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    D&D 5E (2014) Stabby McSorcererpants! A question about conversion

    I feel like a blade pact warlock starting with 1-3 levels of fighter (battlemaster if you go that far) can do most stabby-casty archetypes quite well. Rogue or shadow monk with sorcerer would be other good multiclass options - you get to dash around like crazy (magically or otherwise) and nova...
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    D&D 5E (2014) Martial Characters vs Real World Athletes

    Thanks! I think one of the so-far underappreciated aspects of this edition is that it's pretty easy to make a balanced custom class or subclass compared to 3e. I expect we'll see lots of fun homemade stuff for 5e.
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    D&D 5E (2014) Martial Characters vs Real World Athletes

    I'm with you up until the last paragraph. Just as there are in-game mechanics that differentiate spells from other abilities (mundane or supernatural, I'd point out), there are mechanical differences between casting fireball and throwing a wagon. First off, throwing a wagon required a wagon...
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    D&D 5E (2014) Martial Characters vs Real World Athletes

    Sometimes I wonder how much of this debate pertains specifically to 5e and how much is a carryover from 3e/PF. We can still complain about martial versatility outside of combat, but I don't think you can really claim that a 5e fighter isn't in the same league as a 5e wizard or cleric in combat.
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    D&D 5E (2014) Hexblade (Warlock/Paladin)

    Mearls said on twitter that it's up to the DM. Which I think is ridiculous but whatever.
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    D&D 5E (2014) Martial Characters vs Real World Athletes

    I think this is the crux of the argument actually: Manbearcat and I would probably both say that mechanical resolution systems are completely unrelated to whether something is magical or not. Eldritch Blast uses the same resolution system as a crossbow (attack roll vs AC), but one is clearly...
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    Fighter Archetype: Mythic Hero

    Will do, just gotta work on a couple things first. Thanks!
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    D&D 5E (2014) Martial Characters vs Real World Athletes

    To be clear though, a level 20 fighter in 5e can kill almost anything in the world in under 20 seconds. So Samwise Gamgee he ain't.
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    D&D 5E (2014) Martial Characters vs Real World Athletes

    I can only speak for myself here, but I personally consider "mythic hero" to be an archetype that can play just fine alongside "badass normal fighter." Hey, look over there in the homebrew forum, I wrote up a mythic hero subclass for fighter! It's even roughly balanced with the Eldritch Knight...
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    D&D 5E (2014) (More) ruminations on the future of D&D

    I think if anything the younger generation should be primed for D&D. Compare them to my generation (early 30s): we grew up on video games, but we were still a huge part of the 3e "silver age" boom. The biggest difference in that respect is that fantasy and comic-book sci fi were less mainstream...
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    D&D 5E (2014) Why is the Sorceror so limited in spell knowledge?

    Honestly I hate what they've done with sorcerers. Spell slots are annoying because they're nine different kinds of resource you have to track, so the sorcerer adds a tenth? Which can be transferred back into slots and vice versa, but at a crappy exchange rate. So if you want to be an effective...
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    D&D 5E (2014) Sage Advice!

    Well, elemental monk powers are the closest thing in the game to warlock invocations and they do specify monk level rather than character level. And frankly it's a bit messed up if a level 10 rogue can take 2 levels of warlock to get Polymorph and Confusion 1/day each. Or even in the example...
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    Fighter Archetype: Mythic Hero

    True aim. Before you roll to make a weapon attack, you can spend a Hero Point to add a bonus equal to your fighter level to your attack and damage rolls. At level 7, if you hit the target must make a constitution save or fall to their knees prone. At level 10, failing the save will cause them to...
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    Fighter Archetype: Mythic Hero

    Some more virtues: Jagged Soul. You have advantage on saving throws against fear and charm effects. In addition, when you succeed on a Wisdom, Intelligence or Charisma saving throw incurred by a creature, you may use your reaction to spend a Hero Point to force that creature to make a Wisdom...
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    Fighter Archetype: Mythic Hero

    Yeah, I stole that one from 4e. ;)
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    D&D 5E (2014) Martial Characters vs Real World Athletes

    If anyone's interested, I started an attempt at a "mythic hero" fighter subclass over in the homebrew section. I wonder how well it could please fans of that style without being overpowered compared to other subclasses. I think I have a decent start.
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    D&D 5E (2014) Sage Advice!

    I like the ambiguity in general, but when it comes to stuff like whether warlock invocation level requirements are based on class level or character level, there is absolutely no advantage to doing it on a table by table basis like Mearls suggests. That's not a matter of play style or DM...
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    Fighter Archetype: Mythic Hero

    In various other threads on this forum, people are concerned about fighters and other melee characters being left behind when it comes to non-combat "utility" and even combat itself beyond simple damage-dealing. It's my belief that the 5e fighter can stand up quite well when it comes to combat...
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    D&D 5E (2014) Martial Characters vs Real World Athletes

    1. My point was that a list of names doesn't mean much when there's nothing in the rules or actual gameplay that supports it. Did a 1e Basic fighter have mechanics to help him achieve Herculean tasks? Not really. The Turpin example demonstrates that they were talking out of their butts trying to...
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