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  1. J

    Is Tiamat Beatable?

    I bet if they'd played those characters to 30th and were more meshed with each other and their own abilities it would have been different.
  2. J

    D&D 4E How to build encounters in 4e (aka Only you can prevent Grindspace!)

    Vast increases in the distance of ranged attacks breaks the balance between melee and ranged combat that currently exists. Sure, it's more realistic, but it's less fun. D&D ain't about being real, and never has been.
  3. J

    Invisibility + Fighter's Mark = ??

    "I ready an action to drop my sword when the dragon is two miles away from it's treasure." If you don't have to be aware of the trigger you now have an infallible way of knowing when it will be safer to try to sneak into the dragon's lair, because you can ready that action from half a mile away...
  4. J

    D&D 4E changing 4e rules so that the game doesn't need miniatures

    So play D&D. Basic up to 2e didn't care much about minis, and there are thousands of books out there that can be bought cheap on ebay, in used bookstores, or as pdfs.
  5. J

    Highest Level 30 Rogue Damage...

    I didn't look them up, but I'm pretty sure that at least slaying strike and martial mastery are additional effects added to your action point usage, not replacements.
  6. J

    WotC Character Builder release schedule

    The problem with jumping straight to 30 is at least twofold. From a programming perspective, the number of rules interactions involved in combining all three tiers is much harder to account for than just three levels. An exception based system makes a good game, but a programming nightmare. From...
  7. J

    Grab & Throw

    Any sort of forced movement into a pit should allow a save, no matter the flavor text behind it.
  8. J

    Highest Level 30 Rogue Damage...

    It's a list of effects being triggered by one AP, not a list of actions being taken with multiple APs.
  9. J

    Force Orb Question

    You definitely have to hit the target, which is either a creature or an object.
  10. J

    Force Orb Question

    Where is the spirit of the spell listed?
  11. J

    Force Orb Question

    If you really need to hit all of the targets (perhaps they're minions), you can target the ground at their feet. You won't do the increased damage of the primary attack, but you're much more likely to get the secondary attacks. Most spells don't alow this, but Force Orb specifies that it can...
  12. J

    Creating Villains

    It may have been created with Asmor's Monster Maker. There's a link to it in the monsters section of my sig.
  13. J

    D&D 4E changing 4e rules so that the game doesn't need miniatures

    No, I suggested Rolemaster as an alternative generic fantasy system that wasn't tied to a battlemat.
  14. J

    Creating Villains

    You could make him a dark pact necromancer (FRPG). Or you could take the orcus cultists and modify one to suit your needs. Or you could pick a class (cleric and wizard work well) and reflavor the powers to be spooky-evil: same effects, but necrotic and cold for energy types. For creating...
  15. J

    ongoing damage and readied action

    You're right, it only ensures that the ongoing damage hits after a readied action in a normal flow of events. Abilities or powers that alter that flow will of course change it. You're also right that it weakens ongoing damage. Since that was Mearls's intention, and the reason we instituted the...
  16. J

    D&D 4E Bloodstone, an epic 4e campaign (rules and story)

    It's been a while. The last session was short because we were missing one player and another had to go home early. It was basically just a single large battle and some strategizing. Some of the players were getting burned out on D&D so we took a break for Dark Heresy, but the GM that runs that...
  17. J

    D&D 4E changing 4e rules so that the game doesn't need miniatures

    Just have the GM decide when things are in range. Anything beyond that would require such massive changes that you're better off finding a different generic fantasy game: an earlier version of D&D, Tunnels and Trolls, Rolemaster, or many others.
  18. J

    Wizard + Dungeon Door = Invincible Wizard?

    Line of Effect and Line of Sight are almost identical. Both require only a single line from you to the target. Line of Effect: You can target a creature or a square if there’s an unblocked path between it and you—that is, if you have line of effect to it. If every imaginary line you trace to a...
  19. J

    Wizard + Dungeon Door = Invincible Wizard?

    Your diagrams are wrong. Line of sight only requires you to be able to draw a line from any corner of your square to any part of the target's space. Every enemy in your pictures is a valid target, though some may have cover.
  20. J

    ongoing damage and readied action

    There are no BVs in our game, so it doesn't matter (yet).
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