The assualt and the dead were too much for Ulfgar and he decides to run for it. The dwarf turns from the group and tries to flee from the area and out of Greenest alive.
Sorry but I'm dropping out of the game. My group back home decided to tabletop this adventure and it will spoil it for me if...
CB - note for the fllowing changes as a Barbarian 3
I upgraded the HP and the number of the rages per day. I choose a class path:
Primal Path - Path of the Totem warrior:
* Spirit seeker - cast beast sense and speak with animals as ritual.
* Totem Spirit (bear) - While raging, you have...
Now that the townfolk are safe Ulfgar will stride outside. When he sees that Miri is outnumbered he goes over to help her. From a range of 10' he spits a sprat of poison gas from his mouth at one of the Kobolds. [Con save or Poison spray attack: 1d12 4 ]
Floch moves toward the drones and touch them with the tip of his axe, after a loud snort and a grunt he peeks from around the corner from where they came to look for any signatures of hot spots.
Roscoe needs a light source to pursue the Orc. If none is available he will run to the turn to see if he can spot the Orc from there to hurl his javelin.
If there is light Roscoe will grab one of his javelins. The bare chest halfling do not need to waste time on armor. He will exit the room to hurl a javelin at the Orc. [roll0] [roll1] before he pulls out his sword.