***Full disclosure: This is my first society play character. I very naively thought a range dependent, skill monkey rogue would be interesting (I misread sneak attack and thought range could be used with flanking.) This idea was met with snickers and a few constructive comments from other...
"I don't have much to help. Any ideas to get past that blade? Maybe something in that book?" Thuk shrugs and looks back at the water to see if the boat man is still at the dock.
I have a rogue that's performance has been lackluster. I admittedly went heavy dexterity, so overall damage has been weak due to a low strength modifier. I had an idea to get an animal companion to serve as a flanking buddy and started to look at the Mad Dog Barbarian archtype. This allows one...
Looking over Belendwar Thysenkrupp:
1) What...no picture? :D
2) Your equipment list is pretty light. Not sure if you are familiar with the LPF rules concerning equipment, but items bought can be sold back at full price; so, no need to not equip yourself now with some of the basic things you...
Dame Morrogrim stops in her tracks at Robert's warning. She divides her attention between the escaping rats and the floor, looking carefully for any signs of traps.
I am assuming we are still waiting for a move by Tirgas. Are the rats that are not grappled still running away?
"That's the spirit!" Thuk chuckles as he watches the Ranger examine the door.
He searches through the items recovered off the pirates and takes inventory, looking for anything that might help out.
OOC: Not sure if we need it, but just in case a Knowledge(Nature) roll to see if Thuk knows if the tide is going to hold for the party to do further exploration: 1d20+6=22
Did Morrogrim's attack hit R6?
Also, L,4 is right next to Robert (just to his right and melee distance from Dame Morrogrim)...is that correct or is it a little further up, like at M,4 or N,4? I know she doesn't see it, but I just want to clarify.
Thuk, breathing heavily, cleans his blade on the legs of Savage Queen. Staggering with fatigue of the battle, he drops down to one knee to rip off the pirate's shirt, which he wraps around the head, fashioning it into a make-shift bag that he hooks onto his belt. He searches the pirates and...
Looking over the Alternative Cantrips, does the damage with Jolt level like other damage causing spells? It doesn't say in the description, just wondering if it was decision made or maybe something missed.
Dame Morrogrim slides behind Robert (K,5) and reaches over his shoulder; with a flick of her wrist, a bolt of lightening shoots from her fingertips aimed at one of the over-sized rats.
She casts Jolt at R6 (assuming R5 is tied up by topaz).
Damage (if successful): 1d3=1