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    4E and RPG Theory (GNS)

    This is a situation where emotion really precedes argument. On some "theory" sites, people are patting themselves on the back in the beliefs they contributed to 4e because Mearls posted in their livejournal or something -- and other people think that "theory" secretly invaded and corrupted the...
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    4E and RPG Theory (GNS)

    I hear there's this thing called a blog that you can use whenever you want to make sweeping statements about things, but don't want anyone to reply with anything you don't like.
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    Sold through already

    The 4e run is larger than the 3.5e run, according to Mike Mearls. On the other hand, Hasbro makes a considerable amount of its money through the book trade. The book trade uses returns. The *retailers* are buying books to sell, so the question is how much of this stock is going to take the form...
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    Which Edition?

    I've had fun with all of them. Ive always wanted to run AD&D1E again and add house rules gradually, to see where it would take me.
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    How does Burning Wheel play?

    He thinks your version of Let it Ride is wrong.
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    How does Burning Wheel play?

    Do you complain about everyone who thinks your game is good but not perfect? It's pretty simple: You, like many designers and players, have seemingly bought into falsely identifying averages with real expectations of what will happen in play, but the value of an average as a metric relies n a...
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    How does Burning Wheel play?

    Fraid not. I'm going by the book's discussion, including the rationale and examples. Your view of LiR is inconsistent, but that's understandable because the game's description of it is inconsistent. Its easy to claim a bad rule is what you want it to be -- that's the "System Doesn't Matter"...
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    How does Burning Wheel play?

    1) Common sense should allow anyone to connect points A and B in this situation. Common sense is not an arbitrarily unimportant factor, since the same idiotic possibilities you fear from the DM would indicate issues so severe that BW wouldn't work, either. 2) If I want to do the same in BW, I...
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    How does Burning Wheel play?

    I'm pretty sure that when my character intends to hit something, I say I want to hit, and I roll to hit.
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    How does Burning Wheel play?

    The problems are: * The example in the book sorts it out by the fictive environment. * Your sense of it logically ensures that LiR is toothless. The GM determines the stakes, and can change the stakes trivially and force a re-roll. Your approach ensures that the math is screwy for no good...
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    Five Alignments?

    The idea that ambiguity is a problem, is a problem. Leaving aside the fact that there's something basically noxious, naive and stupid about making law-abiding behavior part and parcel of metaphysical goodness (seriously, leaving it aside -- who knows what LG is supposed to mean now?), several...
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    How does Burning Wheel play?

    Except of course, that the actual example of Let it Ride in the book not only seemingly contradicts the intent and application of the rule, but is in fact straightforward task resolution. The other problem is that a system like LiR doesn't actually work for conflict resolution, because every...
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    Playing Castle Ravenloft for laughs?

    The original modules did have a few jokes; one of Strahd's relatives was the mad admiral of a landlocked navy, for instance.
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    Logic making you angry?

    It's been my experience that many people use less than meaningful criteria for these. For example, averages are almost meaningless in many game systems, because there are not enough iterations of roll using a single set of conditions to create a large number of results that will reliable cleave...
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    How does Burning Wheel play?

    It plays pretty well, though there are some bumpy bits. 1) Let it Ride is a terrible rule that does the opposite of its declared purpose of protecting players because it makes awful rolls stick without giving players another chance, and the example tosses its intended applicability into doubt...
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    Good Narrativist Game Systems?

    See my sig!
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    Fight Like a Legend!

    http://enworld.rpgnow.com/images/739/55781.jpg Fight Like a Legend! The first supplement for Æternal Legends rips open the combat system to include new and variant rules. Send your legend into the thick of battle with: * Alternate Combat Rules: This section includes new combat systems...
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    Exalted vs D&D. The battlelines are drawn!

    I think this is aimed at a younger section of the RPG demographic than is typically served in many online communities. Everybody knows you can make gobs of money on fantasy-themed anime, but there's a pretty big gap between people who consume it and anybody who's played D&D since before 3.0. I...
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