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  1. WalterKovacs

    New Character Builder from WotC!

    They probably could have included it at launch, but that would probably mean further delaying the release, and thus the Dark Sun and Essential updates to the character builder. I'm sure that no one would complain if they chose to do that ...
  2. WalterKovacs

    RITUALS will be officially modified :)

    I believe the argument was that using the skill system for professions (i.e. like the crafting skills, or the actual profession skill) was a bit of a waste. Having a seperate system for proffessions like a background or theme, or even some sort of pseudo-ritual concept like alchemy is something...
  3. WalterKovacs

    RITUALS will be officially modified :)

    In my own experience, the only rituals I've seen used in play are: (a) Remove Disease/Affliction, etc ... not entirely sure of the exact name, but basically we needed to get allies back from having been turned to stone by a medusa. (b) Raise Dead. Similarly, an ally died, and had to be...
  4. WalterKovacs

    So, how many are avoiding Essentials?

    In the campaign I'm in, it's in progress, and we are maybe halfway to leveling. Short of a character "death", we won't be using any essential stuff (outside of bits of errata, like treasure rarity ... but we don't have enough cash on hand to buy significant magic items anyway, and that now the...
  5. WalterKovacs

    Cavalier article up: Mounts galore!

    One particular trick I like about the mounted cavalier: You are considered to take up the space of your mount, so by being mounted, your defender's aura suddenly covers a wider area :)
  6. WalterKovacs

    Heroes of the Forgotten Kingdoms

    In terms of features: Some of their knacks benefit their allies in a leadery way (for example, when they climb, it helps their allies to climb better) Their animal companions have an aura which benefits their allies (either giving them combat advantage against an adjacent enemy, or a boost...
  7. WalterKovacs

    Heroes of the Forgotten Kingdoms

    The shield bonus doesn't scale, only the attack bonus.
  8. WalterKovacs

    Heroes of the Forgotten Kingdoms

    According to the books, Revenants will be getting the Essentials treatment. They could go Con/Dex or Int using some kind of "retained memories" fluff to justify the other stat choice (regardless, Con makes sense as their fixed stat).
  9. WalterKovacs

    Overplanning?

    If you do end up making a success/failure option, it could be something as simple as, either way he let's them in, but if the party fails, he sends some sort of message to the Beholder or one of his underlings. Basically, as a result of the failure either one of the encounters they would be...
  10. WalterKovacs

    Heroes of the Forgotten Kingdoms

    Essentials contains redundant information which makes it easier on people that want to buy only a few things. Each players book contains enough classes for a party of 5 to each be running a different class (counting the "same class/different role" builds as seperate classes) and the racial...
  11. WalterKovacs

    Heroes of the Forgotten Kingdoms

    The first 5 are knacks for both Druids and Rangers, and Ambush Expertise is only for rangers.
  12. WalterKovacs

    Heroes of the Forgotten Kingdoms

    It's a pseudo-ritual similar to the ones other classes get (like the resurection rituals essential leaders get, etc) Basically, you summon a tiny invisible spirit to do some scouting for you. Either it will help to locate a specific person or object within 5 miles [you have to have seen or...
  13. WalterKovacs

    Heroes of the Forgotten Kingdoms

    I left my book out in the car, but I think there are just the three: One of them gives lowlight vsion. One feat gives: Don't provide C/A to invisible attackers. Don't suffer -10 to Perception while blind. +2 feat bonus to Perception One feat gives: Don't take melee attack penalties for...
  14. WalterKovacs

    Star Pact Hexblades up

    Well, Dark pact [or something like it] may end up in the Heroes of Shadow book. Sorcerer-King, if they do it, is definitely something that would end up in DDi, if only because it's a campaign specific pact (more so than the dark pact was). Well, they have both the +2/d12 and the +3/d10 ...
  15. WalterKovacs

    Heroes of the Forgotten Kingdoms

    It's the same as what it was changed to in the May 2010 errata (free action, deals fire damage to an enemy that hits you with an attack).
  16. WalterKovacs

    Star Pact Hexblades up

    Super-perfect world would be more stuff like the "best of Dragon" book, which published stuff like the early "fix" for starlocks before Arcane Power came out, not to mention the Arcane Power book itself which I think republished some of the illusionist wizard stuff, etc. Basically, get the new...
  17. WalterKovacs

    Ranged Rogue Tactics & Comb. Adv.

    The newest book, Heroes of the Forgotten Kingdom, has some interesting feats that help with Combat advantage as well. In addition to reprinting distant advantage, there is cunning stalker (c/a if the target is not adjacent to anyone, although you are exempted if you want to melee them), hidden...
  18. WalterKovacs

    Star Pact Hexblades up

    Although, it does make sense to keep the size of the books down to put 2 builds per book, and then include the other builds (since most of the builds imply there must be more, like the schools of magic, cleric domains, druidic seasons, warlock pacts, weapon preference for fighters, etc) online...
  19. WalterKovacs

    Changes Coming in Essentials, Part 2

    They may be waiting to make that update in the Class Compendium book where they will be reprinting the PHB1 Ranger builds. Presumably they'll also do that for the warlock if/when they do a book on the old versions of the classes from Forgotten Kingdom.
  20. WalterKovacs

    Heroes of the Forgotten Kingdoms

    No 1/day can ask non-hostile beasts and plants 3 questions during a short rest. Basically a replacement for a ritual Not exactly. It requires the sacrifice of 4 surges from the caster (although other allies can give them up, just not the person getting rezed). Those surges are gone...
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