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  1. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Okay, I've been checking my proportions and I've definitely got some of the wingspans off. The damselflies tend to have proportionally shorter wings than dragonflies as their abdomens are so elongated, and some tropical damselflies have even thinner bodies in proportion to their length...
  2. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Okay, fixed a couple of very minor typos in the Giant Dragonfly and Giant Damselfly, namely a "Giant Giant", an "average" that should be "averages" and a superfluous "sized". Updating the Imperial Giant Dragonfly with the following: Description Apart from its size an imperial giant dragonfly...
  3. Cleon

    Converting Planescape monsters

    Dang it, how could I forget the prerequisite. Blind-Fight doesn't do much for me but would accept either of the other two. Let's see, Lightning Reflexes would act as a sort-of substitute for Combat Reflexes which two of the 3.5 Modrons have, and give the Modronoid: Saves: Fort +4, Ref +4...
  4. Cleon

    Converting monsters from Tales From The Infinite Staircase

    Y'okay. I've started on the Master. Once I apply the changes to the base Slaiyith we get the following: It only needs some additional Feats, Skills and Spells to be finished. Any preferences?
  5. Cleon

    Converting monsters from Tales From The Infinite Staircase

    Certainly not a Template. There aren't a whole range of different creatures that become Master Slaiyiths. Updating the Slaiyith Working Draft.
  6. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Upon reflection, I prefer "7 or 8 feet" for the length. Updated the Giant Dragonfly Working Draft.
  7. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Just revised the Giant Damselfly to Small and added a Description I'd whipped up. EDIT:Just noticed that I had pasted VARIANT: BIG GIANT DAMSELFLY in during my edit instead of the VARIANT: SMALL GIANT DRAGONFLY it should have been. Gaah! It's fixed now.[/EDIT]
  8. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Have revised the Description slightly and added a Damselfly underbar, then added the result to the Giant Dragonfly Working Draft as follows: I think that'll do. In the end I used the Giant Grasshopper as the flying insect prey item. It may still be a Working Draft, but the conversion is...
  9. Cleon

    5E: Fifth Edition Monsters Inspired by Third Edition Sources

    Realized I had the wrong credit on the Giant Grasshopper so corrected it.
  10. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Okay, I've decided to upgrade the Legs capture size to match the size of the Giant Dragonfly since real life dragonflies will hunt flying insect that are almost as big as them. For proof, see the paper "Do predatory adult odonates estimate their adult prey odonates’ body size and dispersal...
  11. Cleon

    Converting True Dragons

    Yes. Do you want him to be sympathetic or antipathetic? I'm disinterested on which.
  12. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    I wanted to include a Small flying insect in the list of common prey, but had a ridiculous time finding any. Most of the Small insects I checked were flightless, and many that I thought would be Small or perhaps even Tiny, like Giant Bluebottles or Giant Mosquitos, were Medium or Large in size...
  13. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Okay, how's this for a Description? A giant dragonfly looks identical to its tiny sized cousins except for being about 8 feet long: a long tubular abdomen, a short sturdy thorax with four wings and six spindly legs, and an oval head that's mostly two enormous compound eyes with compact slicing...
  14. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Yeah, I've vacillated again and now prefer it with the commas. Will change it in the next update, which'll happen once my first draft of a Description is finished. Also realized the parenthesized version was slightly ungrammatical and works better as "On a failure, the target cannot use...
  15. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Just noticed that Motion Camouflage. should have a "must make a Wisdom (Perception) check" rather than "must succeed at a Wisdom (Perception) check" as the next sentence starts "On a failure." That makes it: Motion Camouflage. If the giant odonatid moves at least 20 feet towards a creature and...
  16. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    I've renamed the Giant Emperor Dragonfly to Imperial Giant Dragonfly, partially because "Emperor Dragonfly" is a common name for Aeshnidae dragonflies and Aeshnidae imperator in particular and I wanted to make it a bit clearer that it's a generic Giant Dragonfly of Large size, but mostly because...
  17. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Fine… Updating the Giant Damselfly. Updating the Giant Dragonfly. Updating the Giant Emperor Dragonfly. Updating the Giant Tropical Damselfly. While I'm at it I'll magenta in the Burst of Speed proposal. Incidentally, my first draft of Burst of Speed started "The giant odonatid moves up to 60...
  18. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    Here's another idea. The earlier edition Giant Dragonflies were faster fliers than the Giant Horsefly (36" vs 27"). Rather than increasing their Speed, how about giving them a Bonus Action like so: Burst of Speed. The giant odonatid flies up to 60 feet. It cannot use Burst of Speed if it used...
  19. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    I'm wondering whether to add a distance restriction to the Motion Camouflage modelled on the Pounce ability. Motion Camouflage. If the giant odonatid moves at least 20 feet towards a creature and then hits it with an attack on the same turn, that target must succeed at a Wisdom (Perception)...
  20. Cleon

    5E: Monstrous Arthropods for Fifth Edition

    EDIT: I'm against giving them proficiency in Acrobatics since that'd apply to ALL forms of acrobatics, including ground manoeuvres, and Odonatids aren't very agile on the ground. Indeed, they're rather slow as their legs are built for perching and catching prey. If you really want a Skill...
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