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    companies staying away from rpg gamers

    Different needs. My post isn't directly about how the tabletop RPG business could grow. Paizo's doing fine for that in my opinion. Erik didn't read my post thoroughly to get that, so he's not even wrong.
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    companies staying away from rpg gamers

    This isn't the complaint. Like I say later on in the discussion, this was encountering online parallels to the bad tipping and library/bookstore theft that has made some face to face businesses wary of gamers. It's not that you are just too REAL for corporate mofos or something. Believe me...
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    companies staying away from rpg gamers

    My client wasn't a small business.
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    companies staying away from rpg gamers

    Heya! Let me make a few things clear: 1) I can't be specific because of the situation. It's a past client though, and not White Wolf. It's not transmedia either, but some of its insights apply. 2) I'm not talking about all gamers, but a disproportionate number of the ones whose opinions and...
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    The Next Innovation in Gaming

    I've written about electronic aids quite a bit lately. This post is about how I think developments as of CES 2010 mean to tabletop roleplayers: CES 2010: A Guide for Tabletop RPG Players | Mobunited.com There are also links to other stuff I've written on this topic. I think live online content...
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    Best Quality in a GM

    Compassion.
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    Wounds/Vitality too Deadly?

    The main problem is that it doesn't scale with level, but damage does. You need some way to either limit Wounds damage to a figure that never goes up or give the character a level based bonus, Examples: * All Wounds damage from critical hits is 1d6 for x2 weapons, or 2d6 for x3, in addition to...
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    Is this the Golden Age of Roleplaying?

    This is the golden age for roleplaying, but not for tabletop RPGs. More people do some form of formalized roleplaying than ever before, but through non-tabletop media.
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    Is "Old School" Overrated?

    GROGNARDIA: Interview: Skip Williams
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    Is "Old School" Overrated?

    Super-easy. Tell your players you'll let them: 1) Spend a number of points equal to their levels on bonuses to attack and damage rolls or effective spell level on a cast spell. This pool of points regenerates at the start of each new combat. 2) Record a number equal to character HP, and let...
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    Is "Old School" Overrated?

    The "Old School" as defined by adherents is really only a couple of years old (the style isn't, but the pretense that this is how everybody played D&D in the old days is). In the actual dawning days of gaming, people played in a whole bunch of different ways. It isn't really a more authentic way...
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    Pathfinder 1E [Pathfinder] The Old School New School Fighter

    I would like multiclassing to be an option - I just think that oft-cited "take one level and switch" thing tends to get overstated by some folks. However, there's nothing that says you're not allowed to modify a class ability as a result of multiclassing, and you've done something like this in...
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    Pathfinder 1E [Pathfinder] The Old School New School Fighter

    That's not the point: 1) I want to accommodate players who want their characters to function automatically, without career planning, activated abilities, or refigured subsets of basic modifiers as much as possible who play *beside* players who go for more complexity. I have no interest in...
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    Pathfinder 1E [Pathfinder] The Old School New School Fighter

    Good point; Let's get rid of that then. I think the Beta is pretty indicative of it. That is a problem. The barbarian is a good yardstick and I admit that fast movement and rage are worse. This is a convincing argument to put the BAB and AC bonuses off until 4th. However . . . . . . I...
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    Pathfinder 1E [Pathfinder] Planning on switching to Pathfinder?

    No. It may be the medium through which we continue the thief caper game we began in 3.5, since 4e's mechanics don't fit it as well. So I'm looking forward to it in *addition* to 4e.
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    Pathfinder 1E [Pathfinder] The Old School New School Fighter

    It is interesting. Plus, early extra attacks sounds neat to me even if they aren't strictly BtB for d20/Pathfinder design principles. Again, competing with characters that have a lot of "smackdown" abilities or topped-up complex feat trees is the challenge, but without making basic capabilities...
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    Eberron: My issue with the 4e setting

    I play a warforged and was looking forward to a more thorough treatment of them for 4e, especially since hacking the MM for them led to a kinda-weak character. Ugh. I think the warforged redesign was all in all a misfire. The 3e living construct concept was comprehensible, but the "sorta kind...
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    Pathfinder 1E [Pathfinder] The Old School New School Fighter

    Thanks for the responses so far. It is tricky trying to shoehorn this into Pathfinder but I've met enough people who want something like this that I think it fits. WRT powers that the DM manages, that's not bad, as long as the DM doesn't have to remember them/the player doesn't have to bring...
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    Pathfinder 1E [Pathfinder] The Old School New School Fighter

    Weapon focus is weapon by weapon - I want to avoid that. And Toughness sucks after you get a few levels. The objective is to get a character that is as close to the 1e/Basic fighter as possible, *and* in a way where the current fighter can work alongside the class.
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    Pathfinder 1E [Pathfinder] The Old School New School Fighter

    I have to admit, one of the things I really miss from older versions of D&D was classes being in a hierarchy of complexity, starting with your basic fighter. In my group there are folks who had problems with 3e just because there wasn't an option like that - a guy who just hits, gets hit and...
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