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    Wizard's red dragon

    Yeah, the MacFarlane's are pretty awesome, and you can't beat the price. Except that you can occasionally find them on sale. I rounded out my Series 2 set earlier this year at 50% off at my local K*B Toys. The dracolich from the lastest series looks cool enough to pay full price for...
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    South Pacific Islands-flavored Campaign

    I'm digging the color picture. It looks like it came out of a J. Crew catalogue.
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    Gelatinous cube: Size discrepancy between MM and SRD

    Yeah, gelatinous cubes grow to fill the size of the corridor they are supposed to clean.
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    E6: The Game Inside D&D (new revision)

    Yeah, considering my group tends to lose interest mechanically around 12th level, I think a level cap would be much more likely to be a long term game for us.
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    South Pacific Islands-flavored Campaign

    You might want to use an armor variant like UA's Armor as DR if everybody is going to be running around without armor. (Likewise, you can not worry about it.) Stormwrack has aquatic armors (sharkskin, coral and so on), or you can just reimagine armors-- Leather becomes woven coconut fiber, a...
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    Finally - I've got a 1e game!

    They always seem normal. AT FIRST!
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    DMs are too easy on their players

    I understand why some players object to the "adversarial" nature of the OP, but it seems like to create an atmosphere of suspense (which is necessary for some types of games) the GM has to make the game seem much more lethal that it actually is. The idea is to make the players think that every...
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    Roman Empire Campaign

    I picked up the GURPS Imperial Rome book years ago out of a discount bin, and I've used it as source material for several D&D games. I ended up picking up GURPS Ancient Greece and Egypt just to round out the set, and I've never played a game of GURPS in my life. If you're going to be running...
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    An E6 Setting

    Well, in an E6 world lacking the high level divinations, reliable census data is probably hard to come by. I could see the humanoid lands being a lot like Hyperboria to the Greeks; no one really knows how many of who are out there, they just know there's a lot of them and they're not very nice...
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    An E6 Setting

    Humanoids are People too Humanoids tend to fade in high level D&D, they never exactly disappear but they do get sort of transparent. Since in E6 even low-level humanoids remain threatening throughout the course of the campaign, I like the idea of giving them a real place in the world.
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    DMs are too easy on their players

    Well, they're not mutually exclusive. A game can be tough and fun. When I think back to those really punishing 2e mega-module boxed sets that were coming out every 15 minutes, I remember laughing a lot in between all the nail-biting. Its like humor in horror movies, its a stress reliever.
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    5-foot step and Huge Monsters

    It'd make the title of Giant-Killer mean something.
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    DMs are too easy on their players

    Man, that takes me back. I do get the feeling that 3e is a little too balanced sometimes. CR and EL are useful tools, but they can also feel like a safety net. Edit: This reminds me of something my dad used to say, a melodrama is only as good as the villian. In a particular type of game...
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    What happens to a big dead animal in the Underdark?

    Also, a carcass is a good find for tribes of humanoids. Since the underdark has very little in the way of non-stone natural materials, a carcass like that would be an invaulable find for quaggoths, grimlocks, orcs and so on. Hide for armor and clothing, bones for tools and weapons, meat for...
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    Looking for a spell: Fly Like an Arrow ???

    Yeah, there's nothing like a readied Wall of Stone to put the kibosh on a charge action.
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    Deathbed Speeches

    I agree with the "screw the rules" crowd, but this is the way AE does it. You're disabled when between 0 and -CON Bonus, and dead at -CON Score. So a character with a 16 CON is conscious but disabled between 0 and -3, and dead at -16. Personally, I don't mind changing the unconscious part...
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    E6: The Game Inside D&D

    There's a lot you can do to fix Fighters under E6, but it seems like at that point we're making a new class just to preserve the name "Fighter". There's already a ton of base classes who fight, and the Fighter is still a good choice for a character that needs feats but doesn't plan to go Epic.
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    5-foot step and Huge Monsters

    This to me is key. It does fundamentally alter the way the game is played, but I don't consider that an argument for or against, only a factor to be considered. Creature size in D&D isn't that important (although related factors like Reach or high STR are), and so creatures can be really big...
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    5-foot step and Huge Monsters

    This has been said so many times about so many things its lost all meaning. Actually, dagger, I don't really know where the concepts of bigger 5' steps originated. I imagine its one of those fairly simple, intuitive and potentially disastrous ideas that a lot of people come at independently...
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    Looking for a spell: Fly Like an Arrow ???

    There's also an AE spell called Fly Like An Arrow that gives you a high flight speed, but only in a straight line.
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