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    Defending against an 'army' of shadows

    The attack will come at night (I assume) and if every single light were off, both the zombie dragon and the lich (assuming an appropriate howdah is readied) will have to come in low for their darkvision to work. So light the area. Provide a target for them to easily see from on high. When the...
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    Help me!

    BBEG Druid means minions (SumNatAll), manipulating the environment (area effects) and never even being seen by the PCs unless (s)he wants to be seen. Go through the spell list again and wipe out the ones involving physical combat. See what is left to torture your players with. Add back in the...
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    On the origin of trolls

    Half-fiend troll. Ugly. If one of this half-fiend parents is a demon, it's probably long gone by now given the nature of demons. The H-F T may be the baddest of the local bunch. Smarter, meaner and more simply malicious than the average. Trolls need to eat a lot so a semi-rural area tells...
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    Generalist wizard wants replacement ability for familiar

    Love the Wizard's Staff idea. Offering things like Eschew Materials at certain levels and other powers like reserve feats and scrying and such. As long as you have your staff, (making it yours would require a ceremony not unlike the familiar's ceremony...) you get access to these powers. Get...
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    Strongholds?

    Having a home base changes the play flow from run-n-gun, bash 'em up adventuring to getting along with your neighbors, diplomacy role playing stuff. I've always wanted a home base and a few years back ran one for my players. The property came with tenant farmers, hunting rights and a title. 4...
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    Rabbit monsters

    I made up some 'Dire Rabbits' as mounts for a group of 'gnomads'. Sized them up, gave them a handful of HD (four, I think) and a secondary attack (kick, of course) and they thought I was nuts. The gnomads had mini lances and riding saddles to boot. Hilarious. The look on my player's faces...
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    Emphasizing Law vs. Chaos

    I also think there is a perspective thing here. We, as a society, need Law in order to exist as a society. Therefore, barbarism (chaos) represents that which destroys...evil. It is easy for us to see chaos as evil. This, naturally assumes then that order (law) represents that which...
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    ry's Threats, Rewards, Assets, and Problems (TRAPs)

    All of these things lend a natural flow to the story. Factions have their own motivations and the Themes they represent have a life of their own, just as your example of nature vs. the unclean suggests. Building TRAPs around them is easy.
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    Clarification for Advancing Monsters

    Thanks, Zurai. I guess I misunderstood what non-associated meant. Your example of the Ogre Sorcerer/Ogre Barbarian makes perfect sense, too. Makes me wonder what would be associated for an abberation. Gotta go get my books!
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    ry's Threats, Rewards, Assets, and Problems (TRAPs)

    Ry, when you mentioned Factions and Themes that got my brain going. I've been thinking about each of these things and how they relate to TRAPs already and I think scale is the only issue. You've mentioned encounter/story level TRAPs before and I think there is no real difference with the...
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    Clarification for Advancing Monsters

    If those extra levels are PC Class levels then your CR7 with 14 levels are a CR21, or so. As a CR7 it brings what it is to the table. An elf is a CR '0' by itself. (I know the MM says 1/2 but that is with 1 level of warrior. Now without that Warrior level..?) If either is loaded up with 14...
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    XP for Traps?

    Excellent points, both. Fighter types can withstand hp damaging traps. Rogue types can avoid 'em using reflex saves and spellcasters can cope with the mind muddlers best. It's generally difficult at best for the party to know who to stick in front at which door, hall and/or special tile on...
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    Using produce flame to make a touch AoO

    AoOs are done with melee weapons only, right? It seems that if you had a touch attack spell 'running', or one at the ready you could AoO because you are considered armed. It may be a strict, black and white interpretation vs a spirit of play interpretation here, but I think the rules state...
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    Rethinking Alignment

    So I guess if you are looking for the pan-theistic thing you could simply set them up as 'In' or 'Out'. Within the pantheon you could have a certain level of 'alignment' and outside of the pantheon things will simply work or not. You would have to do all that accounting beforehand so as not to...
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    ry's Threats, Rewards, Assets, and Problems (TRAPs)

    Adjust for scale and it is easy dealing with encounter/story TRAPs. I've been able to work pretty smoothly with it so far and scale hasn't been an issue. It's easier for me to start large and get small but if I have a large TRAPs set up, getting down to the encounter level is easy as I already...
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    need help with intelligent maigic item

    Magic Jar or Mind Switch would both be good ways to go if you want the item to take over. The DMG has a setup for creating Intelligemt items so it should be a quick game mechanics exercise away!
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    Rethinking Alignment

    Looking at the length of the OP tells me that the idea of moral relativism in the alignment system is a big ol' headache. But... If you are willing to create a template for each religion and create filters through which the divine magics of each will work, then more power to you and I'm...
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    Kobold plot

    Sounds like a prime opportunity for a kobold to rise to the occasion and be a leader. But how to do it and still allow the players to be players... Hmm. Driving the nasty group out without killing them all is what you are trying to avoid, right? But conflict can lead to that. A common enemy...
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    101 Magic Items nobody needs.

    35. The Apparatchik of Kwalish. It's hard to maintain a political game. 36. The Minutiad. (minor artifact) You can double check, and correct if need be, any statement made within 30'. Lowers your Charisma by 10 while in your possession.
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    From ship to dungeon...hmmm

    While avoiding pirates and not whomping them is a bit... not DnDish (for lack of a better term). Taunting them with pirates and then sending them on a fetch quest not involving those pirates, well, it would annoy me as a player. I think the cat-and-mouse needs to include a couple of volleys of...
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