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  1. Michael Morris

    333 New Spells - Unless I missed my count.

    So, I've finished re-evaluating my setting spells and rebalancing them for Pathfinder - at least through to a 1st draft. I need help spotting for errors or play balance problems - and with this many spells there's got to be at least one. The spells are in a PDF document here.. I've also...
  2. Michael Morris

    Level X Spells

    These spells haven't been playtested yet, but demonstrate the power of the mechanic. OathbindRitual Divination (Insight) [Valra] Level: Clr X, Pal X, Sor/Wiz X Casting Time: 10 minutes Range: Touch Targets: Two or more willing subjects. Duration: Permanent until discharged Saving Throw: None...
  3. Michael Morris

    Level X Spells

    Essentially yes.
  4. Michael Morris

    Level X Spells

    And? The double spells bit of 3.0 haste was broken because not only did you get that, but you got an AC bonus and other buffs as well. Also, many encounters do not run past 6 rounds, so its rare for the spell to let you get off more than 3 bonus spells. Further, if those are damage spells at...
  5. Michael Morris

    Level X Spells

    The previous version never sees use. It had this wording... Alacrity Transmutation [Abora, Metamagic] Level: (3) Sor/Wiz 3 Casting Time: 1 standard action Components: V, S, M Range: Personal Target: You Duration: 1 round / level (D) You must choose and lose a spell slot or preparation as an...
  6. Michael Morris

    Level X Spells

    All incantations. You can't cast rituals (spells with a casting time over 1 round) with alacrity. The Level X mechanic does feel a little psionic like, but it's primarily meant as a solution of a practical real world problem - spell chains that take up way to much print space if described the...
  7. Michael Morris

    Level X Spells

    I'll just start with one, then explain the outside rules concerning it and it's brethren... Cure Wounds Conjuration (Healing) [Valra] Level: (X) Bard X, Clr X, Drd X, Pal X, Rng X Range: Touch Target: Creature Touched Duration: Instantaneous Saving Throw: Will Half (harmless) You channel...
  8. Michael Morris

    D&D 5E (2014) Stuff from your favorite edition you DON'T want in Next

    You gave an answer right up there with "I don't want to see any dragons or dungeons in the game any more," and not in a good way. Defining characteristic. Sacred Cow. WotC was burned hard by 4e and Pathfinder rose up precisely because the designers ignored these concepts. There are certain...
  9. Michael Morris

    D&D 5E (2014) Stuff from your favorite edition you DON'T want in Next

    Play some other game. Classes are a defining characteristic of D&D.
  10. Michael Morris

    Pathfinder 1E New Spells, Feats, Prestige Classes, etc.

    83 spells added A PDF of the spells Abandon Hope to Decree has been added, 83 in all. Almost all have been rebalanced in some way for Pathfinder. Please help me get these right!!!
  11. Michael Morris

    The Child of Savage Worlds and D20

    Ok, next problem. If the strongest human fighter has a d12 strength, how strong is a giant? A dragon? In a system that handles the ability checks of mortals, how do you deal with fantastic creatures such as this? Superhero games are also a problem. Here's my solution - When a d12 ability is...
  12. Michael Morris

    The Child of Savage Worlds and D20

    I am. Also, the wild die makes it that much harder to assess true odds of success, increasing the random luck feel of the rules. Cortex is also very obscure, so I didn't mention it for that reason.
  13. Michael Morris

    D&D 5E (2014) Stuff from your favorite edition you DON'T want in Next

    Favorite Edition: 3e/3.5e/d20 Thing I don't want - number inflation into the 40's by end game (4e also has this problem).
  14. Michael Morris

    Removing Bonuses from Ability Scores

    No offense sheadunne - but this idea is way too complicated to be fun, or even feasible. Also, I couldn't grok what you were aiming at on the first three read thrus so I gave up.
  15. Michael Morris

    The Child of Savage Worlds and D20

    I originally posted this as part of a longer ongoing thread, but there were no responses so I figured I'd float this idea in a thread on its own. At the moment it's nothing more than a core mechanic which borrows the idea of having ability dice from the Savage Worlds system, and adds it to d20...
  16. Michael Morris

    Pathfinder 1E New Spells, Feats, Prestige Classes, etc.

    Rituals and Incantations In short, a spell with a full round casting time or less is an incantation, otherwise it's a ritual. Wizards cast rituals directly from their spellbook, Sorcerers must use a scroll or a ritual book, Clerics must refer to a prayerbook and so on. Rituals simply take...
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  18. Michael Morris

    Dusk: The World of Carthasana

    Well, I've adjusted the first post and went ahead and added the Pathfinder rules I'm currently using. My 3.5 version of the rules is falling apart so I've been forced to reformat the whole document. It's been slow in going. The PDF has around 30 feats and 2 prestige classes so far. Getting...
  19. Michael Morris

    Dusk: The World of Carthasana

    Ok, what's going on here? I started this thread to mull over ideas that may or may not take shape as a finished product, not as a product page. The format is now very reminiscent of product pages I've seen on tf2maps.net and vbulletin.org. Not that that's a bad thing or a bad idea for the...
  20. Michael Morris

    Dusk: The World of Carthasana

    Today I'm going to go over some ideas I introduced to the group on Attacks - and Evasion. I ran a couple one shots with the core mechanic above and things worked out very nicely. In most skill based systems, like Savage Worlds and GURPS, attacking things is a skill like any other. The problem...
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