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  1. SHARK

    [History] Knightly Orders

    Greetings! "A Chronicle History of Knights" Hopkins, Andrea; Barnes and Noble Book; 2004; Singapore; 192 pages. This is a popular book, though well-written, and good for capturing paintings and pictures and concise descriptions of a day in the life of a templar, and other interesting things...
  2. SHARK

    What made the Mongols so good?

    Greetings! Well, the Mongols are actually a rough cultural link in a long chain of cultural change, migration, and warfare going back more than a thousand years. You see, from at least 300 B.C. there were the Scythians. They were originally located in south-central Russia, and spread over a...
  3. SHARK

    Design and Building New Towns!

    Greetings! I'm in the process of designing and building some 8-12 new towns in my campaign that are part of a new environment for the players. One of the players is in the process of refounding an ancient elven kingdom, and she is the new queen. However, her land that she seeks to rule is...
  4. SHARK

    Cultural and Technological Continuity and The Process of Change

    Greetings! In my campaigns, I have various regions and kingdoms making changes based on magic, culture, and technology, among other factors. I've noticed though, that over the years, many products and many people sort of embrace a time warp where nothing really changes. Indeed, I realise that...
  5. SHARK

    Champions of Ruin; Expectations vs. Reality

    Greetings! I recently picked up Champions of Ruin. The book of villains and villain organizations and stuff for Forgotten Realms. I think it is pretty cool. It has monsters, characters, organizations, and on and on. They delivered what I expected them to deliver. What do you think? Have you...
  6. SHARK

    What's Good and Bad About Serpent Kingdoms?

    Greetings! I was just reading through Serpent Kingdoms, the book for Forgotten Realms snake people, Yaun-Ti, Nagas, and stuff like that. I liked it to a point. Where are all the maps though? The book was put together well, but seemed, oh, I don't know--I guess it seemed a bit *thin*. It seemed...
  7. SHARK

    Why Was Maztica So Weak?

    Greetings! I've read or heard somewhere that what TSR did with Ed Greenwood's world of Faerun was *not* what he wanted at all. Especially the Maztica and Al-Quadim sections. Even the Oriental East might have not been what he wanted. Maztica seemed like a real bust to me, though. It was such a...
  8. SHARK

    Painting and Using Miniatures or Not?

    Greetings! I was wondering, how many of you use miniatures in the games? I kinda like the new figure line of plastic creatures pre-painted. That's pretty cool. To be honest, though, I probably have 500 lead miniatures, with only 30% of them painted. I can only guess that I have spent perhaps...
  9. SHARK

    The Vengeance of Dragons!

    Greetings! The group, known as the Company of The Black Tower, has recently taken up a mission for Axel Daranthus, Governor of Upper Galleran. The province of Upper Galleran is part of the Vallorean Empire, but was formerly part of the Kingdom of Galleran, which has been at war with the...
  10. SHARK

    Judgement For The Damned--Paladins, Vampires; What Price For Victory?

    Greetings! Yeah, S'mon, I'd have thought that he might think about negotiating for her, but I must confess that the group--as players--know that I run a harsh, ruthless and devious game. Thus, they have grown, while I would not say *paranoid*, they are nonetheless possessed of the assumed...
  11. SHARK

    Ancient Kingdoms Mesopotamia

    Greetings! I was looking over Ancient Kingdoms Mesopotamia, By Morten Braten, published by Necromancer Games, 2004. I like the book. It gives an interesting, if concise, framework of material on Mesopotamian religion and culture, before giving an expanded and detailed series of adventures and...
  12. SHARK

    Ettins Are The DM's Friend!

    Greetings! I was just thinking about how cool Ettins are. Ettins are not *too* stupid, they're big, strong, tough, and have *two* heads! Imagine the conversations that such creatures must have with each other over everything!:) Then, of course, one can expand and theorize about possible...
  13. SHARK

    Judgement For The Damned--Paladins, Vampires; What Price For Victory?

    Greetings! Well, indeed, Allanna was a contributor to the kidnapping of Julia. She was in fact responsible for luring Julia away from the encampment into a secluded area where Archerus then seduced her into his power. The interrogations of Allanna were proceeding with mixed results, because...
  14. SHARK

    Judgement For The Damned--Paladins, Vampires; What Price For Victory?

    Greetings! Ok, the players were exploring some ancient elven ruins while traveling in an enchanted forest. The party encountered an evil band of marauders, led by the vampire Archerrus. The players captured a Tiefling cohort of Archerrus and pursued the vampire lord and his minions deep...
  15. SHARK

    "Anachronisms" in your game

    Anachronisms, Ha! Greetings! Well, I'd say that some of the things that magic can provide are not--despite appearances--anachronistic, but rather rational developments of the resources at hand that magic provides. Still, for the sake of argument I'll concede that my campaigns use various...
  16. SHARK

    Defending an Evil Fortress From PC Marauders!

    Greetings! Wow! Hey, the Gargantuan Treant House and room of greased moving rods for the monk, Ha! That's great! Ok, I've written up a force of about 30 Fighter 20 Wang-Liangs, led by a Fighter 25 Wang-Liang/Half Dragon (Blue), with 6 Sorcerer 20 Wang-Liangs, and a Sorcerer 25 Wang-Liang...
  17. SHARK

    Hogs, Chickens, Goats, Fish, Fruit and Bees!

    Greetings! Hey everyone!:) In a campaign I'm running, the players are traveling through some new wilderness territory, and will encounter some new creatures and people. One of them is a wicked and evil wizard who is in league with other members of an evil character party living in a powerful...
  18. SHARK

    Defending an Evil Fortress From PC Marauders!

    Great Stuff! Greetings! Hey there! It's great to hear from you all! Hmmm...yes, indeed there is an Asian-influence to the group, though it, like many such character parties is somewhat diverse. Pogoda-like fortress, Wang-Liangs, 20-25th level soldiers, evil treants in the garden...
  19. SHARK

    Defending an Evil Fortress From PC Marauders!

    Greetings! In one of my campaigns, the player characters are playing epic-level characters of 30th level or so, with a few characters above that, and several cohorts that are 28th level. The players have made some friends at an ancient secluded elven fortress and temple, which also features a...
  20. SHARK

    Top 10 Reasons to Take 20 Levels in A Base Class

    Economy of Force and Undiluted Strength Greetings! Well, it seems that for all of the base classes in general, staying with them for 20+levels pays dividends in the fact that you are usually getting more bang for your buck, level for level, than you get if you multiclassed. There's an economy...
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