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  1. K

    Party goes after tough opponets with eyes wide open...

    As long as the players understand you are not tailoring encounters to their level and they are playing in a dynamic world, don't pull punches if they intentionally get in over their heads. I played in a campain a number of years ago where the DM pulled his punches and let the players survive...
  2. K

    What Makes A Horror Campaign Scary?

    Lots of good ideas here. In the vein of keeping things unknown, make sure to change the monsters a bit. Experienced players know what to expect from most monsters. Even when the player does a good job of roleplaying his character's ignorance, the player is still facing a known situation. This...
  3. K

    Giving something back to humans

    I would give the player a choice between Able Learner and choosing one skill to always be a class skill.
  4. K

    Need some advice in high level group...

    You have been playing with these characters for a long time, so you should have a good idea of their weaknesses. Don't wait for them to come after you, strike first! Pick them off, one by one. Think about who is the greatest threat. Not necessarily who you would have the hardest time fighting...
  5. K

    1 Player Campaign Gestalt Question

    If she likes the character she is playing, by all means stick with it. Cleric or Favored Soul would be a good match for the character you describe.
  6. K

    Next Expanded/3.5 book should be

    I'd like to see the ELH, but reworked and rewritten, not just updated. The 3.0 version integrated very poorly with pre-epic characters. An update of Savage Species would be nice too.
  7. K

    Are you looking forward to Magic of Incarnum?

    I'm interested to see how it turns out. I've never really liked the memorization/preparation approach to magic. The groups I end up in always seem to be very WotC-centric (and dislike Psionics) so I haven't really bothered looking at the non-WotC magic systems. Hopefully it will be well thought...
  8. K

    Caster Level Question

    Casting a spell with a lower caster level has no effect on the spell slot required to cast the spell. One potential use would be to shorten the duration of a non-dismissable spell. In some rare cases, you might be able to do interesting things with a spell's area by reducing your maximum...
  9. K

    Improved Familiar

    Yes, you would take the penalty and have to wait the year. Improved Familiar simply expands the list of familiars available to you. Incidentally, one of the prerequisites for the Improved Familar feat is "ability to acquire a new familiar". It sounds like your character will not meet that...
  10. K

    What exactly is a gestalt?

    Gestalt can be a good way to give a group with few players a broader range of abilities. It can also be a way to depict the characters (and their major opponents) as true heroes, several cuts above the common man. The one campaign I played in with gestalt characters combined both ideas. The DM...
  11. K

    the Defending property

    No, the weapon would strike at +1 attack +0 damage (masterwork). When you transfer the enhancement bonus to AC, it simply transfers. If you have overlapping enhancement bonuses, they all transfer. Casting greater magic weapon on the shortsword gives it (in your example) a +5 enhancement bonus...
  12. K

    what munchkin ideas have you come up with?

    In what book does the Necklace of Natural Weapons appear?
  13. K

    what munchkin ideas have you come up with?

    It's actually a caster level check (DC 11+antimagic field caster level) to cast spells from within the field. Your idea still works, it's just a bit harder. You can cast the antimagic field at the minimum caster level necessary and take the Arcane Mastery feat from Complete Arcane to take 10 on...
  14. K

    Crazy Question On Shields

    I can't seem to find the answer you describe. Would you be so kind as to post it here or tell me what page it's on in the most recent FAQ?
  15. K

    Spell for Getting Past Damage Reduction

    You can use major creation to create an item made of adamantine, alchemical silver, or mithral for 1 round/level. It cannot make cold iron. While a craft check is required to make complex items, you might be able to get away with a heavy mace without the check. Another option is a weapon...
  16. K

    epic master transmogrifist?

    Thanee's progression looks about right to me. I would change the bonus feat to 1/5 levels, though. That epic progression gets more abilites than most.
  17. K

    Eldrtich Knight vs Spellsword

    No, the Eldritch Knight is not a better Wizard than a straight Wizard. It is, however, a viable fighter/mage, which was the point. Incidentally, if you are playing in FR, there are two feats (Militia & Otherworldly) that grant proficiency with all martial weapons; thus removing the need to take...
  18. K

    How many undead can a this build control?

    I don't believe Practiced Spellcaster will raise your caster level higher than your hit dice.
  19. K

    Help! Feat for adding Class skill(s)

    I belive FRCS has Cosmopolitan, which give you a class skill and a bonus of +2 or +3 to that skill. It must be taken at 1st level.
  20. K

    Anti-climactic BBEG battle

    I should have been more clear as well. My second paragraph was addressed to the original poster. I would imagine young Storm Giants have 7HD at some point in their development. What their stats would be at that point is a good question. As giants, I believe Storm Giants mature in the normal...
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