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    Warrior of the Wild Question

    It's not meant to be that great.
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    Two rules questions

    Number 1 is a DM call. Reasonably, it's hard to imagine someone making a saving throw in the middle of instantaneous teleportation to grab a ledge.
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    New errata for core books, dated 7/2/2008

    Keywords [Revision] Player’s Handbook, page 55 Replace the second and third sentences of the fourth paragraph with the following: “Also, resistance doesn’t reduce damage unless the target has resistance to each type of damage from the attack, and then only the weakest of the resistances applies...
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    D&D 4E 4e Battle Tactic: Murder by Pinball

    How much fire are we talking about, here? Because I've got this Tiefling, but he might be worried about his posessions.
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    D&D 4E 4e Battle Tactic: Murder by Pinball

    I thought there was a rule against zig-zagging forced movement.
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    D&D 4E 4e Battle Tactic: Murder by Pinball

    If you forced the Boar through 4 squares, he'd still only take damage once from the forced movement (the another for starting the turn). He only entered the cloud once. To continue getting this effect, your teammates would have to waste a turn moving it out before they could move it in again.
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    Forced Movement in 3D

    I can't speak, right now anyway, to whether you followed the forced movement rules correctly. But I will say that you followed your interpretation of them too stringently. You guys totally missed an instance for creativity. The BBEG gets pushed off a ledge over the Kobold and you had the...
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    Kobolds: Too powerful?

    To be a tad pedantic, I wasn't talking about Kobolds. I was talking about Drow, in comparison to Kobolds, and on the current subject, which is their relative power overall. I don't think the existence of a qualifier alters the point Mearls made.
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    Kobolds: Too powerful?

    How about the fact that they're the only PC race that gets Darkvision? And they also get Trance.
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    Kobolds: Too powerful?

    I think it might have to do with the fact that they get an at-will racial. But I'd sooner say the MM Drow was too powerful.
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    Ranger w/ Twin Strike and Warhammers

    There's no ambiguity here. The only specific rule being overriden is taht strength is used for basic ranged attacks. That's the entire thing. Ranger powers are not basic ranged attacks. There's no "specific weapon rule" here to override the rules of the powers.
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    Ranger w/ Twin Strike and Warhammers

    I presume they don't want Rangers using the same stat for both Archery and Melee. Thus, they only use Dex for ranged.
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    Warlock - Dark One's Blessing abusing

    The specific mention of the bag o' rats makes me suspect the OP is familiar with the rule which would discount this as it would the rats.
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    I'm going to knock you out..!

    Explain to me how a number of crossbow bolts that is of number sufficient to kill an enemy -1 leaves the enemy capable of moving around and taking a swing at me as if I hadn't shot him at all and I'll explain why the next crossbow bolt doesn't kill him, either. My answer will be summarized...
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    Shifting when not adjacent?

    Good point.
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    Magic Item Keywords Question Answered

    I was wondering when that would be erratad.
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    Knight's move question

    That was so nonsensical that it tasted delicious. I could say odd numbers aren't divisibly by 2 without producing a fraction. Then I say 3 is not divisble by two without producing a fraction. Odd and 3 do not now contradict.
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    Knight's move question

    It's a ranged power, so yes, it provokes an OA. It basically lets you gift your standard to someone else as a move. Taking a potential OA for that doesn't seem unreasonable. Edit: I was wrong about it being "forced movement."
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    Shifting when not adjacent?

    I'm thinking that Shifting simply does not provoke opportunity attacks, period. The description of shifting not provoking on moving out of adjacent is a description (not a rule, itself) of how it would work under the general rules. Threatening reach and others would be a specific that breaks how...
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    Opinions and advice on new creature

    I'm betting you want your Chameleon Shift to be an Interrupt, not a Reaction. But I could be wrong. I can't fathom why you have the Combat Advantage (Sneak Attack) seperate from the Assassin's Strike. The only thing you're doing by seperating it like that is making 2d6 of the damage not...
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