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  1. John Q. Mayhem

    Damage for Metal Quarterstaff?

    *shrug* I have them as 1d8/1d8 x2 Martial weapons, basically double maces. They're the preferred weapons of druids in the IK, although the IK has them at 1d6+1 damage (I like 1d8 better).
  2. John Q. Mayhem

    A Far Out Rant

    Excellent story!
  3. John Q. Mayhem

    20 spell levels instead of 9?

    I think it was mentioned before, but Elements of Magic is a great, great system with spells of levels 0-20. Check it out! Highish learning curve, but the payoff in flexibility is fantastic.
  4. John Q. Mayhem

    Monsters of Cool

    Except for being psychic, there's not much psionic about Cthulhu, then? :p I agree that he's not much like the mind flayers, but he's definately psionic.
  5. John Q. Mayhem

    Fighter PrC's needed

    I like the Occult Slayer from CW, a fighter who kills magicians. I might mix in a few levels of Half-Orc Paragon from UA, then a little Orc or Human paragon for flavor. And you can't go wrong with a level or two or barbarian!
  6. John Q. Mayhem

    OotS 438 (Wednesday)

    That was ridiculously cute. :p
  7. John Q. Mayhem

    Lava - What is it?

    Well, the sugliin's seriously shaky-and EWP AND a special feat to wield a two-handed, 2d8/x2 weapon normally? Bollocks to that!
  8. John Q. Mayhem

    Ever hear a song that makes you think of D&D?

    A couple bands I've since become acquainted with: Dragonforce, Demons & Wizards, and Stratovarius. Dragonforce is just freakin' incredible fun to listen to. Lots of epic stuff. Demons & Wizards has an entire album based mostly on the Dark Tower, with detours to Moby Dick, the Picture of...
  9. John Q. Mayhem

    Fighter with high charisma?

    And if you wanted, you could use the Battle Sorceror variant from UA. A level or four of that wouldn't hurt your BAB or HP very much (-1 and -~4, respectively), and the spells might be fun.
  10. John Q. Mayhem

    Fighter with high charisma?

    If you have access to a copy, check out the Pirate's Charge feat from Five Fingers: Port of Deceit. It requires Cha 13, and lets you make an Intimidate check to demoralize as a free action when you charge someone. Good stuff.
  11. John Q. Mayhem

    Fighter with high charisma?

    Here's an interesting trick: Take the Goad feat from Races of Stone/Complete Adventurer. It requires BAB +1 and Cha 13. You can take a move action to force an enemy to make a Cha-based Will save or not be able to make melee attacks against anyone but you on its turn. Use it, then ready an action...
  12. John Q. Mayhem

    Any Feats For Smiting and Favoured Enemy?

    There's Favored Power Attack, from CW. Lets you Power Attack for -1/+2 with a one-handed weapon vs. favored enemies, or -1/+3 with a two-hander.
  13. John Q. Mayhem

    OotS #435

    I strongly suspect Belkar's picked up Reckless Rage from RoS, giving him an additional +2 Str/Con while raging at the cost of and additional -2 AC.
  14. John Q. Mayhem

    Shield Bash?

    I believe you'll find it under Equipment.
  15. John Q. Mayhem

    Instating Gun Kata into D20

    Take Zen Archery-Wis to ranged attacks instead of Dex. Good stuff.
  16. John Q. Mayhem

    Unarmed Fighter

    Definately check out Tome of Battle, Superior Unarmed Strike and extra-especially Snap Kick are very useful! Try and get Flying Kick if you can-requires IUS, Power Attack, and Str 15, and gives +1d12 extra damage on an unarmed charge. And it stacks with Powerful Charge! And if you have Snap...
  17. John Q. Mayhem

    How many have considered buying EoMR in print?

    I'm very pleased with the print books! A little disappointed that they didn't include the errata, but it's all good. They're definately very pretty :cool: When that Deluxe edition comes out, I'm getting one. Man, that sounds nice.
  18. John Q. Mayhem

    Intimidate

    One might be a half-orc paragon, for +4 to Intimidate.
  19. John Q. Mayhem

    Worst/Funniest Character Names of all time

    I'm currently playing a human monk raised by demon-fighting orcs (the Ghaash'Kala in Eberron). My name's Shump Duggit.
  20. John Q. Mayhem

    Elder PCs

    I've been having this odd compulsive desire to play an old monk with Zen Archery.
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