Search results

  1. jester47

    Towards a Workable RPG Theory

    Cant have a Grand Unified Theory of gaming, it crosses too many fields. You can talk about mathematics and statistics and how they can or cannot imitate a world You can talk about the difference between writing a good story and a good role playing adventure and how they may or may not be the...
  2. jester47

    A very reluctant question: how does one have fun with the Book of Exalted Deeds?

    When the book of Vile Darkness came out, I thought it was really cool. There was some stuff in there that I thought I could use. But as time went on I found it less and less useful (especially after 3.5). Some of the magic items were cool, some of the monsters were cool (the alien inspired...
  3. jester47

    Explain Burning Wheel to me

    I nominate this thread for the archives. Good game design theory getting thrown around. A.
  4. jester47

    What is "The Forge?"

    I propose this thread and the other one for Archivisation. There is a lot of good game design theory in both of these.
  5. jester47

    The Great Slaad Debate of Dec 05

    This debate started up in the "Fiendish Codex I - What do you want in it?" thread. It should continue here.
  6. jester47

    Fiendish Codex I - What do you want to see in it?

    Hey guys, why don't we have the planescape slaad debate in anoter thread? I started this thread as an idea mine for Erik Mona and James Jacobs to hit and get an idea of what kind of content people would like to see. If you think planescape is the shiznit, then just say "More PS based stuff...
  7. jester47

    Explain Burning Wheel to me

    So basicly its a difference in the philosphy of design. I think that rule sets should be retargetable by genre and gaming group which necessitates not writing anything on how the rules get used because I think the group playing should have that freedom. Your philosophy seems to be that...
  8. jester47

    Explain Burning Wheel to me

    You will be looking for a long time because no one can write the perfect game. Rule zero (as it is called in d20) operates like the constitution of the united states. The writers understand that no human being can write the perfect system so they leave it open for the user to be able to change...
  9. jester47

    Explain Burning Wheel to me

    Luke, obviously your rule lets groups determine what is important, but it seems to me that a gaming group should be the ones to decide when and when not to roll and how much they roll regardless of if it is important or not. So in my mind the system that does not try to control this is more...
  10. jester47

    Which is your favorite version of "King Kong"?

    Which one is the one with the stop motion dinosaurs?
  11. jester47

    Explain bracing for a charge to me

    Additionally I think a good house rule would be to allow a character to automatically set to a charge (if they have the appropriate weapon) when they are not in anyones threatened space and they are charged.
  12. jester47

    Explain bracing for a charge to me

    I think Sejis has the right of it. Probably the best way to use the RAW is to state that you ready and then right down what you are readying for on a card. In fact it strikes me that this is probably the best thing for all actions in a combat. Now that I really think about it the thing that...
  13. jester47

    AHA! 3e got something right! congrats wizards of the coast!

    I think heroes of Horror is worth it for the monsters and 2 core classes alone. If you look at the Dread Necromancer carefully and your 1stEd-fu is good, you will realize that it is the 3.5 version of the White Dwarf Necromancer, or as close as you will ever get to it. I have always wanted to...
  14. jester47

    rules or world first?

    I think rules should be independant of setting. That is the rules should be flexible enough to fit around the setting. The setting should be able to be independant of the rules and stand on its own. This is not to say that you should not have specialised rules for a setting to help accentuate...
  15. jester47

    I Love Gaming but I Hate Gamers!

    Edena - bear with me here- I am not disagreeing with you. You make these statements and they make sense to me. But this next part made me realise somthing. So what you are saying is that many people and even a number of gamers themselves think that there is a larger proportion of people who...
  16. jester47

    I Love Gaming but I Hate Gamers!

    Somthing I would like to throw into the mix, and it is not targeted as anyone but I want to put it out there as a precept: If everywhere you go people seem to be unescessarily angry at you or always rude or hostile, it is time to take a look at the common denominator. Example, if you are...
  17. jester47

    I Love Gaming but I Hate Gamers!

    hey nyaricus, I was not being agist, just statistical. When you are 23 you will be amazed at how much you changed since you were 19. What I was saing was that all those factors are fairly good indicators of maturity and together the chances of them no being mature are pretty low. Thats why...
  18. jester47

    I Love Gaming but I Hate Gamers!

    I would agree now. Back when it cost money all the whack jobs were too stingy to pay. I have also found that whackjobs don't dig organisation so much. So if you have an org with rules you get some whackjobs but they are not as intense as others would seem. Aaron.
  19. jester47

    Necromancer/White Wolf hacked

    As a computer security professional and someone who in the past identified himself as a hacker, I can assure you that hacker is the correct term. If you are not a criminal and you do hackery things you are a computer security professional. This is simply because anyone even romotely worth...
Top