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    Help With Spiderfolk Race

    There's two basic kinds of spiders. Web-spinners that await their food, and hunters that jump it. Hunters don't web and webspinners don't have the same bite. Also, not all can climb so well. I think that all should have some sort of vision bonus or (maybe) a can't be flanked thing. Much as...
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    Separating racial and cultural traits [PEACH]

    Oh, I agree that a human can't 'learn' darkvision. But I began to wonder then how much darkvision contributed to the dwarven cultural identity. Then I wondered if another race without darkvision could be culturally 'dwarven'. Mental outlook could be very dwarf positive and all but if you need...
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    Separating racial and cultural traits [PEACH]

    I've been toying with the idea of race and culture for a bit too. My players weren't interested so I dropped it from my active 'to-do' list. My only difficulty came from deciding what was racial and what was cultural. Does a gnome's Speak With Animals come from being fostered as a baby with...
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    The D&D Great Wheel of the Planes and Moral Ethical Relativism

    1st paragraph; Moral Relativist says yes, Moral absolutist says heck no! 2nd paragraph; I don't think they are non existant, but they lose their classic definition and thus, their vitality. They still exist subjectively and subjective good and evil may not be absolutist good and evil. As for...
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    ry's Threats, Rewards, Assets, and Problems (TRAPs)

    It does seem that Conflict and Zone based TRAPs can be both story and encounter. I think TRAPs help best when they provide somewhere for you to go when your players make a decision. Player action drives the game and if you can be flexible, you can stay one step ahead of them. I've got a pretty...
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    Designing an Arabian Nights-flavored area

    Think also about how food is handled, especially meats. Cattle gotta eat too and resource-wise, well, there ain't much cattle that eat sand. There is a reason for Ha'lal and Kosher traditions. How is hospitality going to be handled? Is there going to be a class or caste system? What is the...
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    The D&D Great Wheel of the Planes and Moral Ethical Relativism

    It does seem silly that every soul in the multiverse fits one of nine profiles. Those who study such things say that Hitler thought he was doing the right thing. It cannot be argued that he is the perfect example of evil in the real world. He had no idea. The moral relativist philosophically...
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    The D&D Great Wheel of the Planes and Moral Ethical Relativism

    NG. Breaking the law to do the right thing. Seems like an NG to me. Way too much of an obsessive planner to be CG. Too much privacy invading to be LG.
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    The D&D Great Wheel of the Planes and Moral Ethical Relativism

    Author Interpretation at work. His fight to keep the city and it's residents safe is the core and his means, however goofy (dressing up like a human bat!?!) achieve his ends. Two levels at work here.
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    The D&D Great Wheel of the Planes and Moral Ethical Relativism

    And yet the core definitions of good, evil, lawful and chaotic don't change, in any real sense, at all. The examples may change over time. Look at The Knights of the Round Table and, say Batman. Can't argue that all are 'good guys' even though Batman has no problem with trespassing, breaking...
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    Emphasizing Law vs. Chaos

    An interesting approach. Discord breeding the Blood War and Harmony fostering a broad Alliance.
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    The D&D Great Wheel of the Planes and Moral Ethical Relativism

    Good, evil, lawful and chaotic are physical qualities in DnD. They are NOT abstracts and there is nothing relative about it. A paladin smites evil because he/she IS good and fiends smite good because they ARE evil. The stops on The Great Wheel reflect the personality of the denizens and the...
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    Emphasizing Law vs. Chaos

    I've always seen Law and Chaos as means to ends. In a Lawful society, laws serve the community and it's (presumably) shared goals and needs. In a Chaotic society, an individual's freedom to simply be takes the place of laws serving the community. The Tao Te Ching says something like 'the more...
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    does this armor make me look fat?

    I'm gonna try it out to see if my players notice. Hopefully they'll begin reacting to it and I'll have fresh data soon. Neat idea, especially important in a city campaign.
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    D&D 3.x Tomb of Horrors for 3.5

    I was running a group on a journey through the infernal planes, following the river Styx and they had just crawled out of the Abyss and into Carceri and I thought 'what better place?'. One of the players was a lifer and has played a LOT for the past 25 years and has seen it all. I had hidden...
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    D1-3 Descent/Kuo-Toa/Drow

    I just found the Giants series at a local used place and began converting it about a week and a half ago. Having a great time doing it but, I'd love to see what someone else has done, so yeah, where can one peek at it and the D series (which I still need to find...grrr...).
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    Using other ability scores for AC boost.

    I would also change the Charisma-related one to some kind of intimidation thing in the flavor text. Like the visage of the character is so stone-cold badass that enemies have trouble fighting them as hard as they'd like. Or maybe they are just so pretty that you just can't bring yourself to...
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    A simple way of making low-level adventures more survivable?

    It is vital to the survival of low level encounters that the DM refrains from doing hp damage. What would be a bigger pain, getting killed by an orc commoner with a spear, or failing a save vs sleep and waking up nekkid, tied to a river rock in the middle of nowhere with the pixies laughing at...
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    Designing an Arabian Nights-flavored area

    Remember, here the 'exotic' is commonplace. Mood and atmosphere is the difference between someplace truly 'other', and someplace color swapped but otherwise familiar. Check out the movie, "Lawrence of Arabia" too. Political to be sure, but it could give an insight into another style of...
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    Casting spells

    Sounds like it to me. CHAAAAARGE! Ranged attackers too. Magic item activaters too. Poor slobs who just need to stand up. GET THEM ALL!
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