Search results

  1. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    @Neurotic You’re up?
  2. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    @Knightfall Can Falen move 5’ NW of his current position and attack Thug without drawing AoO?
  3. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    If we have no way of inflicting mass damage, at the rate these jokers are coming out of the woodwork, we need to consider one of two things: wholesale retreat or tactical retreat to get them to split their forces or meet all of us head on. If you’re gonna use a spell that basically makes...
  4. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Falen fails the spot check. He’s busy. (Was 13 all-in).
  5. A

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Falen: (out of order supplemental post, for narrative purposes). As Falen’s strike missed the thug, he catches the thug’s gaze. In an instant he processes the battlefield again. The deathwish and associated chanting among what otherwise is rank and file enemies disturbs him. The warehouse...
  6. A

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Falen: Moving NW 5’ to place himself due east of the threatening Brelish thug, Falen attempts a swipe at him. It’s clumsy relative to his previous strikes, and he is not entirely sure whether the strike hits or misses. His focus is distracted upon realizing he has to engage the thug in order...
  7. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Falen moves northwest 5’ to due north of and Attacks Brelish Thug closest to him. Falen Attacks Brelish Thug: 1D20+12 = [5]+12 = 17
  8. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Ugh. @Tellerian Hawke Are you sure you need Falen to dismiss spell? @Knightfall gonna need map again to understand where brelish thug is. Sorry. 🤔
  9. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    @Knightfall Can you make it a swift action or something else to dismiss a spell instead of a standard action? This is messing with the mojo. Ugh.
  10. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Falen: Healing Belt http://roll.coyotecode.net/lookup.php?rollid=279746 To link on forums supporting bbcodes use: Healing Belt: 3 charges : 4D8 = [8, 3, 7, 3] = 21 HP should go back to 41/50
  11. A

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Falen: Falen grits his teeth as the magical ice storm pummels him. It is at this moment he realizes how beaten his body is. Bloody, black, and blue, he quickly surveys the array of combatants and allies. Akos magically jumps out of the ice and finds himself far too close to the warehouse...
  12. A

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Falen: To the departing dwarf mercenary, Falen grits his teeth, one side of his Nathanial Aceron looking mouth turning up in a whimsical smile, cutting him off, “Oh do shut up!
  13. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Falen: MM attack on Dwarf Merc : 3D4+3 = [2, 1, 4]+3 = 10
  14. A

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Falen: (color commentary for comedy relief) “Whack him again Tym! Dwarf talks too much.”
  15. A

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Falen: Careful to cover Akos & the shopkeeper’s retreat, Falen steps forward 5’ and, pulling a bit of butter from his spell pouch and whispering in Draconic, pushes a viscous goop from arcane energy around his hands on to the ground toward an area immediately to his south, placing the “Butcher”...
  16. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    <goofed up and put post made for IC here. Edited>
  17. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Falen Spot vs. Butcher: Combat Assessment Falen Spot check vs Butcher : 1D20+12 = [10]+12 = 22
  18. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Tymbeck didn’t crit on the middle hit?
  19. A

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I think it might be 23. Did not add the strength mod (if it exists) to damage.
Top