Search results

  1. Thasmodious

    CHA, huh, what is it good for?

    Not really. You'd have a clumsy character that has learned some skills, with some difficulty. For a real world example - I am not particularly dexterous (I wouldn't put myself at a 7, but I am not rolling in the positive modifier department). I can, however, skate like the wind, due to years...
  2. Thasmodious

    Random Gaming Quotes

    Our DM: these giants are huge, you could easily run, standing, through their legs. They have an evil taint... :erm:
  3. Thasmodious

    Sweet death

    My favorite PC death was also a victory. We had found the hidden temple of the evil cult that we had been opposing for some time. They had the last artifact needed to open a gate and summon a long dead uber-God to enslave the mortal races. The DM put us on a timer to get to the head priesties...
  4. Thasmodious

    Simple Systems for a Starter Storyteller?

    Anytime someone says fast and flexible (in relation to RPGs), I say Savage Worlds. Excellent system, infinite flexibility, designed for gamers that will do a lot of tinkering and home brewing anyway.
  5. Thasmodious

    As a player, I like a campaign that...

    Strangely, that perfectly sums up my position and situation as well.
  6. Thasmodious

    Tell Your Own D*mn Stories - Futurismic Blog and Adventure Design

    I don't know, I pretty much agree with the author. The issue, for me, is player buy in. I don't know what will truly pique their interest, but I know the game is better when something does, so I prefer a lot less plotting and lot more fluidity in my games. Throw some things at them, let them...
  7. Thasmodious

    Monsters that are a Waste of Pages

    I could definitely see the designers sitting around brainstorming new monsters to try and make one up that could join the lexicon of iconic D&D monsters. That said, the kruthik isn't it.
  8. Thasmodious

    Running a more civilised game

    The major NPCs of the campaign don't have to be tied to individual cities anymore than the PCs are. Think of sweeping, world spanning epics in literature, film, TV. Writers tend to keep the overall cast small and despite the size and scope, the main characters find themselves bumping into the...
  9. Thasmodious

    An Interesting Comparison Between Approaches

    My real introduction to a more shared narrative approach came with play-by-post games out of necessity. This conversation: DM: You take a seat at a table in the tavern and look around [description] PC: I look for a waitress DM: You spot one she's [desription] PC: I call her over to order a...
  10. Thasmodious

    What are your indispensible "Hand Waving" tools for coming up with stuff on the fly?

    I'm right there with evildmguy. I run a mostly improv game and just devote thought to the various elements involved in the campaign and go with the flow. I keep an improv folder handy, specific to the game, along with a pretty standard campaign folder with the usual stuff (NPCs, plots, ideas...
  11. Thasmodious

    Help with a problem player

    Without more information, it's hard to say what would be the best tactic. If the group dynamic is more a straight forward, action oriented game where RP is minimal, this could be a player crying out for some good roleplaying and trying to engage the group in that manner. Does this player call...
  12. Thasmodious

    Iron DM 2009 - FINAL MATCH - it's over!

    :eek: Congrats to Iron Sky and IVV on a great last round and Iron Sky for the Iron DM crown. It was a fun competition and I would definitely do it again. Thanks to Nifft for getting it going and the judges in general for running it throughout.
  13. Thasmodious

    Wealth in 4th Edition

    That has certainly not been my experience, nor the experience of many house-rulers, custom and expanded skill lists are one of the easiest and most common hacks to make to 4e. How does adding a skill "upset the balance"? On topic, I really like the idea. I've toyed with ways to abstract...
  14. Thasmodious

    Iron DM 2009 - FINAL MATCH - it's over!

    Congrats to IVV and Iron Sky. Blow us away in the final round or we'll pelt you with rotten e-vegetables!
  15. Thasmodious

    Greatest Villain Every

    Name: Bill 1. Track record: One of the world's top assassins, heads an organization of highly trained, deadly assassins. 2. Success rate: Waits for the inevitable reunion with the Bride, still holding all the cards (her daughter, an understanding of the situation that Beatrix doesn't get...
  16. Thasmodious

    So What Does Your Group Do When NOT in Combat?

    My new favorite way to play the travel scene is by using and tweaking Savage Worlds travel scene rules, which can be found here under 'Dramatic Interludes'. Basically, the players take a bit of control and get to tell a story and play out a scene involving the rest of the group as a means of...
  17. Thasmodious

    Confession: I like Plot

    Man, Ariosto, you can't get through a post without trying to pick an edition fight, can you? Not even one? We get it, you think the old way is vastly superior to the new way, even though you constantly misrepresent the new way. We get it, really. Just let your ideas stand on their own merit...
  18. Thasmodious

    Musings on the "I Win" Button

    Rem's right that it was possible before, but it took some deliberate manipulation of the system, rather than it being part and parcel like it was in 3e. 3e was kind of the perfect storm for that - increased spell access and the ease of "minor" item creation in potions and scrolls, wands, etc...
  19. Thasmodious

    What is 4E about?

    1. NPCs and skill challenges. Prepping encounters is a breeze. 2. Characters, memorable RP moments, and the story 3. Well, I've yet to see the Advanced Combat Handbook, otoh, 4e has a number of settings books, Manual of the Planes, new classes and races, a second book on world building...
  20. Thasmodious

    Iron DM 2009 - FINAL MATCH - it's over!

    Thanks for the judgment and the contest. I've really enjoyed it. Congratulations to Wulf, your entry was really good, good luck in the finals, sir. I agree with much of the judgment and when I read Wulf's entry I thought my defeat was probable, unless the judge was put off by the HP homage...
Top