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  1. greatamericanfolkher

    Puerto Rico (Forked from: [Board Games] Settlers of Catan)

    Forked from: [Board Games] Settlers of Catan I have to say that Puerto Rico is one of the better games I've never won. I've just never been able to try a strategy that someone else hasn't also decided to try, and as a result I'm always in a rush to get vital buildings or crops before someone...
  2. greatamericanfolkher

    [Board Games] Settlers of Catan

    Seafarers Is really the only expansion that I’ve played with (Unless you count the 5-6 player expansions for them.) It’s one I would recommend.
  3. greatamericanfolkher

    Spellbook questions

    So you’re saying that the Wizard would have less available powers than what he should have for several levels just because the book was lost. Would you make a fighter who lost his armor only gain +1 AC a level until he was back to where he was supposed to be once he replaced it?
  4. greatamericanfolkher

    Spellbook questions

    The fighter and paladin don’t lose the ability to prepare daily and utility powers if they lose their armor. Heck, even if they lose their primary weapon, unarmed is still considered an improvised weapon so they still have the option to use their powers. Sure it’s not the greatest use of a...
  5. greatamericanfolkher

    Spellbook questions

    You unfairly penalize the player for playing a wizard.
  6. greatamericanfolkher

    D&D 4e PDFs at RPGNow

    Any info on if these pdfs will include the errata?
  7. greatamericanfolkher

    (3.5) Campaigns I'd still like to play at some point

    I would have loved to have played in or run a Ghostwalk campaign. I keep wanting to pick up the copy of City of Brass at my FLGS, but I'll never get a chance to run it at this point.
  8. greatamericanfolkher

    What Campaign Settings will you purchase?

    Players guide for Eberron depending on how much they changed the setting. I would buy a SpellJammer setting as long as it still felt like SpellJammer and not just star wars with elves or the shadows of the spidermoon thing they put out a few years back.
  9. greatamericanfolkher

    Dragon 365 - Artificer

    Ny only real complaint is the lack of at-wills to choose from, but they'll most likely fix that in the eberron book.
  10. greatamericanfolkher

    Dragon 365 - Artificer

    As my group would say "This does not suck!" Might get me to actually play a leader.
  11. greatamericanfolkher

    Players Vs. DMs

    The only time I've ever given out cursed items (as in "there is a cruddy side effect" cursed not "ha ha now you're useless and can't even get rid of it" cursed) was when the party knew the dungeon was a trap set up just for them. The BBEG even taunted them with that fact. How can I be blamed...
  12. greatamericanfolkher

    Does anyone actually like Dragonborn and Tieflings?

    I personally don’t have an issue with dragonborn, as I’ve always wanted to play klingons in d&d, but I think the art dept went a little overboard with the tieflings.
  13. greatamericanfolkher

    Best d20 Supers game?

    Having played in both champions and M&M, if given the choice I would pick mutants & masterminds hands down. I played champions only because the DM was a friend and I knew that he would run a fun game, but I never bothered to learn any more about the rules than “roll 3d6, if you hit roll a hand...
  14. greatamericanfolkher

    How to: Make the cheapest d&d mini's that don't suck - using the official mini art!

    You could also use the Art Gallery images from the Monster Manuals.
  15. greatamericanfolkher

    How to detain an Eladrin Rogue? ie, teleporting

    Well, if the cell was surrounded on all sides except for a narrow access hallway (as narrow enough that the eladrin would have to squeeze to get through) that would work.
  16. greatamericanfolkher

    4e Suppliment Requests

    Swashbuckling, adventure and exploration would be awesome, but I have a deep fear that they’re going to leave the swashbuckling on the cutting room floor along with the air envelopes and crystal spheres, and it’s just going to be “Star wars only with dragonborn and less jedi.” Sure there were...
  17. greatamericanfolkher

    4e Suppliment Requests

    I would love to see a races book done slightly differently than how they did the 3e ones. A single race book a year printed after that year’s monster manual to expand on the playable monsters. A chapter for each creature that got the player character treatment with feats, a paragon path or two...
  18. greatamericanfolkher

    Very first thoughts after reading 4e PHB

    No oil, no shovels, no holy water or acid flasks. It’s like the 4e designers have never robbed a tomb before. :)
  19. greatamericanfolkher

    Wizard's Spellbook and Power usage

    Unfortunately a recent FAQ says no. Each daily has to be of a different level.
  20. greatamericanfolkher

    What Happens If You Lose Your Spellbook?

    Go with what bones the player the least. The caster buys a new spellbook, and the next day it happens to have all of his spells and rituals in it. Anything else is punishing the wizard for being the wizard.
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