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    Roleplaying outside the U.S.

    Not necessarily. 3e and 3.5e are slightly less popular and there are a fair number of people I've met who simply left tabletop gaming when it was released. Part of this is because Canada's high speed internet backbone was more developed than the US' c. 2000 (and might still be); with more...
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    Shape of RPG Industry

    I think there are some pretty big changes afoot. The next year or two will see a broad redefinition of what RPGs are and how they connect with technology -- but the digital tabletop is a naive way of looking at it. There is a big paradox that annoys people who think about RPGs: Roleplaying is...
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    Shape of RPG Industry

    Uh, no. Though it is true that some people who are commonly assumed to be full time aren't, depending on what they're doing and whether it's being done remotely.
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    People of Color in Eberron?

    Yeah, it's notably dumb. But from various scuttlebutt, I've heard that it's part of the core Eberron concept in the way that, say, Bloodstone Pass is a part of the Forgotten Realms.
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    [Mob United Media] Advanced Quick20 at $2.00 off! Thanks to technical difficulties!

    Advanced Quick20 is selling very, very well. I wanted to offer previous Quick20 customers a discount, but unfortunately the OneBookShelf merger/upgrade put our timing . . . off. I couldn't send the coupon on time . . . But! The coupon's still there, and folks here at ENWorld have done quite a...
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    A Replacement for DRAGON?

    I have a feeling that much of the emotion comes from people wanting the print magazines to be around -- not actually because lots and lots of people wanted to read them regularly. It was somehow comforting having these publications around, even if you didn't pick them up regularly. Is there a...
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    WotC Replies: Statements by WotC employees regarding Dragon/Dungeon going online

    Your political opinions aren't relevant to the matter at hand.
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    Why Wizards Has Lost Touch w/ Its Base

    Relax. He's doing his job. Part of his job relates to direct management. part of it involves working with a hierarchy that has several levels above him and tells him to do things. I've had a poor opinion of WotC decisions from time to time, but y'know what? They're just jobs and people in them...
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    [Mob United Media] Steel and Stealth -- in Print!

    http://enworld.rpgnow.com/products/product_20153.jpg Steel and Stealth: A Universal Class Collection presents the following Universal OGL Classes: * The Universal Fighter * The Universal Monk * The Universal Ranger * The Universal Rogue Universal Class characters are...
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    [Mob United Media] Steel and Stealth -- in Print!

    http://enworld.rpgnow.com/products/product_20153.jpg Steel and Stealth: A Universal Class Collection presents the following Universal OGL Classes: * The Universal Fighter * The Universal Monk * The Universal Ranger * The Universal Rogue Universal Class characters are...
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    Advanced Quick20 Setting Proposals

    Mob United Media is looking for setting proposals for its flagship OGL system, Advanced Quick20. I am looking for a writer capable of providing a ready to use game setting in 10,000 words. The ideal author has previous, for-pay experience in the tabletop RPG field, is familiar with Advanced...
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    Serenity Roleplaying Game

    I don't think so. I'm responding to the dynamic you describe, which is "players at the whim of the GM" thing. You haven't explored ways in which GMs can make positive contributions, and the example you gave made the GM the penalty guy. I really do think it's relevant; I'm not tossing it in for...
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    Serenity Roleplaying Game

    Actually, it's to *avoid* a size-M crate, which is far less formidable. 90 degree turn? About equivalent to keep from spinning out on ice. I'd say my wife encounters these sorts of things a half dozen to a dozen times a year. Amazingly, nothing happens, especially when you consider the danger of...
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    Serenity Roleplaying Game

    Because it assumes that there isn't a basic, two-(well, multi-) way relationship between players and the GM where the players talk about what they want in the abstract and the GM's agenda is based on giving it to them. The tricky part is that the GM exists to satisfy this in ways that the...
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    Serenity Roleplaying Game

    Actually, my suggestion is that you don't buy the majority of RPGs. From an objective standpoint, the majority simulate non-dramatic reality very poorly. Actually, I'm talking about DC 10. At +5 a roll of 6-25 provides failure in a quarter of results. It nicely covers typical road hazards in...
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    Serenity Roleplaying Game

    Not especially. Threads are about matters of general interest. Using d20 rules, my wife, with maxed out 1st level skill and let's say a +1 bonus besides (+5), has a 25% chance of getting into a car accident if my kids are being a bother (nullifying Take 10 opportunities, charitably assuming...
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    Serenity Roleplaying Game

    Maybe you shouldn't buy a rules set that isn't designed for what you want to do. Mind you, the number of rules sets that actually do as you demand are practically nonexistent. Using your criteria, you should dump all your d20 books, since typical level 1 characters will fail most routine tasks...
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    Serenity Roleplaying Game

    Then you have to trust the GM. This is why GM trust, along with clear communication, actually *is* the issue. Not acknowledging it outside of a formal social contract and obsessively assuming the group is a tabula rasa is not only a major problem in this discussion, but a major problem in the...
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    Serenity Roleplaying Game

    You're confusing a system resource for a trait that exists in-world. It's perfectly valid to spend points and have it still look easy. Plus, of course, the very nature of this discussion proves that even though it looks easy it is not *trivial* at all, because it is, apparently, a noteworthy...
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    Serenity Roleplaying Game

    I think this represents a problem with the institution of GMing. There's a whole bunch of communication between people that's missing in this whole thing. The GM doesn't regulate rolls in isolation from the needs of the group. The misconception is that the GM has power in order to impose story...
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