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    D&D 5E (2014) An issue with the Tavern Brawler feat

    Yes, this is absolutely true. My point is that by a reasonable interpretation of the rules, it is possible to argue that the Tavern Brawler feat allows you proficiency with attacks made with any weapon (and that this is a bad thing which some small amount of thought is probably justified to come...
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    D&D 5E (2014) An issue with the Tavern Brawler feat

    It goes like this. By the basic improvised weapon rules, if an improvised weapon resembles an actual weapon you can treat it as an actual weapon. It is still, however, an improvised weapon. Take this thought experiment involving a wizard with the Tavern Brawler feat (who therefore does not...
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    D&D 5E (2014) An issue with the Tavern Brawler feat

    No, my point is that the way the Tavern Brawler feat and the Improvised weapons rules are written, there is an unintended interaction that opens up the Tavern Brawler feat to being exploited in ways that were not intended. I am absolutely happy with the Tavern Brawler feat doing its intended...
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    D&D 5E (2014) An issue with the Tavern Brawler feat

    Except that the rules say otherwise. The rules explicitly say that if an object resembles an actual weapon, it can be treated as that weapon. The rules also say that "At the DM’s option, a character proficient with a weapon can use a similar object as if it were that weapon and use his or her...
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    D&D 5E (2014) An issue with the Tavern Brawler feat

    I get into a bind with this one. The basic (non-Tavern Brawler) improvised weapon rules say that if you're wielding something that is similar to an actual weapon, you can treat it as the actual weapon. The rules also say that if you're proficient with something that's similar to the thing...
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    D&D 5E (2014) An issue with the Tavern Brawler feat

    Now, I really like this feat. It's fun, it's thematic... and it has a little bit of an issue I only spotted this morning. The feat gives you, among other things, proficiency with Improvised Weapons. The rules have this to say about improvised weapons: This seems pretty clear to me: If I'm...
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    D&D 5E (2014) Druid WILD SHAPE !

    Okay. What you're doing there, though, is building a scenario which massively favours a simple, brutal fight and then giving the druid effectively a full round extra. That's what you're doing by allowing the druid to have cast a spell (Barkskin takes an action to cast. Shapeshifting is a bonus...
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    D&D 5E (2014) My PC's and the Stirge Scourge

    I might be misinterpreting, but if you're treating any night encounter as automatic surprise that sounds a bit too harsh - if the party have people on watch, they should have a chance to detect the attack and take at least some action (shouting to everyone to wake up, silently waking up one...
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    D&D 5E (2014) roleplaying the Oath of the Ancients

    When I first read this particular oath in the PHB, a character concept sprang fully-formed to mind. It's even the right season for it: https://www.youtube.com/watch?v=LIHv0OwoQ9M (I am now having an idea of recasting all three ghosts as paladins on a job - Devotion, Ancients and Vengence in...
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    D&D 5E (2014) Magic Initiate feat spell + Warlock spell slot?

    It makes more sense, to me, that spells you know are spells you know. For instance, my ruling is that Tieflings who have spell slots through their class are able to cast Hellish Rebuke. It's flavourful and hasn't been at all overpowered in practice.
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    D&D 5E (2014) Do I Understand Rogue Features Correctly?

    For rogues using cunning action to hide, I've been ruling that after the first attack with advantage due to being hidden, creatures get advantage on their perception checks unless the rogue hides in a such a way that they could attack from at least three different places (or, for grid mechanics...
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    D&D 5E (2014) My All-Rogue Game

    I spent most of the playtest running one and two-session games where every character had to be a viable member of a thieves guild. There are so many ways to do it in 5e - rogue, obviously. Bard with the right skills picked. Any Half-Elf or Human with the right skill choices. Anyone with the...
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    D&D 5E (2014) Dungeonscape Lives!

    I have to say, the behaviour of Trapdoor Technologies since the split with WotC - and particularly in this thread - has decided me against backing the kickstarter. It looks like a good idea and I would certainly like to try it out, but the story they posted with its oblique references left a bad...
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    D&D 5E (2014) Critical Hit with superiority die ?

    This is not the only place where it works. Lots of classes have effects that you choose to use after you hit. In addition to Battlemaster Fighters, you have: Rogues. Sneak attack damage is once per turn, and you can apply it when you hit. Paladins. Converting spell slots into extra damage only...
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    D&D 5E (2014) Easter Eggs in 5E

    The DMG has a tavern name generation table on page 113. Two columns, roll d20 twice and read once from each column. Row 5: "The Prancing", "Pony" Row 15: "The Lonely", "Mountain"
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    D&D 5E (2014) Running Eberron in 5E

    For me, the Artificer should be its own class (and not a Wizard subclass) because I think it should be possible to make a multiclass Artificer/Wizard.
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    D&D 5E (2014) What Are Your Favorite Parts of the New DMG?

    The highest damage single hits, yes. A fighter has multiple attacks and Action Surge. If a single attack does more than enough damage to kill a creature, a TWF fighter at level 5 could (with 5 attacks in a round) easily dispatch up to 7 to 10 creatures in a good turn. Depending on class...
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    D&D 5E (2014) The Slow Birth of an Ad Hoc Setting

    Something sweet for the Tarrasque to nibble on
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    D&D 5E (2014) playtest 18th level PC vs town...lFqW reborn... or not

    It's simply not possible to be prepared all the time, and I think my job when I DM is to provide variety and challenge - I make sure that it's possible for the party to be prepared most of the time, but every now and then I will throw them something unexpected. And at the point where you're...
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    D&D 5E (2014) What Are Your Favorite Parts of the New DMG?

    It gores further than that - you can carry on doing it until you run out of damage, even. Which would allow a fighter to really wade through an army of goblins Edited to add some detail: It applies only when a melee attack takes an undamaged creature to zero hit points. The remaining damage...
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