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  1. Connorsrpg

    Fighter Archetype - Brutal

    Krachek. Oh man, the Battlemaster comparison again. Please read the links where I have dealt with that. Obviously this is a different replacement for the BM for those that LIKE Savage Worlds and AGE systems. Its purpose is exactly that - to provide an alternative system to BM. (Ground I have...
  2. Connorsrpg

    Fighter Archetype - Fortune Fighter

    And why would you want a 13th Age-style fighter. I will let this article answer your Q: https://heavymetalgm.wordpress.com/2016/03/26/get-some-class-fighter/
  3. Connorsrpg

    Focus - Knows Someone

    I see a lot of Cypher on Twitter. Is there anyone out there willing to have a look at some new foci?
  4. Connorsrpg

    Fighter Archetype - Fortune Fighter

    C'mon, there has got to be someone that also likes 13th Age (and 5E). Any players at all like to bring a little of the former to the latter? What do you think of this?
  5. Connorsrpg

    Fighter Archetype - Brutal

    Given the fighter archetypes are based upon rules more than actual, well, archetypes, has anyone else messed with the rules to create something like this? Anyone else tried bringing a little of something you liked from other games to the table? Anyone who plays Savage Worlds or the AGE system...
  6. Connorsrpg

    Focus - Heals

    Anyone had a look at this? I know many games look for healers and this is one that does not necessary require 'miracles'. Is it suitable for your Cypher Games?
  7. Connorsrpg

    There's A New Online Gaming Store In Town

    This sounds great for people wishing to produce setting stuff not specific to the Realms (and now Ravenloft) :)
  8. Connorsrpg

    D&D 5E (2014) Flaws

    MechaPilot That sounds like a great way to handle Comeliness/Attractiveness. I really like that. :) everyone I don't really want to go down that path of new abilities/features to 'counteract' the Drawbacks though. Feats and proficiencies are already positive factors in the game and are easy...
  9. Connorsrpg

    Species for D&D 5E

    Hmmm. No interest in 5E stats either... Should I have put these in the 5E Forums? Anyway, if anyone does stop by, I would like to take requests if you find these sufficient.
  10. Connorsrpg

    A 'DMs Guild'-Type Thing For Cypher System?

    I hope this eventuates. I have written several things for Cypher System (many posted on these boards). There has been little to no interested here though for the system in the forums (even though there are a lot of positive reviews for the game). So hopefully something like this would bring a...
  11. Connorsrpg

    Happy Birthday To EN5IDER Magazine! 65 5th Edition Articles & Going Strong!

    Happy birthday EN5ider. This really does replace the old mags we miss. The articles have been consistently good. James is excellent to work with if you are thinking of testing the waters for yourself. i recommend submitting here before the 'other place' if you have a short article or around...
  12. Connorsrpg

    AMA with Bruce R Cordell (The Strange, D&D, Monte Cook Games)

    Re the qephilim - I actually wanted to ask about them too. I cannot find an actual physical description of what they look like, other than have a shining light. I could not tell whether those Anubis heads were helmets and others look to have other animal heads - is this the case? The monster...
  13. Connorsrpg

    [EN5ider #65] Priests of Elemental Power

    Yeah, maximising damage has a large impact - you would ignore all other damage spells if you can just deal full damage all the time. (As there are many fire spells). And on the Air domain - Winter/Cold could also be said to cover Air too, but I did not want an Air domain that deals cold or...
  14. Connorsrpg

    [EN5ider #65] Priests of Elemental Power

    Cool. Thanks Morrus. They have mostly been very good throughout, I was just noticing less cartoony pieces lately. (Not that I disliked the cartoony ones though - most of those have been good and appropriate for the article). Keep up the good work.
  15. Connorsrpg

    [EN5ider #65] Priests of Elemental Power

    Oh, and is it just me are is the artwork for En5ider getting better? I mean, I liked a lot of the earlier 'cartoony' pics, but to have some full colour non-cartoony artwork is great. Is this due to being able to afford more intricate artworks now? The cover of this piece looks great. Kudos Sade.
  16. Connorsrpg

    [EN5ider #65] Priests of Elemental Power

    Posted comments on Patreon, but here is a summary. I really liked this article. I always worry about 'elemental' domains/features since 3E/PF and the ridiculous idea of aligning them to energy types. Earth clerics dealing acid damage? I am so glad this article steers well clear of these...
  17. Connorsrpg

    [EN5ider #64] Priests of Misfortune

    Comments made over on Patreon, but thought I would briefly repeat here. Another quality article. The subclass is thematic and fun. The accompanying material is great. I love the new goddess Jinx, though I would not have aligned the text of the subclass with her directly (in case other...
  18. Connorsrpg

    D&D 5E (2014) Flaws

    I have changed the name from Flaws to Drawbacks. (OP link changed to match new name of webpage, but including the new link here too): http://connorscampaigns.wikidot.com/d-d-drawbacks
  19. Connorsrpg

    D&D 5E (2014) Flaws

    We are still working on these for publication. Is there anyone else that would like to take a look? The feedback so far has been very good. Thanks ENWorld :)
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