Re: Polearm Master
Once you use your reaction, you lose all 'stickyness', meaning foes can attack you and then move back away from you letting in more foes to strike you. Since this edition is much more conductive to PC having to face larger amounts of foes that still slightly matter than...
Haggling in game is only fun for some people. For others, table time spent trying to get a few extra GP is better spent getting more GPs and XPs in the dungeon.
Unless you really want a complex system for it, treasure, jewelry and trade goods are best sold for full value. They are kinda there AS treasure.
On the other hand I do agree with 4E's Mundane goods sell for 1/5th if at all.
I'd remind the player knocking a foe to 0 HP normally gives the attacker the choice of Kill or Knock Out.
Also worth noting DMG disarm is an option, not an assumed part of the ruleset. It sounds well and good to let folks knock weapons out of foes hands when they are a charmed guard. But it...
Game balance. And for something even more silly, look at the effect of being enlarged, you go to 10'-12' tall but just deal an extra 1d4 damage, even though everything else that's large would being getting double weapon damage dice.
Forking off this topic... http://www.enworld.org/forum/showthread.php?358580-What-effect-on-CR-if-I-keep-my-giants-Large-instead-of-Huge
Has anyone used the DMG monster rules to drop the giants to their 1E Hit dice and sizes? While I like giants being back to "pick you up one handed" size, I...
I think we're going to need a bigger battlemat...
Thankfully the sharks are only large, still that gives a good indicator just how big the kraken is...
I'm suspecting during the development cycle Wotc wanted a 'kraken' that could fight on after losing all it's tentacles without seeming incredulous. thus the fishlike body.
Sound advice. I've really wanted a miniature / model kit of this critter from Biohazard / Resident Evil 5 for a kraken mini...