Search results

  1. Guilt Puppy

    [OOC] A Game of Trust

    Hooray for losing a whole slew of posts! Hooray! (Actually, it's pretty sad just how little was really lost.) Checked google, was able to get the last page of the thread from the cache. I'm glad about that, because it means I've recovered all of the farewells you guys gave to Shavah -- really...
  2. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Cariel nods softly. "Perhaps you should -- as a Brother of the Light, at the very least." He looks forward down the road, dressing his horse. "There has been a certain unexplained increase in the potency of necromantic magics, dating back for at least a year... Numerous reports have surfaced...
  3. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Sir Cariel nods at Nurthk's question. "The Knight Ithildon, very long ago, was one of our most renowned champions. But, for reasons unknown, he turned from the light and pledged his fealty to the Vecna, trading away his very life for undeath. It was in this act of betrayal that Lich King found...
  4. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Aesop's response comes shortly: Will disregard letter, and will advise Jury and city officials accordingly. Would like to meet to discuss reasons if you have opportunity. Best of luck.
  5. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    "For a knight of our order to fall would be a rare thing indeed," Cariel responds, "and a great triumph for the forces of evil. But yes, it can happen, and if it did, it could indeed happen in secret... It is said..." Cariel trails off uncharacteristically, brought to a pause to reorder his...
  6. Guilt Puppy

    [OOC] A Game of Trust

    Yep, still room for one more. Feel free to introduce your character & join up whenever it fits the context.
  7. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    "The dove would take flight all the same, I believe," says Cariel, although he does not seem completely certain. "They are enchanted to work only for their designated bearer, but beyond that they make no judgments of character." "As for who received the dove, I'm not aware who. It was not I...
  8. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Shavah tilts her head down, thinking it over. "A month, perhaps? I've lost track of the days... There's been too much else to worry about." (OOC: Haven't tracked time as accurately as I should, myself, but I believe it's been about six weeks since Exantrius died... which also means that we've...
  9. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    "The dove..." Cariel pauses in thought, but seems for once untroubled. "What you saw is not so strange." He reaches to throat, and fishes out a small pendant from beneath his own breastplate: A silver oval, with a white shield painted upon it. "As I mentioned, members of our Order are not...
  10. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Cariel listens thoughtfully, absorbing the information slowly. "It seems," he says, finally, "that you are not aware... Lord Thedoric has passed from this world, some months ago. I don't know the circumstances... Thedoric had not been in heavy contact with the Order for some time. But our knit...
  11. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    "Toward Valsport? Certainly I shall ride with you. I have matters to return to not far from there, so that is quite a convenient suggestion." He pulls his horse around to ride close beside Fendric. "I did indeed hear the entirety of your prayer, or so at least I believe. I must, however...
  12. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    "My name is Cariel," the Knight says, indicating a soft salute with his right hand. "I am scheduled to address an inquiry regarding a Knight of my Order with one of your brethren in Despia. Alas, our meeting was hastily arranged, and I worry that I may have difficulty locating him in a timely...
  13. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Leaving town, you find a decent spot to camp near the road leading to Valsport. Through the night, the sounds of horses and carts heading to and from Corrige is enough to test your nerves; however, you receive no trouble, for once, from the local wildlife. The next day, as your movement...
  14. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    (I get the sense that concensus prefers the North road, and that considered, let's get things moving a little.) It is not a long ride from Despia toward the coast; you arrive before nightfall at the city of Corrige, a dense little place combining the variety of fashion distinc to a trading port...
  15. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Once the group has reassembled, Shavah lets out the results of her exchange with Kethett. "Some help, but very little. We can wait for them here or have them meet us in Valsport. I would prefer we do not wait..." She asks around, looking for Aerda's map, then considers it briefly. "Which road...
  16. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    It is a short wait in the Common Hall before Kethett will again see Shavah and Nurthk. When he does, Shavah proceeds directly to recount the events that have transpired in Bethel -- the undead perimeter, the sudden capture of Premule by the Visach's forces, and the apparent civil war which has...
  17. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Shavah absorbs the news, quiet and unmoving. It is only after a long stretch of seconds that she has a response: "I'll stay with the group at least until Valsport, to deliver the letter... If I decide to return to Bethel, it would be on the way. Before we leave here, though, I would like to...
  18. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Lanatus' response is quicker than Father Brewek's, with less evident attempt to spare feelings: "Need help badly. Premule believed dead. Temple leadership captured, killed, missing. Mercenaries from South arriving, more daily. Anarchy all cities. Allies needed -- please find quickly."
  19. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    It is a moment before Brewek returns with his response: "Hedrogura cannot be held. Fight now to slow progress inland. Don't return until peacetime. Proud of you. Good news will come later." He concludes with an abbreviated adage of encouragement: "Sun shall rise."
  20. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    "I bid you farewell, then" Kethett responds, briefly, "and good luck. And be careful with Peltram... Don't let him talk you into anything, just deliver the letter and go. Or so I would advise. He has a rather unpleasant reputation, and shouldn't be trusted." ... Upon leaving the temple, Shavah...
Top