works for this with minor modifications. The pitch: Most S&S type settings (such as Primeval Thule) call back to a time when the world was...
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    D&D General Character Classes should Mean Something in the Setting

    So, if you started with fighter, specialist, magic user + setting thematic classes, I think the class-subclass mechanics could do a lot of work there. They got the fighter and monk, for example, exactly backwards. The fighter is super generic and becomes more generic still by having all of its...
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    D&D 5E (2014) Breakdown of Spell Saves, Condition Inflicted, and Damage Type by Class

    Ya. I mean, surely, there can't be more than two or three class features that inflict the poisoned condition. The only one that comes to mind atm is the way of mercy monk. Which means that all those demons and devils are mostly just immune to each-other's poison effects. Curious that the...
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    D&D 5E (2014) Breakdown of Spell Saves, Condition Inflicted, and Damage Type by Class

    Interesting how over represented the Cleric is in Charisma saves--more than the Wizard and more than it targets any other save. Also interesting that so many fewer spells deal slashing (6) than deal bludgeoning (26), which is the 2nd most common after fire. Finally, I'm surprised that only 3...
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    D&D General Character Classes should Mean Something in the Setting

    I see the issue differently but would agree with you that it is a problem. The degree of fantasy associations and world-anchoring vary greatly by class. Some classes are painfully tied to an aspect of the world, like paladins having an oath that's treated as a class feature. Others are not. As...
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    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    It seems fine--neither better nor worse. I think the older art pieces you included are mostly better looking; the stronger color contrast is more dynamic. But that won't necessarily be true of future artwork and it's not a big deal to me either way--if they gave all drow the pigmentation-less...
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    D&D General Dual-Wielding and The Ranger, Part 2: On the Unappreciated Genius of Zeb

    Hey, so first of all, great topic. I enjoyed reading your post and appreciate how much detail went into it. I am not a grognard who experienced all of this personally, so I have to say that that's super interesting. The pattern that character builds were at the mercy of party...
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    D&D 5E (2014) Revising Classic Settings

    I recognize there's a logic to that as a general principle, but where it applies to slavery in Dark Sun it seems like a strange argument to me. Dark Sun has oppression of many kinds--slavery, but also genocide, totalitarianism, and state organized ritual murder--all part of a system of...
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    D&D 5E (2014) Revising Classic Settings

    I hope they don't set things just after the Tyr uprising. There are lots of interesting things to do with Dark Sun that aren't ones we've already gotten. Consider that they've never done anything with the region on the east side of the Sea of Silt (or its north shore, or its south shore). I'm...
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    D&D 5E (2014) Sword & Sorcery / Low Magic

    Yeah, one subclass would be alright. What makes it frustrating is that the artillerist and battle smith are almost suitable--a sorcerer with some combat ability, a sorcerer who shoots stuff better, a sorcerer with a tag-along minion, they make sense. Unfortunately, the way they're implemented...
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    D&D 5E (2014) Sword & Sorcery / Low Magic

    It makes a sense as the chassis for a S&S PC sorcerer type, but there are a bunch of artificer features that don't work so well. Alchemist is the only subclass that doesn't need to be heavily modified/reskinned--armor model, eldritch cannon, steel defender, these things don't fit the S&S milieu...
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    D&D 5E (2014) Sword & Sorcery / Low Magic

    In the Venn diagram of Sword and Sorcery and Low Magic, there is an overlap area but also areas of no overlap in both sub-genres.
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    D&D 5E (2014) Sword & Sorcery / Low Magic

    There are three in REH's original stories. Pelias, who helps Conan escape from the Korshemish dungeon in The Scarlet Citadel. Zelata, who helps him kill Xaltotun in The Hour of the Dragon. @cbwjm and @overgeeked already mentioned Epemitreus, from the Phoenix in the Sword. There is also Khemsa...
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    D&D 5E (2014) Sword & Sorcery / Low Magic

    Ah, sorry about that. I didn't mean to quote you as saying the opposite of what you meant--I was bundling quotes on similar topics together and snipping them to fit my overlong post. I do appreciate you making that distinction. S&S and low magic get mixed together a lot in discussions like this...
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    D&D 5E (2014) Sword & Sorcery / Low Magic

    So that's a lot of opposition--from three totally different perspectives--to including ANY caster class, or watered-down version thereof in an S&S game. I doubtless have considerably less experience running an S&S game than you all, but my suggestion to the OP would be to build your game around...
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