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  1. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    The knob doesn't seem willing to move... There is just the slightest bit of give when you turn it counter-clockwise, but beyond that, it seems firmly attached to the thing.
  2. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Dragging the thing outside and about has no noticable effect on either its desire or capacity to reform.
  3. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Raven finds separating the pieces of the thing harder than he'd imagined. After enough effort to ruin the pickaxe, the metal man has been bent out of shape enough to become an unrecognizable mass, but this still moves, apparently still trying to find its natural shape.
  4. Guilt Puppy

    [OOC] A Game of Trust

    Indeed the latter. Still a few days ride around the coast to the Westernmost border.
  5. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    It turns out to be a fairly trivial matter to send the thing back into its heap; but still it does remain moving, trying to form itself again. Meanwhile, the scarves search the cave for more survivors, but find none. After a short time, though, one does come jogging back with news. "There's a...
  6. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Cylantro recognizes the insignia, but it's a bit of an esoteric one. It belongs to the renowned artificer Armot Thelen, who served the kingship of Tourne some 400 years ago.
  7. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    The yellow-scarves are cautious about approaching the cave; they seem at least as astonished by the metal arrival as your party, perhaps even moreso. After all, it's shown up in their home. Oliver, meanwhile, finds what appears to be the insignia of the thing's maker low down on the knob...
  8. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Nurthk makes contact with his enemy, but nothing solid -- the twirling blades merely graze across the slick metal surfaces, knocking nothing out of place. Hiritus has arguably less success with his sword, finding air, but also some insight: The thing takes special care to avoid the blow, bowing...
  9. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Raven and Nurthk both land blows against the creature. At this point the thing is recognizably bent out of shape, and its movements have an ever more exaggerated character to them. Oliver, racking his memory, can find no stories of such a creature. He's heard of animated metal before, true, but...
  10. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Hiritus steps in, looking over the creature for some sign of its workings. There is a somewhat triangular, knoblike protrusion on the back of the thing's neck which looks conspicuous -- it rests just between two of its "vertebrae," and has no obvious anatomical significance. Heading into the...
  11. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Hiritus does not find it any easier than the rest to make contact with his opponent, as Fendric takes a few steps back. Ulsys advances; Oliver makes a few deft stabs with his knives, but finds only empty air. Dropping abruptly to one knee, the creature balls up and rolls forward between Raven...
  12. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Xiao, [i](autopilot), seeing Nurthk arrive in need of a space to fight, ducks quickly down and rolls past the enemy into the heart of the cave. The effort is fruitless; Nurthk's attack fails to connect, as do both of Raven's. None are poorly-wielded, but this thing has an uncanny ability for...
  13. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    Judging by the limp-faced awe of the yellow-scarves, this is not one of theirs. Raven shows no optimism about the thing's intentions, and the wide arc of his blade collides with its metal frame. There is a loud ringing sound, and a few rods among its chest seem to jumble out of place, but are...
  14. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    As the hole among the rocks widens, you see a slender shape emerge... what looks, at first glance, like a hand of bone, but which glints too brightly. It pulls back in, but for only a moment. Another loud crash, and a full, tall form extends outward from the stone opening. It is best described...
  15. Guilt Puppy

    [OOC] A Game of Trust

    I think I'm back now. We'll see; I'm still not in a permanent living situation, but have internet access at home now, so I don't have to ration out my usage as much. Sorry I was gone for longer than expected, but things don't always go as planned. For those of you wondering, I'm doing fairly...
  16. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    The pounding from behind the rocks continues, increasing suddenly in intensity. Stones dislodge from the pile, not merely falling but flying outward, and the sound is enough to make Raven's eyes rattle in their sockets.
  17. Guilt Puppy

    [OOC] A Game of Trust

    I apologize for the lack of posting recently; there have been a lot of real-life surprises that, while ultimately beneficial, have left me in between stable living situations, and in the interim I just don't have internet access. (Well, I have some at work, but I don't exactly have time while...
  18. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    After the meal, Raven is among the first back to work on the excavations. The promise of finding survivors deeper has so far been fruitless, but he keeps an ear open based on what others have heard. Beyond one section of rock that has caved in, he hears a heavy intermittant thudding, at the...
  19. Guilt Puppy

    [OOC] A Game of Trust

    I have no problem breaking off on a separate line of events for one person; it could get a little confusing, true, but could be worked with. Nurthk may want to bring one more body along (Tatlock, perhaps) just to thin out the load on the rest of the horses.
  20. Guilt Puppy

    (Casual D&D IV) A Knight for a Pawn

    ooc: It should be 8 or 9 days on horseback, about 15 on foot.
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