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  1. Seule

    D&D 4E 4e - Is it really D&D Yet?

    Good to see new posters here, the more the merrier. :) I have a similar background to yours D&D since '81, played every edition and pretty much all expansions, etc.) and I didn't have your reaction to DDXP. On the other hand, I've been paying attention to where the 4e design has been going so...
  2. Seule

    Whither OotS?

    I expect that Rich will more further away from mentions of specific mechanics and more into general gaming humour, making a conversion unnecessary. --Penn
  3. Seule

    Pathfinder 1E PPP (Post Pathfinder Poll)

    This announcement has saddened me, and has made me change my mind. Unfortunately, I won't be playing Pathfinder, if they aren't willing to support the system I'm likely to be playing. I like their current products, but I have to wave goodbye. On the other hand, if I do decide that 4e sucks...
  4. Seule

    If 4th Edition didn't use the "D&D" moniker...

    The biggest factor in buying 4e isn't the name, it's the support it's going to get. There will be people all over the world playing, including online, and for that alone I'd be buying it. If some other company put out the 4e product under a different name, but could credibly claim the player...
  5. Seule

    D&D 3.x 4e Conditions versus 3e -- What we know

    I believe, from the demo I played at DDXP, that prone gives a -2 to hit and AC. Basically, the same as 3e, but half the penalty. I can't guarantee that though, it's just what our DM did. --Penn
  6. Seule

    D&D 4E The problem I've having with 4e.

    As I see it, the original question included the 'will the 4e rules include IC justifications for the OOC rules' clause. Regardless of the heroic work some are going through to provide that IC justification, we can't know the answer until the rules come out (barring a leak somewhere). I look at...
  7. Seule

    Any New Info on Skill Encounters?

    Well, we've seen people here saying that they would use the skill challenges in various ways, and indeed they seem to have been run a couple different ways at DDXP. I can't imagine that the 4e designers didn't explore this design space reasonably well, putting various options into the rulebooks...
  8. Seule

    Is heavy armour still the Cinderella?

    I believe that Heavy armor is penalised by the broken multiclassing rules for combat types. If you are a melee fighter you probably want a level of Barbarian (and Extra Rage). If you have that level of Barbarian, heavy armor cuts your speed in half, which is a big sacrifice. Fix that problem...
  9. Seule

    D&D 4E 4E: The day the game ate the roleplayer?

    I find this an amusing contrast to this thread: http://www.enworld.org/showthread.php?t=220605 which has some people positing, basically, that the game is going too far away from defining things and letting pure roleplaying take over to the detriment of the game. It certainly talks about...
  10. Seule

    Lava Rules..

    I can see a dragon going swimming in lava being somewhat like me at the beach (I live in Canada). Test the lava (water) first with a toe, then ease into it carefully to make certain you acclimatize to the heat (cold), then once you are in it's fine. The main difference is in how useful a towel...
  11. Seule

    Lava Rules..

    I think you are in luck there, I'm pretty sure there's no instant death in 4e, and that's one of their core rules guidelines. Even the Sleep spell slows you for a round, and then puts you to sleep after that round if you fail a save, so you still get to act at least once. I disagree with you...
  12. Seule

    D&D 4E 4E: The day the game ate the roleplayer?

    I have no stats on age. However, I do know that as I get older, more and more of my friends have difficulty committing to regular gaming sessions, what with kids to take care of and the like. None of them have trouble with MMORPG playing, as that can happen any time day or night, and at home...
  13. Seule

    Lava Rules..

    Personally I'd wait until I see the final version of the rules before claiming I'm going to house-rule anything. Who knows which parts are going to be different, or optional? Not even the playtesters, I'd bet. --Penn (not a playtester)
  14. Seule

    Any New Info on Skill Encounters?

    As long as we all understand exactly where we differ, and why, and that there are multiple valid playstyles, there's not a whole lot left to say. :) Thanks for disagreeing with me with style and thought, jaer. --Penn
  15. Seule

    Any New Info on Skill Encounters?

    But then you are limiting character abilities by player skill. If the character has a killer streetwise he wouldn't run down that dead-end alley in the first place, even if the player doesn't think to invoke a check. This would be a circumstance where you as DM would hear what the player wants...
  16. Seule

    Any New Info on Skill Encounters?

    In the situation you describe, the Streetwise check comes before you pick an alley, to decide which one to run down. If you get a success you pick the right one, if you fail you pick a less useful one. If you fail and easy check you pick the deadend, and if you succeed a hard check you pick the...
  17. Seule

    Any New Info on Skill Encounters?

    A successful streetwise check doesn't have to mean you know of a secret door or that the alley suddenly isn't a dead end, it may mean that you didn't actually take that street at all, because you knew better. Or, that you know that area well enough that you can take advantage of a hidden...
  18. Seule

    Lava Rules..

    The way it appeared was that you only got a save if the move would be lethal. I suspect that if you didn't want to be moved under other circumstances you could probably ask for a save at any time, because the penalty for succeeding is to fall prone instead. I'd prefer to be moved, standing up...
  19. Seule

    Lava Rules..

    At least when I played the Delve, and used a power to push some nasty monster into lava, it got a save to merely fall prone rather than move. It succeeded, and also succeeded against the Fighter's similar power. Nasty dice, we hates them! So, it's not that you get a save to not die when pushed...
  20. Seule

    D&D 4E 4E: The day the game ate the roleplayer?

    Response to the complaints that 4e doesn't look like it'll have a robust social system: I played one of the preview mods at DDXP, Escape from Sembia. In it, we had to run away from an overwhelming force of opponents. The DM asked us to decide what we were going to do to help ourselves escape...
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