Search results

  1. S

    Reach, Large Characters, and AoO

    Depends on where the goblin was moving from (and how it moved there). If it was leaving anyone's threatened square to get there, and was not using a 5-foot step, that would provoke an AoO. Tumble also avoids the AoO, so that's handy against creatures with reach. Correct, although I think...
  2. S

    Lower Level combat & grind

    My experience with AD&D is that (barring weapon specialization, which is an amazing combat boost) 1st level characters generally need a 13-14 to hit a monster, which can result in some frustrating combats. IIRC, everyone starts off with a THAC0 of 20, and bonuses to hit are hard to come by. 3e...
  3. S

    Free Tyr: a Dark Sun adventuring framework

    Some nice ideas in there, thanks!
  4. S

    Dark Sun: Metal is inherently worse?

    Sub-optimal compared to what, though? No one wears metal armor on Athas, so the non-metal armors become the baseline. If a suit of metal armor was discovered in some ruins, it would be turned into something that Athasians could actually use.
  5. S

    D&D 4E [4e] Setting Build Challenge: 4e Banestorm

    We didn't run into any goblins, but I don't really understand the issue. Use the goblin stats in the MM, but say they are large instead of small. Or if those stats don't match the character of Yrth goblins, take some other humanoid whose stats do match and call them goblins. Or am I...
  6. S

    D&D 4E [4e] Setting Build Challenge: 4e Banestorm

    The first 4e game I played in was actually set in Yrth. Aside from the varying levels of magic, I don't see anything that needs to be adjusted. I mean, the look of some creatures might change, or how they are roleplayed, but that has nothing to do with the gamesystem. The magic level thing...
  7. S

    Refluffing Races for Dark Sun

    "Core" wasn't really a concept in 2e, but dray were introduced in the City by the Silt Sea box set, and presented as a playable race. They were twisted creatures, the cast-off creations of the undead sorcerer-king Dregoth. IIRC they were presented as being self-loathing, as their creator hated...
  8. S

    Putting together an intro Darksun adventure

    Interesting, but it starts off too set in stone for my tastes. The players start as slaves (cool). Then their caravan gets attacked and they are forced to watch. Then the elves have a party and they are forced to watch. Then they are forced into a gladatorial match or killed. Then they are...
  9. S

    Hunting Party Question.

    I don't see much potential for abuse. For one thing, this is the ranger's lvl 10 exploit - it better be doing something good - and it's a daily, and a stance, making its use limited. But also, how much damage are we talking here? The ranger misses his or her quarry, and then needs an ally able...
  10. S

    Melee basic's for everyone!

    I've had the same thought. I definitely plan to use this if I ever run a 4e game again.
  11. S

    D&D 4E 4E Races, Post-Essentials: Flexibility, You Say?

    That was covered in a recent DDI editorial, I think. Humans get a choice of a racial encounter power (+4 to hit as a free action), or... something else, I don't recall what. EDIT: the encounter power can be taken in place of the extra at-will that humans normally get (as some of the essential...
  12. S

    D&D Trivia Quiz III - Dark Sun special

    9/10! (I got the merchant house one wrong) Finally, all of that obsessive reading of the early DS books as a teen has paid off... Fun quiz, thanks! :)
  13. S

    "Gold Box" Software for 4e?

    I am curious... There are a lot of 4e helper apps out there that track initiative, combat conditions, and the like. But has anyone gone beyond DM helper tools and made an actual 4e combat runner? Or (infinitely easier) has anyone created an engine that a 4e combat runner (or game, or simulator...
  14. S

    Shaman and Spear

    My experience playing a stalker shaman (and one with ridiculously good rolled stats) was that the character was very fragile, even with spending a feat on hide armor, and should avoid melee as much as possible. Also, after the first few levels, the increasing difference between the weapon attack...
  15. S

    Free RPG Day Dark Sun adventure

    At least in Windows XP, WinZip can extract the files but the built-in Windows tool cannot.
  16. S

    Actions After Making Saves

    Quick rules question, as I don't have access to my books right now: When a player decides to roll saving throws for (save ends) conditions at the end of their turn, can they perform any actions afterwards? (while still within their turn) For example, spending an action point and using the extra...
  17. S

    Dark Sun Hopes & Dreams & Fears & Nightmares

    Yeah, I've had that same thought as well. And I share your concerns about shoehorning stuff in; not just the feywild but also the underdark, the far realm, gnomes, goblins, and so on.
  18. S

    Dark Sun Hopes & Dreams & Fears & Nightmares

    While you can't be "wrong" about what you see as the point of the setting, there isn't much to back it up. The original DS box set doesn't say much of anything about the planes, and implicitly condones the existence of some of the standards (astral and ethereal spells & psionics are not altered...
  19. S

    Shift as part of a power vs. Restrained

    You can't move when you are immobilized. That's different from not being able to take move actions (which you can do when you are immobilized).
  20. S

    Swordmage: Help grasping the concept, please

    I'm not sure what a role problem is, but a hybrid defender/controller would be half defender and half controller... not too different from classes that have a strong secondary role. When the fighter/wizard is in melee, it is marking opponents and being defender-y. When the character is not in...
Top