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  1. Nibelung

    D&D 4E 4e Poachable Powers List: A list of good powers to poach from other classes

    In my tests, I found out that switching Sky Blue to Turquoise has kept both colors very similar on a light background, but distinct enough from plain bold in a dark background.
  2. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Directing the Symphony: Tactics After some analysis of actual gameplay, here are things Bards must keep in mind at the table: I. Know how you direct. Cunning: You are pretty much a Controller (Leader) through and through and should play like one...
  3. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Advanced Composition: Combos I. Scales and Chords: Basic Combos These are the basic tricks the Bard can pull, many of which have been hinted at through this guide. Here you get to see them come together. Many of these are done at-will or per-encounter. Some...
  4. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Songs for Peaceful Times: Bard Rituals Bard Rituals Lv. 1 Glib Limerick (PHB2): The effect ends when you roll initiative, so apparently this is supposed to be used in the middle of a skill challenge, and not before? That makes its usefulness rather dubious...
  5. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Jack of All Trades: Multiclassing  General Guidelines - You don't necessarily need to worry about the attack stat of a power when swapping. You have Combat Virtuoso to cover for that. In many cases, the stat that determines the rider effects will be more...
  6. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Crescendo: Paragon Paths Valorous Bards will pick up War Chanter, no questions asked, which is everything they want in a PP and probably more. Bards of other virtues have nothing to complain about, though. They get to pick from a diverse range of good-to-great...
  7. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Extra Practice: Feats Note for the general, racial and power source feats: The ones I mention will mostly be ranked blue or higher (with a few blacks). I'll note traps, as well. Bards should generally prioritize their feat selection in the following order: 1...
  8. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Ollamh at Last: Epic Tier Powers Lv. 22 Utility Lv. 16 sure could've used some of this love. It'd almost be easier to tell you what not to pick, because this epic utility level is a gold mine for Bards. Note of Aggression, Climactic Chord and Invisible Troupe...
  9. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Canaith, Cli and Anstruth: Paragon Tier Powers Lv. 13 Encounter Another level where implements have a ton of winning options. The Cunning love Foolhardy Fighting, Prescient Bards get to inflict save penalties with Sharp Retort, and Song of Storms and Insult of...
  10. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Same Old Song: At-Will Powers Powers have been separated by melee weapon, ranged weapon and implement powers for your convenience. Pretty much any Bard, and unquestionably any pure implement-attacking Bard, should pick up Staggering Note. The other at-will...
  11. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Artists Born, not Made: Races Cliffs Notes version: You really can't go wrong with any race that has a Charisma bonus. Tieflings, Pixies and Satyrs, especially, are incredible for multiple Bard builds; Tieflings excel as Cunning Bards and Valorous Fake Skalds...
  12. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Our Profession's Details: Power Source and Role Your power source is Arcane, and your role is Leader. You use your talents in the performing arts as a conduit for spells, and you use those spells to spur your allies into action, and to heal or bolster them...
  13. Nibelung

    Cruel Lullabies: The Bard Handbook (by Litigation)

    Originally posted by Litigation: Cruel Lullabies: The Bard Handbook     So, you want to be a Bard, huh? Think it's all about charming the ladies, prancing around, or earning lots and lots of coin? Think again. You're here to lead people into battle, and I don't mean going all Pied Piper...
  14. Nibelung

    Potent Potables - The Artificer Manual (by Zathis)

    Originally posted by Zathris: Items Weapons Show Not going to lie to you, you're not getting out of this without being down a couple feats, as your base options result in a lack of accuracy, damage, and/or a lack of versatility. While there are interesting implements to wield, only needing to...
  15. Nibelung

    Potent Potables - The Artificer Manual (by Zathis)

    Originally posted by Zathris: Builds Well, I promised some builds, didn't I?
  16. Nibelung

    Potent Potables - The Artificer Manual (by Zathis)

    Originally posted by Zathris: Mu_tic_as_ing: Filling in the Blanks Arcane Classes Show BardShow Bardic Dilettante is not very useful as an extra heal/day because it's highly Cha based, despite the Slide, Master of Stories is an even worse choice. Bardic Ritualist is at least interesting in...
  17. Nibelung

    Potent Potables - The Artificer Manual (by Zathis)

    Originally posted by Zathris: Heroic Feats Class Feats Show Accurate Magic Weapon (EPG) – You would think this would either make Magic Weapon more accurate, or increase its bonus, you’d be wrong.  Until someone makes a Sigil power that’s an Encounter power, this is a trap. Arcane Trapsmith...
  18. Nibelung

    Potent Potables - The Artificer Manual (by Zathis)

    Originally posted by Zathris: Epic Level 22 Utility Generally, it’s best to only take powers that you’re going to use as often as you can, the only exception is when there’s a power that you never *want* to have to use, but when you do, it will save your butt.  Cure-All Admixture is such a...
  19. Nibelung

    Potent Potables - The Artificer Manual (by Zathis)

    Originally posted by Zathris: Paragon Level 13 Encounter This is, appropriately, a good level for upgrading your level 1 power of filling a hole in your selections.  Take Barbed Automaton or Energy Shroud for doing more damage, Bond of Transference for saving throws, or Positive Energy Infusion...
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