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  1. W

    D&D 5E (2014) Why is Hoard of the Dragon Queen such a bad adventure?

    Brilliant. I might use this. The change here doesn't make the dragon so overpowering at the start, but introduces the theme. It also suggests a situation where the cultists have been a nuisance for a while, but now they show up with a baby dragon (in chains?) and a bunch more soldiers to make...
  2. W

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    There is no such concealment requirement for hiding. Maybe you are thinking of another edition? The way I understand this is as follows… If I've already been noticed by a creature, then I cannot hide because I am "seen" by the creature. I have to get 100% cover (concealment) before I can...
  3. W

    D&D 5E (2014) 5E has brought this old gmaer back to D&D after 8 years!

    Yep. I started in 77 or 78. I still have my basic box set from 79 that has the chits instead of dice, and my AD&D orange spine books from 83. I played a ton of 2nd edition as I started college just before that was released. I pretty much skipped 3rd edition even though I bought the books. I...
  4. W

    D&D 5E (2014) Those poor farmers!

    This is where we will have to agree to disagree I guess. I feel that once you get to the point where there are other factors at play, you should abandon the downtime rules and look at other rules for social interaction or skills and proceed from there. Sorry, but I disagree. I don't think a...
  5. W

    D&D 5E (2014) Those poor farmers!

    This situation isn't imagined in the downtime rules, but if you want to run a contest over a week, simply roll 7x for both the PC and the NPC. Whoever rolls better on the provided tables wins. If you want other factors to influence the outcome (skill, some material or social advantage, magical...
  6. W

    D&D 5E (2014) Those poor farmers!

    I agree with this 100%. The point I'm making is that once you want to "play it out" at the table, you have moved entirely outside of the downtime rules. I said you described a skill contest. Then I went on to imagine that if you were interested in making an adventure (in which I meant "basing"...
  7. W

    D&D 5E (2014) Those poor farmers!

    I can find agreement with you by saying that rules for strongholds and businesses as you imagine do not exist in the current core books. Instead we have downtime rules that mention businesses and strongholds, but don't explain at all how to run them. My assumption with downtime rules is that you...
  8. W

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    Really? Where are you getting that number?
  9. W

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    I guess I don't understand what you mean by open view then. It's not a term I find in the rules, so perhaps you can explain it. Do you mean that I am "seen" by the creature or that I am in an area where they have line of sight? I'll use an example to see if I can get clarification on your...
  10. W

    D&D 5E (2014) Those poor farmers!

    You described a skill contest. Of the three pillars, "innkeeper profit making" would probably fall under social interaction (not combat or exploration). This contest becomes part of the story and the PCs describe their actions and the DM describes the consequences and/or they make rolls to...
  11. W

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    There has to be a relationship between manner of movement and the destination. The relationship is that stealth gives me a chance to move undetected to a destination (or through an area) where I would normally not have a chance to move undetected. If I don't use stealth, then I'm detected...
  12. W

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    I would argue that there is a difference between moving into open view (or plain view) and moving with stealth.
  13. W

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    I think the text for blindsight is pretty clear that dragons have blindsight because their normal senses are heightened. Bats are mentioned as having echolocation, but there is nothing there to suggest that blindsense is a different category of perception than the other 4 senses compensating for...
  14. W

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    A rogue attempts to stealth towards an adult green dragon in moderate foliage. The foliage would normally give disadvantage to the dragon's perception check. But because of blindsight, I can ignore the conditions on p.183 that modify how well the creature can *see* for stealth. I just use normal...
  15. W

    D&D 5E (2014) Those poor farmers!

    I'm a little uncertain where we disagree. A) The rule has a purpose B) It's balanced (and there is no obvious exploit) C) It is sufficient I think it works just fine for NPCs as well. To be clear, this is the first time I've said that the details of the economic simulation aren't that...
  16. W

    D&D 5E (2014) Describe for me a City of Illusion

    I think it might be interesting to consider that in a society of illusionists, there might be strict standards of ethics about how you present yourself to others in personal and business relationships. Perhaps people familiar with the illusory in the rest of their lives seek something "real" for...
  17. W

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    It seems like a lot of the disagreement hinges on the interpretation of "can perceive its surroundings without relying on sight" as meaning that the creature's blindsight perception is inerrant. It seems reasonable to me that "perception" in game terms is never perfect, and in fact is something...
  18. W

    D&D 5E (2014) Those poor farmers!

    I think we have different ideas of how a downtime activity is run. In my mind, the downtime activity rules are there so you can handwave away whole categories of endeavors that don't require in-character interaction between the PCs and the DM and are mostly outside the story. It seems to me that...
  19. W

    D&D 3.x The DMG: A CRITICAL HIT at 93.5%!

    I don't know that I would give more recent reviews a different weighting, but it might be interesting to show the current trend (up or down) or a trendline over time.
  20. W

    D&D 3.x The DMG: A CRITICAL HIT at 93.5%!

    I think the promise of a "hacker's guide" is a bit overstated. The only direct reference I can find is this interview… http://www.escapistmagazine.com/articles/view/tabletop/11554-Inside-the-Launch-of-the-New-Dungeons-Dragons-With-Designer-Mike.4 Mearls: []…So it's really for getting under the...
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