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    Preview: The Shaman

    Yeah, that was one of the first things I checked. "What does Conjuration mean, again?" I do wonder why people tend to freak out over all these previews and ask silly questions on the internet. Just read what it all says and it's really crystal clear.
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    Preview: The Shaman

    You can have either "You draw on the strength of the bear or a similar protective spirit to defend and bolster your allies." or "You call on the stealth and cunning of the panther or a similar stalking spirit to empower and position your allies." So all you need to do is determine whether the...
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    Wrong facts about D&D3 combat?

    God, what I wouldn't give to make a DM I play under narrate like that. Seriously he can take well over 5 minutes to narrate a single turn of an enemy, and that's before rolling any dice and (slowly) working through the math. I am not even kidding. On the bright side, his descriptions are...
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    Tucker's Kobolds -- really that tough a challenge?

    Dragon Mountain had a lot of this as well, with kobolds throwing essentially endless amounts of save-or-die poisoned darts at you. Even back then I felt something weird was going on. We weren't actually fighting a nest of kobolds. We were facing a constant barrage of pain that happened to have...
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    Preview: The Warden

    As Baumi pointed out, it doesn't even do that. It does: "You slide the target 1 square. The target is slowed and cannot shift until the end of its turn." I hope they forgot a word in there, but all Warden's Grasp effectively does is slide someone. The slowing effect ends at the end of their...
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    Do you like edition wars?

    There's really been an overdose of them here, but in general principle I like "edition wars" for two reasons: 1. It lets me see what's wrong with an edition. Maybe 2e/3e/4e really does have some flaws. Better to know now than to find out later. Let's ask some people what to look out for. 2...
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    Preview: The Warden

    Is it? I seem to recall that Fort is on average about 1 point lower than AC for monsters. So for those few attacks they're equal, for most the fighter is more accurate. Also, quite a few soldiers and brutes have a Fort that is higher than their AC. It's not exactly an overwhelming advantage...
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    Preview: The Warden

    Ah yes, that'll teach me to go by memory. Ok, so he can block one guy every other round from doing that. Much better from what I initially thought, still not as impressive as a fighter I think. The only interrupt he has is the melee one though. The slide-n-slow is a reaction, so the damage is...
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    Preview: The Warden

    Not at all. The fighter's AC is pretty much always 17+ simply by wearing scale. The warder will have somewhere around 15-16. Both can use shields so they're irrelevant. One or two points of extra AC definitely help out a defender. The fighters in my games have great AC and I keep just narrowly...
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    Preview: The Warden

    No, because then you can mark people when it's not your turn. Turn != round Really? I thought it was crystal clear, if not particularly spectacular. Of course I do always make sure to read every keyword, every line, and what defense it targets. Maybe I'm unique in that. But IMO if people...
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    How Do You Handle "Kicker" Damage?

    So the real question boils down to "what is a cleric power", yeah? Melora's Tide says in the upper-right corner it's a "feat power". It's explicitly not a "cleric attack", "cleric utility", or "cleric feature." Sounds like a shut case to me. And yes, I do know about the channel divinity thing...
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    Do you not play WOW? Forked Thread: Wil Wheaton plays and reviews 4th.

    I play WoW, and so do several of my friends, most of whom also play D&D or other RPGs with me. I consider the two to be like swimming and mountain climbing. Both are physical activities, both can be fun, and you can enjoy doing both - though probably not at the same time. Liking (or disliking)...
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    DND 4E Is different! (Why is that bad?)

    But that isn't what "change for the sake of change" means. That's just a change you (the generic you) happen to disagree with. All the mechanics that are different, all the names that were changed, the new cosmology, they were all done for reasons. I'm aware of those reasons because I've read...
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    DND 4E Is different! (Why is that bad?)

    While I feel that everybody is free to like or dislike 4e as much as they want, this argument feels very incomplete to me. "most don't like change merely for the sake of change" is a statement I can accept as being true without further support. But the implication is that 4e has changes that...
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    D&D 4E What is the spirit of 4e?

    So you did, I missed that. Well you have several collective answers to your question. It seems to me that you're still intent on making this class work. Best of luck with that. I personally would take a step back and delete everything so far though. Start at the foundations: What role is this...
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    D&D 4E What is the spirit of 4e?

    But the fighter will have a +6 weapon at some point, and the wizard will have a +6 implement. Using the rig you'll fall behind very quickly. Unless there's also magical rigs available, but they seem to defeat the purpose of wanting non-magic ranged powers. If you're going to replace your...
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    D&D 4E What is the spirit of 4e?

    Some other comments: "Shield hand free" refers to small and medium shields. These items do not exist. 4e knows only light shields and heavy shields. Some powers are rig, some are implement, and there's one stray weapon in there. Considering the rig explicitly replaces both weapon and...
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    "Recharge Z"?

    My MM also says :6: However, I do know that the MM pdf that was leaked out shortly prior to the official launchdate has recharge z instead. So the question becomes: does CapnZapp have a very early misprint copy, or is he using the pdf?
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    Mordenkainen's Sword. Am I reading this right?

    None of them? The following sustainable wizard spells also have that line: Stinking Cloud, (Greater) Invisibility, Wall of Fog, Wall of Fire, Arcane Gate, Bigby's Grasping Hands, (Mass) Fly, Cloudkill, Evard's Black Tentacles, Sudden Storm. It's a little sloppy of WotC maybe to not be more...
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    Dragon 368 - Death Matters (But Never Happens)

    In the six or so session of my bi-weekly sunday game, one PC has already died due to an (un)lucky crit that took him from "just bloodied" straight into "negative bloodied and beyond". Also, three times so far a PC failed a death save twice and were fortunately prevented from having to make a...
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