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    scry, buff, teleport...initiave?

    Thanks all. I'll have a think about it. Had some fun with it the other day. Teleported in, then set off a Radient assault in the surprise round dazing 3 mountain trolls. Won initiave (+14 modifier thanks to insightful divination) and unleashed a split ray, empowered disintegrate and took out 2...
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    scry, buff, teleport...initiave?

    Very quickly: If I've been scrying my enemy then prepare and teleport in with my mates, what happens with initiave? Is there a surprise round? (because friends and I were expecting a fight and enemy was camping) If so, who is involved? Anything else I should know about? (I've just taken a...
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    Defense vs. Time Stop

    "but you will never get there, since there is no force that moves you through the Gate, only up to it, then it stops" One thing you are forgeting is Newtons law of motion: "things in motion stay in motion unless acted upon by an outside force." This means that even it the reverse gravity...
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    Stunning surge and Spell strike...Overpowered? How would you abuse?

    Had these hidden in an old thread, but I thought I’d try and get some comments. :) Just wanted to know what people think about these to weapon abilities. They seem like they are a overpowered, but maybe not. What do you think? Could they be easily abused? Stunning surge: +1 bonus On...
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    Heroics and stunning surge...any errata

    Sounds good. I'll allow the spell, but the feats it grants can't be used as prereques for others. Stunning surge: +1 bonus On successful attack, take swift action to emmit a magic surge. Victim makes fort save vs DC=1/2 character level + cha modifier + 10. stunned for 1 rnd uses/day=cha...
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    Heroics and stunning surge...any errata

    "No more reason to pick up weapon spec feats " thats the kind of thing I am worried about. It might change the way characters pick feats and even make certain classes redundant. With a sorcerer in the group, now the parties monk and cleric can have power attack, cleave, greater cleave, whole...
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    Heroics and stunning surge...any errata

    ok, so we have the usual disagreements about the letter of the law, but what about fairness? I don't know where they were first printed either. If it was some silly old unplay tested book, or something more ballanced. I like to restrict overpowered things in my games even if the rules say its...
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    Heroics and stunning surge...any errata

    Just adding to that, what about spellstrike weapon ability. (adds weapons enhancement bonus to users saves vs. spells) give it to a primary spell caster (non melee fighter) and cast greater magic weapon on it for big bonuses that last for all day and stack with everything! Sound fair?
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    Heroics and stunning surge...any errata

    2 quick questions: Heroics (spell compendium 2nd wis/sor) gives any one a fighter feat for 10min/level. They have to meet the prerequisites. This spell seems WAY too powerful to me. It would mean that at higher levels, everyone in the party can have whatever combat feats they like. Could...
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    duskblade and metamagic/rods Please Help

    Well aren't you just great ;) thanks heaps for your help Thanee! I'll see how I go with my new character then.
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    duskblade and metamagic/rods Please Help

    Any help would be greatly appreciated. :)
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    duskblade and metamagic/rods Please Help

    I'm making a Duskblad of level 13+ and was trying to pump up his dammage output. The limited spell levels of the dusk blade don't work well with metamagic, but what about rods? If I am using arcane channeling to full attack and cast a spell, can I use metamagic with it? If so, can I use a...
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    defending monk*vow of poverty*empower spell*polymorph. Help appreciated

    Thanks alot everyone for the responses. The two full answers sound good to me. empower=1.5xtotal. (I know it can be better than maximise in a few cases, but I think I'll just reap the benefits. 1 hit min for monk, not just holding. (if you have 2 defending weapons, do they stack with each other...
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    defending monk*vow of poverty*empower spell*polymorph. Help appreciated

    I've got a couple of issues I've been struggling with for a while, so I thought I would throw them out to you guys. 1) How can a unarmed specialist monk get the most out of a 'defending' weapon? can he/she simply hold it in hand while using unarmed strikes?(kicks etc.) If it is a monk weapon...
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    PLEASE HELP: Quickenspell and Meta magic rod...

    If a metamagic Specialist sorcerer is casting a quicken scorching ray (using one of his Int mod + 3 uses per day) Can he throw in his Lesser metamagic rod of Maximise? If so, would it require another use of (Int mod + 3) instant meta? Side note: I'm hitting Incantertrix 8 next level so I get...
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    Monks belt and the nasty sorcerer...

    ok guys. Thanks alot. That is kind of what I expected. I'm still tossing up if it's worth a level of monk or not...
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    Monks belt and the nasty sorcerer...

    Please help: Can a sorcerer take Improved unarmed strike, then Aesthetic mage and use a monks belt to get a monk AC bonus based on his Cha? (I REALLY want to avoid losing a caster level by taking a level of monk.) I read somewhere this was possible, but I am a little doubtful. (A 'Yes' is...
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    Help Twinking Out a 12th Level Monk

    A mate is playing an INSANE monk at the moment with no weapons just raw power. Half orc.(but fights as a gargantuan Troll) Monk 6 Tattoed monk 5 Psychic Worrior 2 Str: 21 Dex: 14 Con: 12 Wis: 17 Int: 6 Cha: 6 Spends most of his time polymorphed into a troll. Tattoed monk: poison on hit: 1 con...
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    Stacking metamagic...help!

    Clearly in the 'still to be settled' box. DM's discression seems appropriate. Could I get a hand with my other questions? What are the 'Must have' meta magic feats for sorcerer or Incantertrix? Is easy metamagic worth the extra feat? does 'instant metamagic' (Incantertrix 7) increase spell...
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    Quick question RE: increasing size and damage.

    Other table? Why is there more than one? Can some one please show me the other one if it's relevant? What happens for huge etc. sizes?
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