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  1. Noumenon

    How big should a 4E map be?

    As a rule of thumb, for four characters, should the maps be at least 4x8? 6x6? 6x10? I'm making my first homebrew map and want to have room but don't have time to test. The centerpiece of the map is supposed to be a 3x3 or 4x4 tar pit with a dragon stuck in it (actually the reanimated bones...
  2. Noumenon

    Death & Dying - a better (and simple!) system.

    It's in his sig, that made it seem current (compared to reaching a thread with Google, then you expect that it's old). I knew I'd get an answer if I posted. Besides, my question uncovered some very relevant information for someone deciding whether to use this rule or not: Now I know what...
  3. Noumenon

    Death & Dying - a better (and simple!) system.

    Roughly equal chance of surviving as with the RAW death save system. I realize there are many variables of party behavior and HP but I thought you might have aimed for it to be the same in the most common cases.
  4. Noumenon

    Death & Dying - a better (and simple!) system.

    So did you balance this system to give roughly equal chances of dying (hard to do in all cases), or is it generally less lenient? I started up a spreadsheet to check but it seemed like a lot of work and it crashed.
  5. Noumenon

    Simpler Treasure System with (mostly) Random Loot

    How do you raise an item by a level? I'm guessing you mean "randomly select an item one level higher", like if the adventure says "Darkleaf armor +1" (level 4) you would just sub in something like "Barkskin armor +1" (level 5).
  6. Noumenon

    Fun with XP -- let's make up a reward that fits

    That's one obvious way to find an invisible creature that the rules don't cover at all -- all those rules about "attack into two adjacent squares" seem to imply just moving through them wouldn't work. I think it should. It doesn't even explain anywhere what happens when you move into an...
  7. Noumenon

    Fun with XP -- let's make up a reward that fits

    Mightn't Fog Cloud help the storm spirits find invisible creatures by finding the human-shaped holes in the fog? It's not that the players are clever so much as the spells Invisibility and Rope Trick are written with tons of flavor and simulationism but no thought for how much they will screw...
  8. Noumenon

    If a monster has an "at will" spell-like ability...

    Even though I'm sure this topic has been covered before it's still a really cool thread. Thanks, guys.
  9. Noumenon

    D&D 3.x 3.0 or 3.5 encounter generator?

    I suggest putting a message when it returns 0 results, or else it just looks like it's broken. Also, the big text says "Enounter Generator" :)
  10. Noumenon

    Knights of the Chalice -- classic D&D with a killer DM

    One person described it as "D&D as a chess game." By being so hard, it definitely gets you strategizing in ways you don't have to bother in the easier pen-and-paper version. I think the Orc Stockade dungeon was designed to be the opposite of the "15-minute adventuring day." You'll sure be...
  11. Noumenon

    Knights of the Chalice -- classic D&D with a killer DM

    This indie computer RPG seems like it should have a natural audience here at Enworld -- or a few of them. Classic dungeon crawling with a fighter, magic-user and cleric where the wizard ambushes you with a lightning bolt down the hallway? That's very old school. A game that knows every corner...
  12. Noumenon

    A long and winding road...

    I played two 3.5 games at Gen Con. This happened in both of them: This isn't a problem in my home 3.5 game right now but I think my players are afraid to play wizards because they hose my encounters so much.
  13. Noumenon

    Darkness and the Black Dragon - Need advice

    Rather than making it a full-fledged rogue, how about just giving it concealment inside the darkness (-2 to hit) and giving it combat advantage against anything inside the darkness?
  14. Noumenon

    Darkness and the Black Dragon - Need advice

    Exactly. Even if the dragon can be beat by infinite inaccurate sniping and readied actions and waiting for him to come out, that's not D&D combat. 4th edition combat is about using your at-wills and encounters and magic items to beat things, and the darkness ability says "None of those things...
  15. Noumenon

    Recommend a free or PDF "delve"

    I wasn't sure if anyone else even produces Dungeon Delve-like adventures. I'm not sure how popular they were, based on the fact there hasn't been a second one. I sometimes wondered if Dave Noonan got fired from Wizards because the book didn't sell (I'm sure somebody who understands the Amazon...
  16. Noumenon

    Recommend a free or PDF "delve"

    I thought I'd like to run a quick three room delve and can't run to the bookstore in Madison for the official Dungeon Delve book. Can anyone recommend something similar online?
  17. Noumenon

    Dealing with an "oldschool" DM

    Unlike in games like baseball, I think it's OK to cheat at D&D if it's more fun. Reading the module is just the equivalent of reading the walkthrough to a video game. If you have more fun not bumbling around and missing the secrets, that's what really matters. I've never actually tried this...
  18. Noumenon

    Dealing with an "oldschool" DM

    I actually think reading the module could be very helpful for a player like me. I would use it like roguerouge says, to tell me where the adventure was going so I could play better. For example, I could react to the Dread Marauders of Keld encounter with more appropriate terror if I read the...
  19. Noumenon

    stages of rebellion

    Would it be a good idea to make a rebellion where the PCs might find themselves wanting to help either side? Or is that like trying to make a Star Wars movie without deciding whether Luke is going to join the Dark Side or not?
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