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  1. WalterKovacs

    Heroes of Shadow

    I think that it may have had to do with the flavor of the book. Shadow does seem to hint at sort of selfish/evilish/lurkerish/etc ... so striker and controller fit better than leader or defender ... the death domain cleric being one leader that still fits. Still, at least from a "strictly...
  2. WalterKovacs

    Flaming Weapon Stealth Errata?

    Actually, as of PHB1, not only was staff the only "weapliment", but only Staff enchantments counted as staff implements (while also being a magic quarterstaff). A weapon enchantment on a quarterstaff would not be a magic staff implement. So, until the swordmage (and then sorceror, etc) there...
  3. WalterKovacs

    A couple interesting things I noticed in Heroes of Shadow

    From Rule of Three: And from an earlier Rule of Three: So yeah, it does seem that May/June, give or take a bit, might be when we see stuff for the warlock, paladin, ranger and maybe druid. [Although the scout does have power strike, so he has the option of taking the feat to grab a ranger...
  4. WalterKovacs

    Feats & Fighters

    There are always going to be bad encounters ... and one with a combination of forced movement along with an elite/solo to take advantage of someone free to be ravaged when the fighter is gone isn't going to happen all the time. The defender isn't going to be able to defend everyone all the time...
  5. WalterKovacs

    Ignoring the feat requirement for swapping...

    I would say that: (a) No on the at-will. The ability to pick up an out of class at-will is strong, so the 'price' of paragon multiclassing is probably worth it (b) Similarly, I'd probably restrict to only one "out of class" power of each type Being able to, for example, build an avenger...
  6. WalterKovacs

    Feats & Fighters

    I'll tell you what a knight really needs: Flanking buddies. If he has a flanking buddy, especially one that has an OA of his own (basically, anyone with an MBA), then suddenly, at least for the flanked guy, the idea of just walking away decreases. He either (a) attacks the guy that isn't the...
  7. WalterKovacs

    Feats & Fighters

    He is talking about a combination of the cavalier's holy smite used with an OA (MBAs are technicall at-will weapon attacks). He's comparing what the knight can do if someone walks away instead of shifting away to what a cavalier can. The knight gets to make an OA, which is basically the same he...
  8. WalterKovacs

    Heroes of Shadow and Class Compendium info in the CB

    As a note, there are also magic items (so far I've seen a couple ki foci) in the builder that are sourced to the Heroes of Shadow book, despite not being in that book (unlss those pages were just missing from mine). As for the default new character, not only does it not have the weaponmaster...
  9. WalterKovacs

    A couple interesting things I noticed in Heroes of Shadow

    They did mention that the three Essential books (in fact the 10 Essential Products) are supposed to be Evergreen, basically the core stuff that stores should always keep in stock. They have/are doing a revised Player's Handbook ... but the actual book was canceled and is being put up (for free)...
  10. WalterKovacs

    Class Compendium Feats and Weaponmaster is out!

    For the most part, I think the feats are sort of patches, basically along the lines of "I currently have a wizard, but I want to be a mage, but I don't want to rebuild my character from level one". And, a hybrid wizard can, for example, get access to a school, since you can't actually build a...
  11. WalterKovacs

    4/19 DDI Update

    There are also magic items "from" Heroes of Shadow in the book in the builder. So some extra content exclusive to Insiders for the moment anyway.
  12. WalterKovacs

    Feats & Fighters

    I think that the Combat Superiority (And it's agility equivalent) are the reason that the mark punishment is just an interupt. A knight can hit everyone next to him that shifts, but outside of the stance that slows on a hit, he doesn't have much he can do about enemies that just decide to wander...
  13. WalterKovacs

    Class Compendium Feats and Weaponmaster is out!

    If you are a ritual caster, the ability to get some rituals mastered for free, including some you pick up at higher levels, could be useful. And you don't necessarily need to pick up all three feats. Grabbing the level 1 pyromancy feature is good enough, as it gets you the ignore all fire...
  14. WalterKovacs

    Class Compendium Feats and Weaponmaster is out!

    Consider though, which characters would use exclusively holy symbols for attacks. Clerics and Vampires. Paladin's would also need to use a weapon for most of their attacks. Avengers as well. Anything else needs to be hybrid or multiclassed into one of those classes to get access to...
  15. WalterKovacs

    Feats & Fighters

    It does less damage, and no longer autopulls ... but it is a weapon attack vs. will, and should now hit much more often. The increased hit chance vs. lower damage is probably a good trade (and it does mark everyone in the burst, even ones that would not have been able to get pulled, for example...
  16. WalterKovacs

    Heroes of Shadow

    If you are a dark pact warlock ... or is there another feat I'm missing ...
  17. WalterKovacs

    Class Compendium Feats and Weaponmaster is out!

    While they don't have the multiclass stuff there, it does allow for some better interaction with multiclassing and hybrid with the older classes. It is now possible, for example, to get "normal" encounter powers for knights, slayers or thieves in order to then m/c power swap them with another...
  18. WalterKovacs

    Heroes of Shadow

    I don't really know, but I'm pretty sure that people would be told: "Here are the races we want, here are the classes we want, etc ..." I'm assuming people aren't told to NOT do themes ... more that they just aren't told to do themes.
  19. WalterKovacs

    Some questions about the Executioner Assassin

    Unfortunately, you need to hit and deal damage for the death attack feature to trigger, so the lack of attack roll for the magic missle ruins it.
  20. WalterKovacs

    Some questions about the Executioner Assassin

    While they do lack other encounter powers, they do get daily powers (and the benefit of preparing multiples of the same way if they choose) and they do have a normal striker damage power that is basically the same as a warlock's curse or hunter's quarry without needing to spend the feat to get...
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