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  1. Herpes Cineplex

    With all this talk about Permanency, or lack thereof does anyone...

    As I mentioned in the other thread on permanency, one of our GMs had an interesting interpretation. (The first used Scion's suggestion of making it like an item, able to be suppressed for 1d4 rounds.) She ruled that, sure, you can use dispel magic to take away a permanent spell. And at that...
  2. Herpes Cineplex

    Legal, reasonable way to make permanency, well, permanent

    I've seen two different GMs handle it two different ways. The first ruled that permanency turned your body into something akin to a magical item (seeing as you spent xp to instill a permanent magical effect in it), and therefore dispel magic just suppressed the spell as it would a magic item...
  3. Herpes Cineplex

    When is a Strength check Necessary?

    And if you don't care how long it takes to get the job done, as long as the job actually gets done, you may as well assume everyone's taking 20 on it. I think it's only worth the time it takes to roll a Strength check if you're looking at something that has to be done in a single try or (of...
  4. Herpes Cineplex

    Spiked Orc Double Chain?

    Hm. None of our players have gone the Exotic route, except for the bard in the Dalelands militia game who took his proficiency in whip (so he could trip criminals when they tried to run away). I also pitched the spiked-chain-wielding fighter build to a player once, but she didn't bite. Our...
  5. Herpes Cineplex

    Haiku spell names

    Summon Nature's Ally III What's that guy casting? Dire weasel rips my flesh Man, I hate druids Permanency This is so awesome my best spells will never end ...no dispelling, please Feeblemind What? How could this be only a fifth level spell? Wizards wet themselves. Secret Page I'll never cast...
  6. Herpes Cineplex

    How do characters *gain* new classes? (In-game logic)

    Yeah, basically. I figure I'll worry about what a player wants his or her character to multiclass into when it's actually going to cause a serious problem for me or for the game as a whole. And since I have yet to even imagine a set of circumstances in which it would cause even a minor problem...
  7. Herpes Cineplex

    A Flaw with saving throws or is there

    If you're scratching around looking for some kind of plausible-sounding rationale for this, try this one on for size: First off, as andargor points out, that +15 is a saving throw bonus; the roll is still required. Ah, but why roll it at all? Why a natural failure on a 1 and a natural success...
  8. Herpes Cineplex

    XP through non-violence?

    Of course I'd give xp for nonviolent ways of overcoming obstacles. That's the whole point of the obstacle in the first place, right? Besides, if they leave some loose ends, that just gives me material to work with later...and generally more interesting material than just throwing new opponents...
  9. Herpes Cineplex

    Flame, frost, shocking arrows pointless

    You may also want to consider that the ammunition is disposable: once you shoot it, it's gone. And then figure that the cost break for that is paying for not having to activate the flaming/frost/shock/tickling ability with an action. So yeah, you might have to tell your sword to "Flame on!"...
  10. Herpes Cineplex

    Using Index Cards for PC gear

    Looking at our group's history for being able to keep track of anything smaller than an actual book, I'd say that within the first half-hour of using props or index cards, over half of the equipment held by three of our players would disappear completely. The remaining half would be "around...
  11. Herpes Cineplex

    Voluntarily Giving up a Saving Throw Question

    This from a guy using Ebola as his avatar. ;) (That is Ebola, right? Or some other filovirus?) Anyway, I'd say you can always give up your save versus any effect, because it's the simplest answer and stands a decent chance of producing some interesting and fun results. Sure, you could argue...
  12. Herpes Cineplex

    Scarred Lands: Ask the Sage [This keeps up, I'm gonna need a bigger notebook!]

    Our GM put Monte Cook's Banewarrens module out in the middle of some ruins in the Ukrudan Desert, and changed most of the background and the various enemy factions to fit it into the Scarred Lands. And honestly, if he hadn't told us he did all that, I don't think we would have noticed; it was a...
  13. Herpes Cineplex

    Do your PCs lead a charmed life?

    Meh. I have no overwhelming preference either way. It's fun to be the guy who's genuinely better than all the rest and shows up all the competition, and it's fun to be someone who's just average and has to try really hard just to keep his head above water. Neither type of game is better than...
  14. Herpes Cineplex

    Scarred Lands: Ask the Sage [This keeps up, I'm gonna need a bigger notebook!]

    The text never says, actually; when I was putting together my spell list, I scoured the description looking for what type of AC bonus it was so I could keep all the stacking/nonstacking stuff in one place. I suspect it's an omission, but even if you make it Luck, that's an awfully rare type of...
  15. Herpes Cineplex

    Scarred Lands: Ask the Sage [This keeps up, I'm gonna need a bigger notebook!]

    ...well, not exactly like Fireball. Manaspear only hits one target, you have to make a ranged touch attack roll, and then the target gets a Ref save for half damage anyway, plus a Will save for spell loss if necessary. It's definitely a weird spell design, though. You don't often see an...
  16. Herpes Cineplex

    Dungeon room names

    You might also go the old-fashioned route of not having any particular name or theme for the room or hallway, but just having something weird happen in it and seeing what name your players give it. For example, when we were tooling around Undermountain, our map was labeled with such notable...
  17. Herpes Cineplex

    Help me assemble an Antimagic Emergency Kit!

    I'd think that anyone who can fit a sunrod, a sponge, a grappling hook, and fifty feet of rope INTO HIS BELT POUCH is big enough that he shouldn't be scared of a little old antimagic field. :D -- seriously gulliver, put that pouch away, you're scaring the children ;) ryan
  18. Herpes Cineplex

    Trying to hit my friend with Rays

    Good work, I don't think that rhetorical question will ever menace the free world again. :D ...which, of course, says nothing about whether there should be such a rule or whether such a rule would improve play. I guess I just don't see the point in having anyone make an attack roll against...
  19. Herpes Cineplex

    DMs and the Sorcerer class

    I know exactly why I tend to make NPC sorcerors rather than NPC wizards. It's because I'm lazy. If I make a sorceror, I only have to keep track of a few different spells, so when the fight breaks out I'm pretty clear about what the character can do, because the choices have been streamlined...
  20. Herpes Cineplex

    Trying to hit my friend with Rays

    Honestly, your decision is probably as good as anyone else's for this kind of thing. But if you want an opinion anyway, I'd use the rule of thumb that says that if no hostiles are next to him and the spell's target wants to get hit, he gets hit. Why even bother rolling? Do you have...
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