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  2. Argyle King

    D&D 5E (2024) New stealth rules.

    Gaining the condition and losing the condition are both defined. I agree with you that the three things you mention are required to use the stealth skill route to gaining the condition. Once the condition is gained, losing it requires one of the things listed for how the condition is lost...
  3. Argyle King

    D&D 5E (2024) New stealth rules.

    While I believe that makes sense, that's not currently how the invisible condition is stated to work.
  4. Argyle King

    D&D 5E (2024) New stealth rules.

    Are the guards able to see invisible creatures?
  5. Argyle King

    D&D 5E (2024) New stealth rules.

    I can see (no pun intended) how that ruling would make sense. However, that is not how the current rules are written. The three conditions you listed are what needs to occur for a PC to gain the Invisible condition. Once the Invisible condition is gained, the Invisible condition lists the...
  6. Argyle King

    D&D 5E (2024) Skeleton Entry and Stat Blocks from New Monster Manual

    The general vibe of the layout and how rules options (including keywords) are highlighted... I'm not saying it's a bad thing. My first impressions are simply that a little bit of 4E influence made it into the updated version of the rules. If I could pick something else to add from 4E, I think...
  7. Argyle King

    D&D 5E (2024) Skeleton Entry and Stat Blocks from New Monster Manual

    I said this elsewhere, but -especially looking at these stat blocks- the new books have a bit of a 4E vibe.
  8. Argyle King

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    Interesting. More of a 4E vibe with how some of the things are written.
  9. Argyle King

    D&D 5E (2024) New Jeremy Crawford Interviews

    ●Yes, the monk would be used as a worked example to see how a similar idea was implemented within the framework of 5e. Figure out what works, what doesn't, and why; then go from there. Later, I also cited possible inspiration from the 5e sorcerer, 5e warlock, and 4e psionic classes. More...
  10. Argyle King

    RPG Evolution: Change is Coming

    Without the faux French accent, I can't in good conscience support your post.
  11. Argyle King

    RPG Evolution: Change is Coming

    I looked, and I was wrong. Looks to be about 5 years. Mentally, I think it somehow all blended into the little bit of 3.0 I played and the beginning of Pathfinder. Thanks for prompting me to look more into that. So, fall of 2030 for 6th Edition?
  12. Argyle King

    RPG Evolution: Change is Coming

    3.5 was around for a long time. 4th Edition Essentials lasted about 4 years. If you were to guess, with which path will 5e24 have more in common?
  13. Argyle King

    D&D General What Races/Species do you think are missing from Dungeons and Dragons?

    After the success of Balder's Gate, I'm surprised that there is not yet an option to play a Mindflayer.
  14. Argyle King

    D&D 5E (2024) New Jeremy Crawford Interviews

    As far as the point costs in such a system, creating your own math through which to show how it wouldn't work via math chosen to show that it doesn't work isn't something I find convincing. But that's just my opinion on the matter. If glittering smite isn't available until a certain level, it's...
  15. Argyle King

    D&D General In Celebration of Over The Top Violence in D&D

    I'm fine with 80s Action movie violence -to an extent. By all means, exaggerating things is part and parcel for fantasy, but I also like to be able to buy into it. Pro Wrestling is a good comparison for about where I think D&D should be. Plenty of things in pro wrestling are ridiculous (i.e...
  16. Argyle King

    D&D 5E (2024) New Jeremy Crawford Interviews

    If you were to multiclass into sorcerer, it still works. You could gain sorcerer slots just like you would before - no change. It's true that the piety points wouldn't work with sorcerer spells. Similarly, a paladin/barbarian doesn't get to benefit from unarmored defense while wearing heavy...
  17. Argyle King

    D&D 5E (2024) New Jeremy Crawford Interviews

    How is it that pieces of the game used to create every character are "isolated," but suggesting that there might be different ways to build 1 class somehow impacts more of the system? Again, if you don't like the proposed idea, fine. It was an idea about a different way of looking at a class...
  18. Argyle King

    D&D 5E (2024) New Jeremy Crawford Interviews

    Not any more complex than what is already done within the context of 5e. Also, multiclassing isn't in any way messed up.
  19. Argyle King

    D&D 5E (2024) New Jeremy Crawford Interviews

    They "solved" the problem by completely changing how it works -and that's apparently acceptable. However, any suggestion that there may have been other ways to approach the issue = "holy moly, the entire game is breaking!" Wtf? •complete overhaul of race/species - fine •complete overhaul of...
  20. Argyle King

    D&D 5E (2024) New Jeremy Crawford Interviews

    Ignore? No. There are options for still doing those things (which I briefly discussed previously). At no point have I said that I would take any of that away. Others have said that. I didn't.
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