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    Why I'm sticking with d20 Modern (instead of Spycraft 2.0)

    There are TONS of rules. I ran last weekend and we used like 15% of them. You're supposed to use about 20% of them, but we didn't get into weapon tags (special abilities/penalties for weapons) and the players screwed themselves on gear by just picking stuff and not taking common items. Most...
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    Why I'm sticking with d20 Modern (instead of Spycraft 2.0)

    To answer the title to your post, I'd stick with d20 Modern just because it's what you enjoy. If you have the book, mine it. The vast majority of the feats and the combat system can just plop into your game. You can't tell me that you would rather run d20 Modern's unarmed combat than...
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    OGC Wiki (merged)

    Nothing probobly will happen until Mearles ponies up with his content he promised. What do people have to easily start with? BESM d20?
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    OGC Wiki (merged)

    Awesome idea. But how would you categorize everything? Without a publishers consent you can't declair compatability. So how are you going to diffentiate in a meaningful way the difference between Spycraft 1.0, Spycraft 2.0, Grim Tales, Conan, True20, etc? I mean if Mearls is posting his own...
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    AoO in D20 Modern?

    You're right... and another reason why I don't like d20 Modern. I just realized that. Your defense bonus from levels (and other mobility based bonuses) is an active defense and shouldn't apply if you're flat footed. It's not making your skin tougher, it's letting you move a bit faster or more...
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    AoO in D20 Modern?

    Just a note, if you don't like AoO's, Spycraft 2.0 has a very good alternative. If you do something like using a skill or drinking a potion (or whatever) in combat, you're considered flatfooted until your next turn comes around. I think it's cool and feels better to me. It can also be a damn...
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    How well does Spycraft mesh with d20 Modern?

    When I think about it, d20 Modern classes aside, I can't think of anything d20 Modern has over Spycraft 2.0. True, thats just an opinion though.
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    How well does Spycraft mesh with d20 Modern?

    I'd like to see the d20 Modern classes converted to Spycraft, but preferably without Talants. They should have been Feats in the first place.
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    Anime Technothriller in d20?

    BESM d20 & Spycraft 2.0 should both be capable of running these technothrillers.
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    [BESM/D&D) Advanced Magic?

    I'm iffy on this. It's supposed to be an extension of the magic system from d20 Slayers. Which was a skill based magic system that involved no "spells per day per level" or "spell points" as far as I recall. But the spells in Slayers d20 are like 98% combat direct damage... which I guess is...
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    BESM D20 Revised???

    Sorry, yes. There is a 2nd printing with fixed errors. They both say 3.5 Compatable so the only thing I could think of is checking to see if the 3.5 stats are correct in it.
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    BESM D20 Revised???

    They had all the differences on their Message Boards, which are down right now. I think the major difference is that Revised was supposed to be 3.5 compatable and wasn't. I still use my normal (3.0) deluxe and standard edition with the .pdf download they had full of optional rules.
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    Spycraft 2.0 is awesome!

    Basically anything "outside" is going to take days to weeks to complete. Once you're on the inside, things speed up greatly. So there is much reason for a hacker to do some B&E. I thought a player was going to play a hacker in my game, so I was working out a way the hacker could be trying to...
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    Spycraft 2.0 is awesome!

    Well think about your players going into combat with no combat options. you just roll a die once and winners are declared. Thats how most games handle hacking and most other skills. Dramatic Conflicts are more akin to a combat system with special maneuvers, but not for combat. It's basically...
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    Why does Grim Tales have the most customized CharGen?

    I won't support that statement other to say that I'm sure people who specialize in X feat in real life will have different takes on what it's like in the "real world". I could do so with the computer skills/feats. Heck, even some feats arn't realistic at all and make no pretense to be so. I...
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    Why does Grim Tales have the most customized CharGen?

    This is why I'm running my first Spycraft 2.0 game this Friday :) Thats my opinion on feats in a game of heroic characters. Feats shouldn't let you do most things (yeah, there are specialized exceptions), but they should give bonuses to do those things. Spycraft 2.0 is the bees knees. It...
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    Why does Grim Tales have the most customized CharGen?

    Great realism... but if you're going for realisim, you really need to overhaul the feat system with a LOT of extra pre-reqs in different areas. But I'm not looking to make a tactical combat replica. I'm looking for a game where players are heros. They're capable of attempting common sense...
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    Why does Grim Tales have the most customized CharGen?

    Players don't mind basic or common sense pre-reqs. Like in Spycraft 2.0 they don't mind that you have Boxing Basics -> Boxing Moves -> Boxing Supremacy as a chain/tree, but they're a bit more annoyed when like Boxing Supremacy requires a BAB of 12. We are planning on doing something with the...
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    Why does Grim Tales have the most customized CharGen?

    I'm playing Feng Shui for the first time tonite, so that might be cool. Own Buffy, Angel & soon Army of Darkness. Can't stand the fact that opponents arn't supposed to roll, made the players very bored. Every time I've seen it successfully played the GM (including me) still rolled attacks for...
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    Why does Grim Tales have the most customized CharGen?

    Thank you for the clarification :) So are they doing a 2.0 or was that just speculation and/or "sometime in the future" talk? The main basis we have for our Feats and pre-reqs are with True20. It was amazingly liberating to just choose your feats, which didn't upset our game in the least. I'll...
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