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  1. M

    Just how compatible is Essentials?

    Re not mentioning the PHB, DMG, and MM...that's pretty obvious. PHB, DMG, and MM are no longer the core books of the system, as of Essentials. They -said- they wouldn't be the core books of the system, and they aren't. 90% + of the info in them is still totally pertintent, of course, but what...
  2. M

    Stealth and Superior Cover: sniping from behind the doorframe

    It's important to note that the qualifications for hiding have -changed- from PHB1. It started with "a move action"; the current wording is a change. As such, I could really see two interpretations: 1. It's usually at the end of a move action (any move action will do). 2. But you can also do...
  3. M

    Just how compatible is Essentials?

    Wow, what a jerk. Hmm. Maybe your should read your posts before posting them? But since you seem to have missed the point, your claim regarding, say, the Knight and the Weaponmaster is that options one can take, the other cannot -- and that even options that are good for one build are...
  4. M

    If it's an obvious choice then it's broken

    Hershel, watch your tone. I'm pretty sure ad homenim is prohibited (and for good reason). All I did was look at the first few entries in each category (the ones where I thought damage was least relevant; obviously strikers and some controllers care about damage more), without cherry picking or...
  5. M

    Stealth and Superior Cover: sniping from behind the doorframe

    Actually, I see no chapter nor verse for being able to become hidden without moving. The current Stealth entry reads: Action: The check is usually at the end of a move action, but it can be at the end of any of the creature’s actions that involve the creature moving. So move action =...
  6. M

    If it's an obvious choice then it's broken

    @Hershel: Frankly, critiquing charop because a handbook isn't updated is missing the point. The handbooks are philanthropic -- if you think you can do better than the person maintaining one, start your own. The idea that "every build has expertise (well, duh--though it's not true; lazy builds...
  7. M

    Just how compatible is Essentials?

    Matt: I wouldn't go that far, in that there's nothing wrong with debating mechanical and marketting things that affect your gaming. But yes. Who cares? People remember the wave of outrage that accompanied D&D 3.5; people have pointed out that it wasn't that bad (for them). All well and good...
  8. M

    What if feats had no direction combat application?

    Draco, I think this is basically another "Down with tax feats" thread, even though it doesn't know it is. It's not about combat and non-combat, but about encoding numbers you ned in feats, vs having to get something -other- than numbers from feats.
  9. M

    What if feats had no direction combat application?

    What about feats that grant you the trappings (to borrow from FATE) of on one skill via another skill? A feat that lets you jump and climb using Acrobatics, or make friends using Insight?
  10. M

    What if feats had no direction combat application?

    That distinction already exists. Bluff vs Diplomacy. Bluff should be better when you're just trying to "fast talk" someone and fool them for a brief time; Diplomacy should be better when you're trying to spend more time and develop a lasting rapport, but not really useful for the "I need a...
  11. M

    Any problems with cunning sneak / shadow walk combo?

    @Nullzone : the argument against Gloaming Cut letting you hide if you were already hidden is the "you can't become hidden again in the same action that made you lose the hidden status" rule. I lay out an argument against that argument in #16, but it's really a RAI argument, not a RAW argument...
  12. M

    Just how compatible is Essentials?

    Re binder: I think the Binder basically needs three things to be more than "a warlock, but worse". 1. They need a full controller at will. To be fair, one of the Binder builds actually has one of these. 2. They need encounter/daily control options that compete with other controller...
  13. M

    Hide Expertise & Sentinel AC

    Barbarians and swarm druids, really. Give it a scaling factor with tier and it would be fine. As it is, it's actively -bad- by epic, as nobody will have a bonus of less than +1.
  14. M

    Any problems with cunning sneak / shadow walk combo?

    Ajar: I'm not sure where Shadow Stride gets into it, since it's pretty clear what rules it breaks -- normally, you cannot move more than 2 squares without a stealth penalty, but not with Shadow Stride, and normally losing concealment at any point during a move will cause you to lose stealth, but...
  15. M

    Any problems with cunning sneak / shadow walk combo?

    Ajar: it isn't about OAs (that's not in question), but about knowing where you are. Think about it for a moment -- you are invisible, but not hidden, and have the Cunning Sneak feature. You walk 6 squares and make a stealth check, so you are now hidden...but people know what square you're in...
  16. M

    Any problems with cunning sneak / shadow walk combo?

    Also, I think the rules are silent on this question, but I generally think of the entire move being made to hide as part of the "hiding" rather than the final square. I'd hesitate, as a GM, to assume monsters knew where a hiding PC was unless they gained concealment on their last square of...
  17. M

    Any problems with cunning sneak / shadow walk combo?

    Nullzone: explicitly, actually. "If you are hidden, you are invisible. See invisiblity". That said, if you're hidden, a perception check will abrogate your hiding and reduce your concealment from total to whatever it actually is un-hidden. If you're invisibile and hidden, a perception check...
  18. M

    Essentials multiclassing playtest?

    Johnny3D3D: Making an Inspiring Warlord out of PH1, I took Furious Smash too (I think FS and Wolf Pack Tactics)--as it was situationally strong. But the Chr warlord out of PH1, with the exception of Wolf Pack Tactics (which is situational) has a choice between at wills that are often worse than...
  19. M

    Essentials multiclassing playtest?

    Indeed re staggering note. The tricky thing there is that it requires two to-hit rolls, which is normally terrible. But the fact that it does two cool things on its own (minor damage and a push 2), that it's against will (generally the easiest defense to hit), -and- that it lets an ally make a...
  20. M

    Is the Executioner underpowered, not a striker or both? (or am I missing something?)

    Neverfate: I don't think it's so much that they "don't care" as that these aren't easy problems to solve. Actually, though, I think you've put the nail on the head of the problem -- it's not that everything else is badly done, but that charging optimization is so well supported that tends to...
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