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  1. M

    2006 WotC D&D Product Survivor - Player's Handbook II is the sole survivor!

    I don't know how PHBII has won this thing. It is the one Wizards book that I bought this year that I wish I hadn't bothered.
  2. M

    Is Whirling Frenzy balanced against Rage?

    Barb is a good one-level dip, so I changed Rage to give out 2 temp hit points/barb level and +2 fort save instead of the standard +2 CON (and after reading this, I think I should throw in +2 rounds of rage). Encourages more barb levels and because of the temp hit points, less dead barbs. For...
  3. M

    What is your overused plot hook ?

    An evil guy wants heroes to help him save the world, because after all evil guys want a world around as much as everybody else. But when the world is safe, the evil guy turns on the heroes, because after all the guy is evil right. The evil guy might be disguised as a good guy, but not at all...
  4. M

    Balance this spell: Improved Magic Missle

    Wow! I have no idea what I was thinking when I posted that. At 7th level, you get 4 missiles that do 2d6+2 each for 8d6+2. At 9th level, you get 5 missiles that do 2d6+3 each for 10d6+15. This is force damage with no save, no touch attack required, no energy resistance applicable. Compare to...
  5. M

    Balance this spell: Improved Magic Missle

    At 7th level, this creates 5 missiles that do 2d6+2 each. That's 14d6+14 to one target without a save. That's way too much by a factor of 2. Edit: Never mind, I can't do math. It does 8d6+8 at 7th, and 10d6+15 at 9th. I think these numbers are over the top, but not by a factor of 2. This...
  6. M

    How do non-lawful fighters multiclass to boost their Will saves?

    Multiclass to psychic warrior, take the Empty Mind power (+2 will save as an immediate action) and the Psicrystal psionic feat with Resolved (+2 will save). You need a wisdom of at least 12, but then any character concerned about will saves should have an above average wisdom. If you don't...
  7. M

    War of the Burning Sky Campaign Saga Subscription

    I signed up sight unseen! A campaign-long adventure that doesn't involve some dark god trying to destroy creation? You had me at "War".
  8. M

    Races that have too much LA...

    Halflings have four skill bonuses of +2 each. So by those rules, they should be +1 LA as well. I think those rules are rubbish.
  9. M

    2006 WotC D&D Product Survivor - Round 9 (Final 10)

    PHB II: Twice the fluff of the PHB, half the crunch. And the fluff isn't reall fluff, but more "how to play a wizard". Then some overpowered, unneeded classes.
  10. M

    2006 WotC D&D Product Survivor - Round 8

    Wait a minute. In the last round Faiths of Eberron got 25 votes, Dragon Magic got 21, how did Faiths survive????
  11. M

    So what is your favorite module, ever?

    I have a soft spot for Lost Caverns of Tsojcanth.
  12. M

    2006 WotC D&D Product Survivor - Round 8

    Dang, I thought Dragon Magic was very good.
  13. M

    Armor Problems

    I'd go with something like this: Light Armor: +4 AC, Max Dex +4, 30' speed, Skill Check Penalty -2, Arcane Failure 10% Medium Armor: +6 AC, Max Dex +2, 25' speed, Skill Check Penalty -4, Arcane Failure 20% Heavy Armor: +8 AC, Max Dex +0, 20' speed, Skill Check Penalty -6, Arcane Failure 30%...
  14. M

    3 Very Different Campaigns

    I think there is a huge difference between (1) trusting that your players follow a set of rules for character generation, and (2) trusting that your players have th same concept of "balanced" as you do. The first is a matter of cheating. If I run a "core only" campaign, I don't need to check...
  15. M

    Why is preventing psioninc DC augmenting bad?

    I can see the reasoning: A sorcerer has only a few high-level spells that have the highest of DCs, why is it that psions have all their powers available at the highest of DCs? But what really irks me is that some powers have DC scaling and some don't (stomp). They should have made a universal...
  16. M

    spells that lost popularity in 3.0/3.5

    I agree on heat metal and sleep. Those were powerhouses back in the day. Stinking cloud used to be house as well.
  17. M

    How Do You Deal With Splatbooks?

    Varies by campaign: 1. Core rules only, plus some house rules. 2. Core rules plus one splat book chosen at char gen. 3. Core rules plus one splat at first level, add a new feat or spell every other level. 4. Anything goes if approved by DM. 5. Core rules plus limited set of options at start...
  18. M

    Does your gaming take a hit because of the holidays?

    I get virtually no gaming in between Thanksgiving and New Years. This year gaming when on hiatus weeks before Thanksgiving and will probably start up a few weeks after New Years. Jobs, family, vacations, etc. They all intervene. It doesn't help that we had a TPK in one game, so we need to...
  19. M

    OotS 389 is up

    So why not show it? I'm not saying they couldn't survive the fall, just questioning the lack of exposition. In a comic that constantly refers to the previous strip in the first panel, I found the lack of reference disorienting. Along with the other disorienting features of the last two...
  20. M

    OotS 389 is up

    I doubt that because the last panel of the last comic clearly has them falling further than that.
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