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    "'Kill it before it grows'...he said 'Kill it before it grows'..."

    It may well be that your understanding of what is selfish deviates sharply, not just from mine but from anything in any lexicon. Feel free to regale me with how I'm ehibiting a selfish stance. It would be interesting since I haven't been discussing anything relating to my own welfare or anything...
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    Star Wars The Old Republic MMO

    Well, welcome to wonderful world of MMO's. They are pretty much entirely about repetition and predictability. It's more about achieving lttile milestones than it is about thrills and surprises. Think Farmville or Mafia Wars writ large. And yes, you do a lot of hoofing around just for...
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    Star Wars The Old Republic MMO

    Free-to-play is quite profitable. Folks will pay a year's worth of subscription fees in one day. Might as well get that initial influx of $60 retail store purchases first though.
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    the tablet war is heating up

    The primary audience for cloud-based computing is the enterprise sector. Desktop virtualization is a big deal these days. Stands to put a lot of IT folks out of work.
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    "'Kill it before it grows'...he said 'Kill it before it grows'..."

    If you think that's what I've been trying to say--that gamers are outright malevolent--then I've been wasting my breath. It's not about being mean or hateful. Take a look at Lanefan's post. He's not a misanthrope. He's not trying to do wrong by anyone. He just has his world set up the way he...
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    No More Reptiles with Boobs!

    All I wanna know is we can have cat-ladies with six boobs bustin' out of a triple-decker brassiere.
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    In Defense Of: +X items

    I don't mind items granting bonuses, except in a system like 4e where the bonus is not actually a bonus. Instead, the so-called bonus is just assumed as an integral part of scaling attack and defense to character level. "Wow! I've got a +4 sword now and I've gained a level." "How...
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    "'Kill it before it grows'...he said 'Kill it before it grows'..."

    They DM is the world-builder. That the DM has final authority is not the issue. What I am endeavoring to communicate is that because DM's are often selish with their authority is what ultimately undermines any attempt by WotC to mollify the community through the offering of moduler sets of...
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    Traps: What Should Become of the Spike-Filled Pit?

    There are so many people tossing out valid points and good concepts that I fear for this thread's longevity. After all, it's rare for threads to survive for more than a couple of pages without some level of unyielding belligerence. C'mon, people, I know you got in you. ;)
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    "'Kill it before it grows'...he said 'Kill it before it grows'..."

    We live in a time when self-esteem is a susbstitute for personal achievement rather than a by-product of it. A person can be close-minded, lazy, fickle, foolish, inarticulate, and truculent, and that's all okay as long as they stand tall and proud. Hey, who's anybody to judge anybody else...
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    "'Kill it before it grows'...he said 'Kill it before it grows'..."

    Why do you feel that the online community doesn't mirror the actual community? I actually am also referring to sessions at the local hobby shop where there's a melodramatic outburst a couple of times per night. I'm talking about sessions at conventions where the DM tosses out a few hold persons...
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    "'Kill it before it grows'...he said 'Kill it before it grows'..."

    Sadly, there is no shortage of people playing D&D who evidence petty, vindictive, and just plain irrational personality traits--indeed, they often exhibit obstinate pride in them. We are talking about a game that is a magnet for the maladjusted. You don't have to look far to find DM's who don't...
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    Traps: What Should Become of the Spike-Filled Pit?

    Great replies. Let me run something past you. Pick the answer you prefer most. Ideally, a trap is a challenge that the party... A) ...finds and disarms using standard skills checks. B) ...finds but can't disarm, and have to devise how exactly to mitigate its harmful effects. C) ...doesn't...
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    The Awful and Dangerous Monster?

    Monsters are scary when they push players out of their comfort zone. This happens: 1) They can bypass standard defenses. 2) They have defenses against the party's "big gun" attacks. 3) They don't play to the party's accustomed tactics. In the first case, bypassing defenses can be as simple...
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    Cast Raise Dead on a Game Element!

    You're not that far off. Because of 4e's power structure that facilitates an "everybody gets to attack every round" style of play, a bard's buffs and debuffs are tacked on to spells that require attack rolls and do damage. When they're debuffs, they're often described as insults (e.g. "Vicious...
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    "'Kill it before it grows'...he said 'Kill it before it grows'..."

    It is reasonable to be open to proof. It is reasonable to reject insufficient proof. It is unreasonable to reject proof out-of-hand before it has been presented. All of the proceeding is tautological. If proof is rejected out-of-hand because it's against tradition, then that's coloquially...
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    "'Kill it before it grows'...he said 'Kill it before it grows'..."

    So, when an adventure gets published, it essentially has to pick which set of modular rules it plays by, and flags itself as being not for all those players who don't use those rules? I think we're going to see folks take issue with that. Big, big issues. House rules have certain limitations...
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    "'Kill it before it grows'...he said 'Kill it before it grows'..."

    D&D 5e will not be a game that unifies. When you have people with, as you say, a very particular opinion of what D&D is, and that way is not concerned with good mechanics or gameplay that anyone else will have fun with, and instead craves returning to old, familiar ways that foist a lot of...
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    Making Magic Magical Again?

    This is rather vague. What are we talking about? Is this about spells and magic items being too obtainable? Or is this one of those "sense of wonder" threads? In broadest terms, something stops being magical once you understand how it works. As a child, the DMG was a boundless tome of lore that...
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