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  1. Z

    D&D 5E (2014) Two-Weapon Fighting Style seems ... bad

    The battlemaster subclass will have a bunch of maneuvers that you can trigger on a hit to do a chunk of extra damage along with a rider effect (trip, disarm, taunt, etc). TWF gives you a much higher chance to actually hit and apply that maneuver. Probably not going to give you a superior DPR...
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    D&D 5E (2014) Legends & Lore 8/4/14: Here Comes the Player's Handbook

    I don't think having one "Outlander" background to cover all wandering foreigners is necessarily a bad idea, and it's certainly not inherently racist. I mean, "hermit" readily covers a European-style bearded guy who prays alone in the woods, a Japanese-style solitary Zen master, a Middle...
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    D&D 5E (2014) Legends & Lore 8/4/14: Here Comes the Player's Handbook

    Yes. Also gnomes, half-elves, dragonborn, and tieflings.
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    D&D 5E (2014) Does the inclusion of these two gamers undo WOTC desire to be inclusive?

    For those too lazy to follow the counterpoint links, Zak runs an almost all-female game that includes multiple queer or disabled gamers, including his girlfriend of like seven years, all of whom seem to have nothing but positive things to say about him and specifically his attitude of...
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    D&D 5E (2014) Concepts you really want to play but not sure if you will be able to pull off.

    Oh, I definitely agree, and when the PHB comes out so I can legitimately say I've seen all the options available I will be sure to heap on the praise. Still worth looking for help and new ideas, though.
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    D&D 5E (2014) Was Tempest an odd choice for PC-centric domain?

    Yeah, I'm not really worried. They've historically cared so little about the consistency and overarching lore of Faerun that they kill off half the pantheon every time there's an edition change. If anything, I'd be a bit nervous for Umberlee, because I'll lay better than even odds they bring in...
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    D&D 5E (2014) The Paladin excerpt

    Someone leaked a copy of an internal playtest they did around February, after the public playtests had closed. Sort of an alpha PHB, with all the classes and subclasses not in the final public playtest. You can google it if you want, but it's out of date and probably not worth the effort.
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    D&D 5E (2014) Concepts you really want to play but not sure if you will be able to pull off.

    I'd prefer human, and I like your basic point, but unfortunately a melee sorcerer doesn't scale well (or at all). He'd be fun for 5-6 levels and then he'd start being a lot more effective if he just stopped using his melee weapons and blasted people with cantrips. Human sorcerer/paladin seems...
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    D&D 5E (2014) Was Tempest an odd choice for PC-centric domain?

    If there is a gap here, I chalk it up to Forgotten Realms religion being incredibly dumb. I'd much rather have a storm domain than travel or "civilization," which might be important to various campaign worlds but don't really lend themselves to adventuring.
  10. Z

    D&D 5E (2014) Concepts you really want to play but not sure if you will be able to pull off.

    This one stings a bit - I'd like to recreate my playtest sorcerer, a draconic sorcerer who fought with heavy armor and a greatsword. The annoying thing is that I can think of at least great ways to get that same gish feel (blade-pact warlock, war cleric, paladin, and eldritch knight), but none...
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    D&D 5E (2014) Moar Feats

    True. You could also start with a level of sorcerer and then switch to your preferred class, so you'd keep up on spell slots.
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    D&D 5E (2014) I can haz WILD MAGE and the first DRAGONBORN art?

    Man, I don't want to only get to use that table 5% of the time!
  13. Z

    D&D 5E (2014) I can haz WILD MAGE and the first DRAGONBORN art?

    Dragonborn = skeksis, eh? That is an... Interesting art decision.
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    D&D 5E (2014) Moar Feats

    I disagree with the assumption that all half-feats will suck. In the alpha, Resilience gives you a save proficiency, which even multiclassing doesn't do anymore, and is thus the only way for non-sorcerers to get proficiency on concentration saves. (Not a bad idea to get dex saves either.) Armor...
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    D&D 5E (2014) Moar Feats

    Honestly, I haven't seen any feats in the alpha that aren't straight-up better than their equivalents from the 3e PHB, when those equivalents exist. If you cherry-pick feats across both those editions I'm sure you can find plenty of overpowered crap, but that's not a very productive baseline...
  16. Z

    D&D 5E (2014) The Paladin excerpt

    The alpha mentions one particularly cool tidbit that's kind of the inverse of this: an "Oathbreaker" subclass in the DMG for paladins who've abandoned their oaths.
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    D&D 5E (2014) The Ranger: You got spellcasting in my peanut butter!

    It's not necessarily that they can't come up with anything. It's that for the sake of "simplicity" (read: uniformity), they decided after the third or so playtest that 90% of the cool alternate resource and ability systems they'd tested out - spell points, skill tricks, expertise dice, etc. -...
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    D&D 5E (2014) Moar Feats

    In the alpha the Resilience feat could give you +1 Con and proficiency on Con saves, which is WAY better than Durable (thanks to concentration saves). Out of curiosity, is there a reason we're talking only about wizards with this feat? Yes, they'll statistically benefit from it more often...
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    D&D 5E (2014) Moar Feats

    Yeah, basically the reroll adds almost nothing to your average damage and is almost never actually relevant. It's kind of like an even worse version of the Great Weapon fighting style. I guess it's there so that this feat "feels" more useful when you're not facing resistant creatures, without...
  20. Z

    D&D 5E (2014) Moar Feats

    All three 4e feats you listed are pure mechanics. They exist only to allow for more complex tactical combat strategies that have almost nothing to do with you character lore-wise. (When's the last time you thought, "My wizard is the kind of guy whose psychic spells inflict temporary attack...
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