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  1. WalterKovacs

    Class Compendium Official Announcement

    One part of the news thing I found interesting was: " feats that allow the original class builds and the new class builds to work together. It also features more feats, rituals, and rules for multiclassing." Multiclassing with stuff like the Essential martial classes was something I had been...
  2. WalterKovacs

    Are there any clear clarification for burst and blast in 3d?

    They have errata'd quite a few effects that increase the size of bursts and blasts, especially restricting dailies from getting the boost from enlarge, etc. And, it's most important, just like with 2D combat, to avoid bunching up the monsters. With the flying creatures, there are more ways to...
  3. WalterKovacs

    Dark Sun adventure ideas

    I'm also looking to run a Dark Sun games. So far I have nothing huge planned, mostly just doing stuff that ties into the world which includes: Doing some caravan duty, dealing with ambushes on the road and the like. In the event the party decides to leave the path there are other...
  4. WalterKovacs

    Essentials missing simple casters

    It depends in part on what the players find complex/complicated. It doesn't seem like the problem for the OP was in character creation, but during play. A fighter [or thief], during play are simpler. You don't have daily attack powers to worry about, and you only have a single (multi use)...
  5. WalterKovacs

    Ranger (Hunter) is a Martial and Primal Controller

    However the accusations of it being dumbed down were mostly: (a) It eliminated the most expert only parts of 3.5 (so "not expert only enough) (b) It was mostly early on. Some people kept complaining, but it was mostly based on pre-release spoilers, or scanning over the books, etc ... The...
  6. WalterKovacs

    D&D 4E I'm confused - 4E and Essentials

    A non-E wizard would not get Suggestion. It has no level, and it isn't in the list of cantrips that a non-E wizard gets. A non-E wizard can't take the Enigmatic Mage paragon path, so he wouldn't get the powers tied to that path. Other than that, all the powers available to the mage in the...
  7. WalterKovacs

    Dark Sun Character Themes? How does it work with Psionic characters?

    It's up to the DM. Either: (A) Just don't allow a psionic to take the encounter powers. They can still use the utility powers, the level 1 encounter and the paragon paths, etc, they just miss out on one thing. Like a Slayer Fighter doesn't have access to fighter encounter powers (or, for that...
  8. WalterKovacs

    October Errata is up

    Also, the rules compendium includes most of the updated "rules". For stuff pertaining to specific characters (like powers for wizards, sneak attack, etc) those are in Heros of the Fallen Lands. And, that book does have stuff in it that existing players might want that isn't errata OR for a new...
  9. WalterKovacs

    Are there any clear clarification for burst and blast in 3d?

    I don't remember exactly where it was, I believe it was in one of the podcasts, but it was stated that it applies in all directions. Which would mean that, depending on where you center a burst, a burst 1 would be either a 3x3x3 cube or a 3x3x2 box (since you don't have line of effect into the...
  10. WalterKovacs

    Rogue Changes - due to recent updates / publications ?

    Also, in addition to what I put, both rogues and fighters do get new utilities (even though the builds in the book don't have at-wills, encounters and dailies that could be used by other builds for those characters). Some of the basic updates are available as a pdf off the WotC website...
  11. WalterKovacs

    Rogue Changes - due to recent updates / publications ?

    1 and 2 - Basically they put out a single update, about essentials, but it is all the updates that apply to pre-essential things. (i.e. errata instead of just "new features"). Basically a "if you don't play an essential character, here are the updates relevant to you". Some of the stuff...
  12. WalterKovacs

    Why all the brouhaha about the Essentials?

    I'm not entirely sure, but when I hear about Essentials being a new philosophy for character building I don't see it so much as "all classes will now be built this way" but instead that "we don't have to make all classes in the mold of: at-will at 1, encounter at 1/3/7 ..., daily at 1/5/9...
  13. WalterKovacs

    Random Character Concept- Tech-mage(Artificer/Wizard Multiclass..is it viable?)

    I had an artificer multiclassed into wizard in one of the party's I ran with. During a particularly brutal adventure (above our level and with party members missing) it came down to the artificer duking it out with a dragon and through a combination of the DM's luck running out (he's notorious...
  14. WalterKovacs

    Assassin Feedback

    That would be like a ranger (specifically a ranger with an animal companion) wielding the same weapon. Getting that +d6 per tier against their quarry. A maul is not brutal 1, thus kukri charge still has benefits compared to a maul. Also, you would still ned a feat to get a maul (at which point...
  15. WalterKovacs

    What other Essentialized classes do you want?

    The biggest question mark for essential builds is how they interact with multiclassing (and if they interact at all with hybridization). Outside of that, the build as effectively a new class opens up options for variant classes without requiring new classes. The runepriest could have been a...
  16. WalterKovacs

    PE: Assassin Spoilers

    It needs to be applied to a handheld object and that object has to be held or worn for a full minute. In other words it needs to be in direct contact with the target for a fill minute to take effect. And in the case of carion crawler juice ... if you did get it to work (presumably by putting...
  17. WalterKovacs

    Assassin Feedback

    The higher level version of the poisons aren't as bad, as they apply to 5 pieces of ammunition which would be closer to how many attacks you may get in during a single enounter. There are options using non-assassin specific weapons (i.e. thrown) which would benefit from the ability to reuse...
  18. WalterKovacs

    (small) essentials rules change

    I'm sure a PC would be fine with waiting until the end of the adventure and getting all the treasure at once instead of finding stuff along the way. It's not like they couldn't have say ... used the magic items immediately. Considering how closely WotC's own adventures follow the "rules" about...
  19. WalterKovacs

    Assassin Feedback

    It seems deliberate. At higher levels it changes to "or 5 pieces of ammunition". Considering that assassin's wish to be hidden if at all possible, ranged attacks make it easier to pull off. [Also, the blowgun at-will in particular works well with the poisons]. As for the "if you keep them...
  20. WalterKovacs

    My first thoughts after reading the Essentials

    The Essential cleric is weapon based. So, instead of turning undead, they get to smite undead instead ... which is quite similar, but instead uses a weapon.
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