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  1. J

    Official ruling on Battlerager Vigor mechanics

    That's not ambiguity, it's reading comprehension. Seeing "those temporary hit points stack with any other temporary hit points you already have." and taking it to mean "those temporary hit points stack with any other temporary hit points you already have, except for invigorating ones" has...
  2. J

    Multiclass ranger - extra Hunter's Quarry uses?

    The multiclass feat lets you use hunter's quarry once per encounter. The powers have a secondary effect of applying hunter's quarry. There's no contradiction, so no need for any special rules. Each ability does exactly what it says it does, which is let you use hunter's quarry. At least, that's...
  3. J

    D&D 4E 4E Skill Challenges - An Exercise in Dice Rolling?

    Cool, I must have misread the version of the post you had prior to the edit. I could swear it said they'd lose XP for failing a roll.
  4. J

    D&D 4E 4E Skill Challenges - An Exercise in Dice Rolling?

    That sounds like it would make risk averse players even moreso. In our epic game the party waited 3 levels, rebuilt characters, and bought lots of specialized gear just so they wouldn't risk failing one particular skill challenge. If all of them were worth less XP per failure I'd be worried...
  5. J

    Official ruling on Battlerager Vigor mechanics

    I don't know if it's needed either, I was mostly just pointing out a problem with a Conx2 cap at higher levels. I won't be house ruling it until someone proves it to be unfun, or it turns out to be too nasty in play or in a proposed build at our table. By the way, Invigorating Surge is an...
  6. J

    Regarding ammo

    Check with your GM. Some don't care about that level of accounting. Others are happy to hand wave it if there's an in-game explanation. Endless Quiver is an item in the adventurer's vault. IIRC it's 8th or 9th level, but unless you're in a low magic campaign you may be able to talk the GM into...
  7. J

    Stealth vs Lack of Perception

    Or if they do, you just describe them finding the door rather than roll it out.
  8. J

    A question of Perception...

    nevermind: the example is indeed screwy. My advice: email the author and call him a goob, then do what makes sense to you.
  9. J

    Tempests destroying two-hander style?

    Forked from: Battlerager....Overpowered? I'm curious how 2-handers die out because of tempest fighters.
  10. J

    Official ruling on Battlerager Vigor mechanics

    Invigorating temp hp only stack with temp hp you already have. Once they've been applied, their type no longer matters because their chance to stack has passed. A BRV fighter with temp hp (from any source), who gets hit, will not get to stack his new temp hp with his old, because they are not...
  11. J

    A question of Perception...

    The bsae DC to hear a whisper is 20. That doesn't mean that if you're whispering while doing other stuff that the DC to hear you is going to always be 20. In this case, the extra noise of walking down the hall would overlap with the whispers, so you'd use the lower of the two. If I had to set...
  12. J

    Official ruling on Battlerager Vigor mechanics

    Cool. I guess I just assumed that's what the multiquote button is for: so I don't look silly replying to issues that have already been resolved.
  13. J

    Checks v. Challenges?

    To expand on time required: that also applies to real time. If a challenge would take two sessions to play out, I'll figure out a different way to do it. We did that once already and it got pretty old, despite the challenge being interspersed with a few combats and some random events.
  14. J

    Checks v. Challenges?

    Importance and time required, plus variability of solution and how it affects campaign continuity. Importance: major occurrences such as bathing in the Pool of Elements in an attempt to become one with elemental Chaos or tracking down a secret that is actively hiding itself are more likely to...
  15. J

    Solving the minion problem: Waves!

    Have you run an epic level encounter with minions in it? How did it work out? Was there no concern that the tactics used to kill real monsters kill minions as a side effect, with little to no loss of actions on the party's part, and little to no danger as well? Was there no concern that because...
  16. J

    D&D 4E 4E needs monsters between minion and "normal"

    This might be helpful to someone. The players have yet to go where there is something like this, but it's looking like I'll finally get to playtest it soon. The idea is that instead of a ton of minions you end up with a swarm of regular monsters upgraded to an elite or solo unit based on how...
  17. J

    Teleportation as forced movement: off a cliff?

    You are very rapidly dismounted.
  18. J

    Official ruling on Battlerager Vigor mechanics

    Why? Have we shifted into a revisionist society where mistakes are to be swept under the rug? Or would it be better to leave history unchanged and expect people who want to jump on somebody to actually read an entire thread first. It seems to me that expecting others to work to prevent you* from...
  19. J

    Official ruling on Battlerager Vigor mechanics

    It looks like the concern has mostly shifted from hammer dwarves to normal fighters taking this because the temp hp are stronger than the +1 to hit. I too don't see much of a problem in a build that's designed to miss, even if statistically he's doing more average damage. But if it's so much...
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