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  1. fireinthedust

    The Center of Time

    Duncan listens intently to the conversation. His grip is secure on his blade, and his tactical mind whirs selecting the best attack "paths" based on the postential movements of each of the abhumans. "Don't try to end this. That 'earth meets sky' bit sounds a lot like the vision of the...
  2. fireinthedust

    Newbie: Just bought 5e, need translation help

    Thanks! I think there's an issue with a system that has built-in exclusion for actions by characters who are faster. While realistic, I can see slow-thinking players driving everyone else nuts around the table.
  3. fireinthedust

    The Quest for the "One True System" Is It a Myth or Something More?

    There's two things in this that I think are important: 1) the search for user-friendly systems 2) the search for a good simulation of X 3) the one game you can get your group to actually do. In short: 1) Playing a game requires a certain flexibility for players. You need to have...
  4. fireinthedust

    Sci Fi RPG: System help?

    Fate: I'd like to see it in play. Anyone up for starting a game? True20: anyone tried this for sci-fi? Or even an everything-and-then-some setting like Rifts?
  5. fireinthedust

    Sci Fi RPG: System help?

    Buying Fate pdf can't find the core Traveller rules on Drivethru! why doesn't that pop up...? Will check out Modos. What I don't get: I just shelled out for Shadowrun, and I thought it was a major system in terms of player numbers. Currently: no one's saying Shadowrun. Was I that wrong?
  6. fireinthedust

    Sci Fi RPG: System help?

    d20 Modern: Have them all. No one seems to run them on this site, though, and I've gotten zero serious responses when trying to run them on other sites. Shadowrun? I got 5e, it's okay on paper, though I can see multiple attacks per round for one player being a pain for all the others...
  7. fireinthedust

    Sci Fi RPG: System help?

    Hi all. Looking for a Sci-Fi RPG system that can handle... well, lots of stuff. 1) Cybernetics. 2) Guns/Blasters 3) Monsters, I suppose. Genetically created monstrosities, xenomorph alien predators, whatever. Any recommendations?
  8. fireinthedust

    Newbie: Just bought 5e, need translation help

    So... No shadowrun fans?
  9. fireinthedust

    Newbie: Just bought 5e, need translation help

    While I know other games well, this is my first foray into Shadowrun since I saw the first edition in grade six. I've always liked the Street Samurai picture, and some of the concepts; admittedly, I'd want to rig my own setting for my own games, but I do that with everything. It's interesting...
  10. fireinthedust

    The Center of Time

    Duncan watches the progress of the Jacks, letting them analyse the technology and the creatures, instead of charging in to attack. He feels no tension, his cybernetically enhanced body simply being in one of many positions of readiness to spring into action: a step and swing of his blade. "The...
  11. fireinthedust

    Shadowrun, anyone interested in playing?

    I've wanted to try Shadowrun since 20 years ago! Never got the books. Whatever we do, I want to be someone who can do "cool stuff at all times". ie: I don't want to be a Street Samurai if everyone else is able to pop into the matrix and I'm standing outside looking dumb. Recommendations?
  12. fireinthedust

    The Center of Time OOC Discussion

    Ugh, what a week! I'm glad I could post!
  13. fireinthedust

    The Center of Time

    Duncan steps back as the abhumans rise, positioning himself between the creatures and his companions. His greatsword is pointed down and away, so it is less noticably hostile... but he is well-trained and could easily sweep it up in an arc to hack a foe in twain, if they attack. "Abhuman...
  14. fireinthedust

    The Center of Time OOC Discussion

    welcome! also: yeah, I'm kinda guessing I know where the monsters are coming from. Well, let's see if Duncan can be as awesome in-game as he is when I'm writing him (ie: cheating on his behalf as the author! ;) )
  15. fireinthedust

    The Center of Time

    Duncan is at Seregal's side abruptly, even before he finishes calling to the warrior. The gladiator looks down at the humanoid figures, judging size, the presence of any noticeable weapons or attacks (ie: claws, swords, etc.), and otherwise sizing them up for a fight. His greatsword is in his...
  16. fireinthedust

    The Center of Time

    Duncan takes the scene in, then starts calculating strategies in his tactical mind. "The shifting plate... the others discharge energy, why not it? Is the floor around it melted? Perhaps the malfunction is there that is causing the heat above us."
  17. fireinthedust

    The Center of Time

    Duncan heads to the other end. He is cautious, and is ready to swing up with any others in tow on his rope.
  18. fireinthedust

    The Center of Time

    Duncan stops from heading down the tunnel when Antor speaks, and steps off the edge of the pit. He prepares himself to land in that strange new-directional gravity distortion. He waits patiently while Antor presses buttons, weapon still at the ready.
  19. fireinthedust

    The Center of Time

    Duncan adjusts easily enough to the strange new surroundings. "There's a door here. I'm going to take a look. ...don't push any buttons until I call over, I don't want to be incinerated by the heat down here. ...and hold that rope in case I need to run back." He rumbles. Duncan draws his...
  20. fireinthedust

    Why does a SciFi RPG "need" skills?

    I'm thinking more towards disease curing modifications: parkinsons, blindness, that sort of thing. Enhancements and such may come if there's demand, though I suppose big pharm wouldn't want to get rid of the process of medicines if the big diseases are cured. sigh. Maybe life extension, paid...
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