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    good creatures to animate as skeletons

    The only attack-related abilities skeletons keep from their base creature are extraordinary Special Qualities that specifically affect attacks, which are pretty rare. (Most specials that affect attacks are listed as Special Attacks, or are magical.) But there are two examples in the MM1, the...
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    "Alternate" half orc backstories.

    Yeah, ugly people get action all the time, and the heart wants what it wants. I play a lot of half-orcs, and I always have. If they're excluded from 4e (much like they were from 2e, and I haven't really been following along), I imagine they'll be houseruled and grandfathered in to a lot of...
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    Keeping control of your game while keeping illusion of liberty

    I'll be honest. I skipped the middle few pages of the article. I gotta say though, as a player, if a GM said to me, "Hey, I know you guys want to go there, but there's stuff there that needs to be prepped, I haven't prepped it, and I don't want to run it on the fly," I would be fine with...
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    Kobolds

    Isn't that 5?
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    Question regarding Evasion

    I agree with you, but Evasion just seems like one of those abilities that a certain subset of GM's like to nerf right out of the gate. (I know one who has removed it entirely, pretty much after his first reading.)
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    A setting with no canon

    Shadowrun. Almost all the supplements for the system are written as in-game texts (at least in previous editions, I'm not up on SR4). This was particularly true of the main supplements like Shadowtech, Street Samurai's Guide, Rigger Black Book, Paranormal Animals of North America (and Europe)...
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    MIC - Broken?

    I think you can view MIC as being either horribly broken, or as correction to make magical items be cheaper and more accessible at more levels of play. I could see if you've been playing a particular game up from 1st level and throw the MIC in there at 10th level, it can knock the game for a...
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    Dread necromancer spell list

    Well, you could take Animate Dead as one of the any necromancy spells at 3rd level. Then the ultra-specialist necromancer only has to nerf one of his class abs to be a level behind clerics.
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    Spring Attack and AoO's from Reach

    This is a point I'm confused on. If I have Spring Attack and I use to attack a creature that had Reach, does that creature get an AoO on me? What if my Spring Attack attack is something that provokes, like an Unarmed Strike or a trip attempt if I don't have the relevant feat or class ab?
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    Poison usage

    This was true in previous editions. It was very quietly edited out of 3+. It went from being evil to being non-evil. (Personally, since it's usually considered dishonorable a better case can be made for it being Chaotic, but thats really neither here nor there.)
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    And another reason I hate the term "fluff" . . .

    I think we should change the term for munchkined out characters, or twinks. I mean, granted: Why don't we just change the name of adult film fluffers to something else? Corkfloppers or something.
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    Roleplaying? Yeah right!

    There's a bit of a self-fulfilling prophecy here. The problem is that the pcs never negotiate, but when you get one to negotiate he dies because of it. Now, if nothing else, it seems like you've set it up so that another pc will never surrender to an npc. Why would killing someone by...
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    Spiked Chain + Great Cleave = DM's Nightmare

    I like using hordes of low-level guys too, but they just don't scale in power that much. The higher the level of the party, more and more 2HD hordes are just obstacles. They aren't so much threats as a way to slow the party down, and even then, they don't slow them down that much. You can...
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    Using Jenga for Action Points/Sanity

    I have a question for anyone who uses this method or plays Dread: How in the hell do you keep the Jenga tower from getting knocked over when you have a table full of gamers knocking things around, whinging dice, handing sodas and beers to one another and otherwise behaving like clumsy, drunken...
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    Spiked Chain + Great Cleave = DM's Nightmare

    Yeah, Great Cleave doesn't give you a free Whirlwind Attack. (Although, she should really be building towards WA.) Also, Enlarge Person is a nice first level buff, it'll double her threatened area and she'll be doing more damage. If the pcs are getting swarmed by humanoids that have low...
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    Do humans have natural armor?

    It makes me wonder why there aren't NA ratings lower than +0. If the human body is NA +0, shouldn't a marshmellow creature be NA -4? If you can't have NA modifiers lower than 0, does that mean that humans are the least damage resistant thing imaginable?
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    monkey grip... is it worth it?

    I looked over the weapon size chart hoping I was missing something, that maybe Monkey Grip was a better alternative for characters who couldn't get Power Attack, like an elf with a 20 Dex and Weapon Finesse who wanted to wield a Large rapier. But a Large rapier is only a d8 up from a d6 and...
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    monkey grip... is it worth it?

    I actually took Monkey Grip with my current character, and I've come to the opinion that its not terrible. It's not great, but its not terrible. (How's that for a ringing endorsement.) Some things to keep in mind, though: I'm playing a paladin, so I'm not what you'd call feat dependent...
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    Twin Shields And Attack Options

    The reason I never pushed for the two shields idea is that even though I like it, it would require a rule change based solely around my character, and I try to stay away from that. Its the type of thing that as a GM I would immediately allow, but as a player I'm not interested in whatever minor...
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    The FAQ on Sunder ...

    I would have to agree with eamon. While I respect and admire those posters who pore over the D&D books like constitutional scholars, I think we can at times all be prone to overthinking things. Disarm As a melee attack, you may attempt to disarm your opponent. Trip You can try to trip an...
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