Man...being rude to one another is pretty much how my friends and I interact, Booze or no.
I think the drinking adds to thegame for me. Everyone loosens up and takes it less seriously, which I think is a strength.
There is nothing more tedious to me than taking a game night deadly serious...it...
I don't think it needs to be more mobile. What with Tumble and entering threatened zones provoking AoO's rather than stopping movement, it makes it pretty hard to Hold the Line or defend a Spellcaster.
Yeah:)
I ran it once and my players were kind of lukewarm on how little differentiation there was (mechanically) between characters of the same class.
In the end, I just decided that if I want to play a game like C&C, I'll just bust out the D&D Rules Cyclopedia.
Edward Granby, solicitor and Veteran of the Great War
> 1. When you were a lieutenant in the trenches
> of Ypres, how many of your men died? Why do you
> think you lived?
Losses were in the range of 70%, which is frankly
hideous.
I lived because it didn't matter to me whether I did
or...
I actually think they are pretty good. I wanted pre-painted plastic minis for ages.
The randomization is a pain in the ass, but I am pretty happy with the actual quality of them.
I mean, they aren't Reaper good, but they are good enough.
Yeah, that could get crunchy.
Nice.
I liked what they did in the original Star Trek RPG: If you were a half-blooded anything, you chose which of your parents you took after most.
Spock, for instance, was a damnsight more Vulcan than Human.
Eh, probably not.
The closest we might see is some kind of "prose" fix (explaining that Elves reach maturity at age 15--same as all the other races--and just live on indefinitely or something)
Honestly, I've ever given much thought to supplements concerning just general gear.
The PHB list seems complete enough to extrapolate the cost of any oddball stuff the players might want.