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  1. Oni

    Class List?

    Also, though it's never been a PHB1 class, there is think the psion class making the first string might be possible. Psionics has a long history with the game, and there were a couple tantalizing quotes about psionics from DDXP. Anyway I'm hoping for very dense and simplified classes that...
  2. Oni

    D&D 5E (2014) Comeliness: An Add On Module for 5E

    Wait...so what would Comeliness as a saving throw against in 5E?
  3. Oni

    D&D 5E (2014) Should we let the 'Wierd Wizard Show' begin in 5e?

    No reason to feel that way, this poll has an agenda and a definite bias towards balance by making everyone the same (i.e. everyone gets dailies or no one gets dailies). Reason i didn't vote, the poll isn't interested in peoples' actual opinions.
  4. Oni

    D&D 5E (2014) Should we let the 'Wierd Wizard Show' begin in 5e?

    Giving everyone the same sorts of powers is like giving everyone a bag full of hammers, each hammer might look a little different, but they all essentially do the same thing.
  5. Oni

    D&D 5E (2014) Should we let the 'Wierd Wizard Show' begin in 5e?

    Restrained magic is fine as long as it's because decisions have consequences, opportunities have cost, and magic isn't treated permissively simply because it's magic. On the other hand if the idea to restrain magic is to take away everything that's interesting, different, or unique about it and...
  6. Oni

    Save Me 5TH !

    That space for interpretation is precisely what makes magic in all the previous editions of the game interesting. More over the fluff is so minimized and the separation between fluff and mechanics so severe in 4e that it gives very little notion of the spell as anything but a means for...
  7. Oni

    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    All I could think as I read the Combat as War group's attempt at defeating the giant bees and procuring their honey was, That! That is D&D!
  8. Oni

    D&D 5E (2014) Should 5E have Healing Surges?

    I'm just going to go ahead and say it. The reason I like Healing Surges is specifically because of the 80's action hero effect. I want my fighters to be Bruce Willis like badasses ala Diehard. When used on their own they're not so much the ability to heal injury as ignore it. I don't...
  9. Oni

    D&D 5E (2014) My D&D Next Experience at DDXP

    I get the strangest sense you did not like the healing mechanics. :P I find it interesting you only pegged spellcasters being messed up from a 3e perspective. I also get the sense, and correct me if I'm wrong, that you feel like a lot getting to do cool stuff in 4e stems from the power...
  10. Oni

    Combat Rounds: How Long Should They Be?

    I have a soft spot for the '...and then everything happens, chaos ensues' style initiative of earlier editions, and wouldn't be terribly upset to see cyclical initiative disappear, but I would honestly be very surprised if WotC was daring enough to drop cyclical initiative. I feel like it might...
  11. Oni

    D&D 5E (2014) My D&D Next Experience at DDXP

    Yet if you go back to the earlier days of the hobby all the way up through AD&D it's my general impression that each table tended to be unique. They were each playing the base game but usually ignoring or altering huge swathes of the rules in the books. But D&D seemed to get on just fine then...
  12. Oni

    Attacks per Round

    Regarding the notion that fighters are somehow getting (or wasting) more gameplay time by having multiple attacks I think we have to remember that while a fighter type might be attacking multiple times, relative to the one action performed by other classes, that often other classes are engaging...
  13. Oni

    Combat Rounds: How Long Should They Be?

    Yeah, I'd be on that list of people. It just occurred to me, that on the whole, D&D works much better when you zoom out a little bit, rather than zoom in. All the sorts of things that people complain about seem to complain about seem to be much easier to swallow if you don't stuck trying to...
  14. Oni

    The core mechanic -- am I doing it wrong?

    Then what on earth should they be doing? How do you want the bulk of your game time filled?
  15. Oni

    D&D 5E (2014) My D&D Next Experience at DDXP

    LoL, thanks for all the information guys, but this exchange is maddeningly vague. I'm feeling terribly impatient to see the rules all of a sudden. :)
  16. Oni

    D&D 5E (2014) My D&D Next Experience at DDXP

    I think this question is probably general enough that you can answer it. Would the information on your character sheets have been able to easily fit on a note card?
  17. Oni

    Need more bad DMs?

    Yours is the first negative review I've head back from the playtest. I would be greatly curious to hear more about your experience and why you felt it did not work for you and your group as much as your NDA allows (perhaps in its own thread so as not to derail the conversation).
  18. Oni

    Need more bad DMs?

    It's not really advice, so much as a statement that I would prefer that bad GMs not be the metric around which the game is calibrated. I agree wholeheartedly that the designers should get as much and widely varied feedback as they can. I'm in no way suggesting that it only be given over to a...
  19. Oni

    Need more bad DMs?

    That would be evidenced pretty simply by whether the players and GM were engaging or avoiding the system I would imagine. It's been my experience that normally good GMs make bad systems work largely by ignoring them. Personally I'm not so interested how it handles in the hands of a bad GM, a...
  20. Oni

    Combat Rounds: How Long Should They Be?

    Six seconds gets eaten up very very quickly when you start adding things like caution, jockeying for position, obstacles, armor, et c. into the mix. It's not just like walking up and decking someone, or choking someone out, there are a great deal of other things that must occur to even be able...
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