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    Why I think D&D is losing market share...

    It seems to me that WotC often sees the right trends but applies them in the wrong ways. Consider 4e. It benefits from innovations inside and outside conventional RPGs and looks tailor made for electronic portability and aims to be familiar to the WoW set. Unfortunately, this always raises the...
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    Canada portrayed negatively in games?

    FR's Dalelands is basically a fantasy version of rural Ontario, complete with woodsy hills and liberal-minded people who don't actually like each other very much. I think Americans have Quebec separate in the future because, well, that's the only major internal political conflict foreigners...
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    Mob United Media joins IPR!

    Mob United Media has joined Indie Press Revolution to distribute and sell games. Mob United Media is ENnie Award winning author Malcolm Sheppard's game design house, but it's not just about him; it features refined designs, owned by their creators. We're beginning our relationship with IPR...
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    Mob United Media joins IPR!

    Mob United Media has joined Indie Press Revolution to distribute and sell games. Mob United Media is ENnie Award winning author Malcolm Sheppard's game design house, but it's not just about him; it features refined designs, owned by their creators. We're beginning our relationship with IPR...
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    Communism (& Socialism) in RPGs

    Theoretically, very few people *today* actually own their land free and clear. In reality, we have most of the characteristics of ownership. In the middle ages, far more was dependent on the customs related to the people and the land involved. The question arises of who'd actually own this land...
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    Communism (& Socialism) in RPGs

    Not really, unless you apply very vague standards to both. Landholding is not necessarily the same as ownership and even ownership is an imprecise blanket term for a number of relationships. Lords held land for their lieges. They didn't own it. What we think of as land ownership in a commonsense...
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    Communism (& Socialism) in RPGs

    Stop conflating communism and socialism, plzkthx. Also, read Bellamy again, perferably from the source instead of skimming Wikipedia. Bellamy's socialism is based on replacing capitalist institutions with central planning, but that planning is not necessarily ensconced in a ruling class (Looking...
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    Communism (& Socialism) in RPGs

    This is a thread about applying real world political stuff in RPGs. Please define the limits of the discussion.
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    Communism (& Socialism) in RPGs

    And those notes were specious, because any definitions that broad are virtually meaningless, though comforting to some due to reasons that would violate the TOS to describe. The OP is clearly discussing contemporary ideological positions, not simply whether people shared stuff sometimes and how.
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    Communism (& Socialism) in RPGs

    Sparta can't be communist because communism is predicated on workers controlling the means of production. In Sparta, they didn't. Premodern society can't be called communist or capitalist because the assumptions of those systems didn't exist. The definition of property has changed between times...
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    Modernist and Postmodernist RPGs?

    My Life With Master,Bachannal, Committee for the Exploration of Mysteries and other games where the narrative structure is very much set. Paladin, DitV, Sorcerer and Vampire to a lesser extent, with the commitment to a set moral truth. Well, Mage's Consensus isn't really postmodern. Its just a...
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    Modernist and Postmodernist RPGs?

    I've been working! Anyway: Postmodernism is really a *condition,* like leprosy or the information age. It doesn't really matter what you *think* of it. It just exists. Because we construct most modern texts with self-aware referentiality reflexively (as common custom) the product is...
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    Modernist and Postmodernist RPGs?

    Modernity really arose through several landmarks in thinking in the Western tradition. The view at my alma mater (Trent University) was that one of the key beginnings is Rene Descartes, because it's the secular formation of an essentialist method (even though it's used for theological purposes)...
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    Bizarre RPGs

    One of the design goals of Æternal Legends is to put strangeness on a GM and player-controlled dial. The GM chooses how much of the game to set in weird, magical parallel world, and players choose whether or not to or on a surreal, occult spiritual quest or to seek traditional perfection in a...
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    [Mob United Media] Æternal Legends Released: The Age of Legends is Now!

    [Mob United Media] Æternal Legends Released: The Age of Legends is Now! http://www.lulu.com/author/display_thumbnail.php?fCID=1137037&fSize=zoom_&fSide=front&1187965635 Magic seethes beneath everyday affairs. Turn a ways, and wander into a Pocket Kingdom, where witches and alchemists sell...
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    Thread in wrong location -- please delete!

    Wrong location -- sorry! Please delete this at your leisure.
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    [Mob United Media] Æternal Legends Released: The Age of Legends is Now!

    [Mob United Media] Æternal Legends Released: The Age of Legends is Now! http://www.lulu.com/author/display_thumbnail.php?fCID=1137037&fSize=zoom_&fSide=front&1187965635 Magic seethes beneath everyday affairs. Turn a ways, and wander into a Pocket Kingdom, where witches and alchemists sell...
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    [Mob United Media] Æternal Legends: Idealism, Enlightenment, Adventure -- Tomorrow!

    [Mob United Media] Æternal Legends: Idealism, Enlightenment, Adventure -- Tomorrow! Stewart Wilson's Æternal Legends is on track to debut tomorrow on Mob United Media's Lulu and RPGNow storefronts! Read the designer's statement about the game here. If you haven't heard of the game before...
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    [Mob United Media] Æternal Legends: Idealism, Enlightenment, Adventure -- Tomorrow!

    [Mob United Media] Æternal Legends: Idealism, Enlightenment, Adventure -- Tomorrow! Stewart Wilson's Æternal Legends is on track to debut tomorrow on Mob United Media's Lulu and RPGNow storefronts! Read the designer's statement about the game here. If you haven't heard of the game before...
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